RimWorld

RimWorld

Vanilla Psycasts Expanded - Hemosage
133 Comments
Bookwyrm Mar 2 @ 1:45am 
Does blood spew and other hemosage psycasts that invoke vomiting also make devourers vomit out their prey?
realkiwihours Dec 31, 2024 @ 2:51am 
deepwoken chaser reference
Alastair Dec 3, 2024 @ 8:49am 
Yeah, I even just did this mod on its own.. only thing I can find as a condition is thrall
Alastair Dec 3, 2024 @ 7:48am 
Not sure what I am doing wrong maybe to many mods? but I do not see it in game.
Prester Sep 6, 2024 @ 6:48am 
to activate them i still need to get proper psylink through empire?
hello kitty candy Sep 5, 2024 @ 1:27am 
this mod is compatible with the latest snapshot of CE on github :steammocking:
MORROGANDER Aug 13, 2024 @ 3:56am 
Not sure if this is intended, Corpse explosion can only target humanlike corpse. I thought it'll work on animal corpse too, I mean, human are just monkeys right?
plusing123 (dragonheart) Jul 31, 2024 @ 12:07pm 
i did before i sent my first message
Oskar Potocki  [author] Jul 31, 2024 @ 8:22am 
You allowed the game to download mod updates.
plusing123 (dragonheart) Jul 30, 2024 @ 11:06pm 
update it fixed its self now and shows its for 1.5

side note idk why it changed i just booted it to day to look and it was fixed
plusing123 (dragonheart) Jul 30, 2024 @ 11:10am 
i did it still says 1.4 for me i even tried to unsub then restart the game after resubing
Oskar Potocki  [author] Jul 30, 2024 @ 10:04am 
Sounds like you have an outdated mod version. Unsubscribe and resubscribe.
plusing123 (dragonheart) Jul 30, 2024 @ 5:25am 
why does this say its not for 1.5 in game but on the work shop have it in the pic?

more making sure i can load it as i love being a psy vampire
TomRock Jul 4, 2024 @ 11:28pm 
not shure is it bug, but if my paw learns any spell via psytrainer and he is not a sanguophage, he becomes undraftable...
UnicornMan May 30, 2024 @ 12:39am 
I'm using this with Sanguophage Expanded and notice that it doesn't recognize if my sanguophage is using a different kind of hemogen. If you're using Bruxa, Ekkimian or Strigoi that uses non-human hemogens, you cannot use blood focus. It's worse for Ekkimians that exclusively feed on corpse hemogen. Even after consuming regular hemogen packs again and losing the "sang hemogen" hediff from my health menu, it claims I have 0% hemogen.
scout gaming May 11, 2024 @ 2:29pm 
everything seems pretty balanced except bloodstorm, which I have found to be super overpowered. It lasts for forever and in combat it basically perma stuns and weakens (through malnutrition) all non vampires who are outside for the duration due to the vomiting. I have more than enough time to have two vampires tear through over a dozen raiders basically without any resistance. Asides from the combat use though it also has pretty dang good utility with it being able to be free hemogen refills for all your vamps.

The only downside is that you cant use your hemogenic people (which you dont need more than one or two people anyhow) and it doesn't work on mechanoids and animals.

Could you maybe make the vomiting happen way less often but have the blood effect give a percentage decrease in combat stats and such? I like it a lot and really want to use it but also it trivializes most raids.
Selen May 10, 2024 @ 6:25am 
Oh, i wish we could create temporary bloody swords with that path.
Adamiya Apr 17, 2024 @ 3:49pm 
I feel like the blood focus ability is a bit inconsistent? Sometimes it works fine and lasts for quite a bit, but other times it consumes just 3 ticks of hemogen and then stops
soldier Apr 9, 2024 @ 11:58pm 
damn i didnt realized
Oskar Potocki  [author] Apr 9, 2024 @ 6:24pm 
Already is.
soldier Apr 9, 2024 @ 1:11pm 
1.5?
Maverick977 Apr 9, 2024 @ 10:42am 
Does this also make Deathresting count as meditating if I take that focus? Or does the focus just make it so I should meditate in my deathrest chamber?
Stalinator9000 Apr 2, 2024 @ 2:35pm 
Comments are mostly used for requests and highlighting something they want or an update to a mod. So to break with that I just want to say: Thank you very much for making this mod (And the VE series in general) I appreciate the work you and your team are doing/have done!
Hope you all have an absolutely amazing day <3
Oskar Potocki  [author] Feb 2, 2024 @ 9:23am 
Warlord boosts melee prowess. Every path is different.
Morale -10 Feb 1, 2024 @ 2:33pm 
You could add that possibly? ;)
I could just expand into a different tree but I am gonna roleplay this shit and only limit myself to this one
Morale -10 Feb 1, 2024 @ 2:31pm 
This mod was such a blast to play, love how you can just cripple entire groups of people and even stop them from running away from you, only wish you could somehow boost your melee speed or something to more complimnet the sanguophage
sewnutty Jan 24, 2024 @ 6:58pm 
Possible suggestion: Blood Golems.
T_GabiUel Dec 28, 2023 @ 9:19pm 
This tree is really good agaisnt any humanoid raids, you can put most raiders out of combat by causing intense vomiting. It's especially good on melee specialized vampires as a way to close the gap. 10/10 mod, I really recommand.
Oskar Potocki  [author] Dec 27, 2023 @ 4:07pm 
It’s called Crowd Control and can absolutely disable enemy raids, while also dealing substantial damage with damaging abilities it has. It’s definitely a more utility path and there’s nothing wrong with it. Not every path needs to be a ‘pew pew kill kill’
subzeroggwp Dec 27, 2023 @ 3:33pm 
So basically its just a vomit specialized psycast tree?
I thought i'm missing out on cool and powerful Hemosage abilities...
And yet all what it is about is spitting blood and vomit...
Dissapointing :(
Vardath Dec 9, 2023 @ 1:41am 
How well does this work with Altered Carbon where a sanguophage may stack skip and keep their psycast abilities in a new sleeve, so the new pawn keeps the psycasts but is no longer hemogenic?
::Maethendias:: Nov 27, 2023 @ 5:28pm 
how does the deathrest focus actually work? cause from the description it seemed that youd get psyfocus from deathresting, which is absolutely not the case
PawPawPanda Nov 17, 2023 @ 1:42am 
vomitsage
Peachclaw Nov 16, 2023 @ 5:34am 
All the addons for the deathcasket dont bond to my vamps? is there something I'm doing wrong?
Edgy Nov 14, 2023 @ 12:12am 
blood manipulation: convergence
Molay Oct 31, 2023 @ 11:15am 
@derenriche afaik it looks for "hemogenic", the gene that gives blood supply/need in the first place. Maybe Oskar can confirm.
Derenriche Oct 24, 2023 @ 6:20am 
Hi, I have a question for the bloodstorm ability. How does it determine what pawn counts as a sanguophage? Does it look for the deathrest gene or just by xenotypes? I want to create custom sanguophage using biotech genetics but I would still like them to count for bloodstorm purposes.
盜愺 Sep 24, 2023 @ 10:34am 
I'm very, very sorry
I launched the wrong version that caused the problem, and I didn't fully realize it until I received a prompt from someone else
I apologize for my erroneous feedback
Sorry to interrupt
Old King Cole Aug 8, 2023 @ 11:44pm 
how is close wounds different than the coagulate skill that sanguaphages already have?
Crosser Jul 3, 2023 @ 4:23pm 
does hemodrain auto cast on enemies that are eligible or will it try and fail on things it cant effect?
Inerael Jul 3, 2023 @ 4:20pm 
where does the truck from the picture came from pls ?
Kazeck Jun 30, 2023 @ 5:36pm 
Extremely awesome to see this.

Hope to see a mechanitor psi tree one day haha.
Slakids Jun 28, 2023 @ 3:21am 
Vomitsage
rexs246 Jun 28, 2023 @ 1:43am 
are you guys going to make a psycast tree for mechinators
сэр Суер-Выер Jun 27, 2023 @ 7:18am 
So many vomit spells. It's not a hemosage, man, name it 'vomitmancer' or something
Pasaway Jun 26, 2023 @ 10:41pm 
My base looks like there is ketchup and mustard everywhere with all the blood and vomit all over.
Oskar Potocki  [author] Jun 26, 2023 @ 8:23pm 
@ajemte67a
All information about what mods we're working on is on our Patreon.
Kilnuu Jun 26, 2023 @ 8:01pm 
I maybe blind but it is not in the collection...
Johnathan Dick Jun 26, 2023 @ 2:16pm 
wait is that like a truck or other vehicle in one of those screenshots? well if all the stuff is from ve mods either in development or releaesed yhen i cant wait for whatever that is to release
enox21p Jun 26, 2023 @ 1:42pm 
I want to ask when will the other psycast paths from original mod will come they look amazing:steamhappy: