Starbound

Starbound

GiC Avali Racial Ability Patch
13 Comments
aCuteDerg Aug 26, 2023 @ 7:59am 
I can't tell if the 10% movement speed increase is doing anything, more in line of "I don't go any faster" rather than "will it change anything"
cookiecat Jun 27, 2023 @ 2:44am 
eh didnt want more buffs tbh i just recently got to playing that mod thought its yo usual ice planet can see now how it would make them situationally op now all in all i like they way it is rn sorry to bother earlier
YveltalZekrom  [author] Jun 26, 2023 @ 7:06pm 
I'm not going to make the Avali immune to Khurtovyna world's frost for several reasons, first of all, while the Avali are highly, extremely resistant to cold, they are not straight up immune to it. There is a limit to how much cold they can withstand, and Khurtovyna's immense, unnatural anomalous frost exceeds that limit by a lot . Second, the Avali's GiC abilities are already still pretty powerful even after receiving a rework and a nerf. I'm not going to take a step backwards and make them even more powerful than they already are. I'm actually contemplating on whether or not to give them another nerf again. But I'm currently deciding against it for now until otherwise deemed necessary.
Pop-Top Atlas Jun 26, 2023 @ 6:52pm 
It supplements a normal body's efforts to retain heat in extreme conditions.

Sometimes mundane materials, methodologies, and preparation are actually sufficient to push you just over the line where you're protected even when exposed to supernatural forces.

I do find it ridiculous that you fuzzy-raptor-people want even more free bonuses though.
Cody Bayliss Jun 26, 2023 @ 6:00pm 
But for some reason a mundane chest plate with a heater works?
cookiecat Jun 26, 2023 @ 11:01am 
ahh i see tbh didnt know that thought the cold is natural just the storms appearing are unnatural but themself like normal blizzard storms
Rylasasin Jun 26, 2023 @ 10:05am 
Here's the thing: The Khurtovyna worlds are not natural frost worlds like Avalon. The chill is caused by the same thing that's causing all the entities to appear. So on a roundabout way it actually makes sense for them to not be immune to it.
cookiecat Jun 26, 2023 @ 5:49am 
Question would it be possible to also have them be immune to the chilly frost debuff from the Khurtovyna planets given that they hail from an ice planet n all?
Cody Bayliss Jun 22, 2023 @ 11:28pm 
I look forward to just strafing with a heavy machine gun, and if the smol avali gets supported, well that makes it even more hilarious!
Cody Bayliss Jun 22, 2023 @ 11:16pm 
Cool!
YveltalZekrom  [author] Jun 22, 2023 @ 8:54pm 
@Cody_Bayliss The -40% MELEE AND SMALL ARMS and -75% BLEED RES is because the Avali follows a "go fast, hit hard, and don't get hit" high mobility glass cannon playstyle. There is a reason why being airborne gives you +15% DODGE Chance, and HIGHWIND DESCENT gives you slowfall. If I make a smol Avali version, I am going to make it basically almost the exact same but I'll change certain values and while I will increase some stats, the BLEED, MELEE, and SMALL ARMS RES penalties will be very brutal on top of less health due to the smol Avali's smaller hitbox in order to balance things out.
Cody Bayliss Jun 22, 2023 @ 7:27pm 
Also is it 40% minus resistance rather high? Just like to know your rationale.
Cody Bayliss Jun 22, 2023 @ 7:26pm 
Could you make a smol avali version to please?