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Click the three dots next to the toggle which activates the mod. Select "show in folder."
Go to -> Decisions -> totalwar_decisions; replace all the text in the folder with:
country_decisions = {
total_war_victory = {
effect = {
add_country_modifier = {
name = "total_war_victory_modifier"
duration = 10
}
}
ai_will_do = {
factor = 0
}
}
total_war_defeat = {
effect = {
add_country_modifier = {
name = "total_war_defeat_modifier"
duration = 10
}
}
ai_will_do = {
factor = 0
}
}
}
That should totally prevent AI from using the decision.
@IkeaLover: I would love to do that, but I don't think its possible. Keep in mind all I can adjust is modifiers. By giving +1000% buffs to all troops, I can guarantee a total victory. If I add a +200% bonus instead, you might still lose.
Faray the creator of Crusader Wars has stated that someone could port the mod to Imperator. If someone is familiar with C# and passionate it should be doable. He also said he himself would very likely never make the port but would be willing to help someone with advice etc... thus we just need to find someone who is able and wanting.