Sid Meier's Civilization VI

Sid Meier's Civilization VI

Create Your Pantheon
193 Comments
ReClock55 Apr 30 @ 6:59am 
为啥这个mod装了之后会导致点击建造者就卡的飞起
筝爷的好人卡 Mar 20 @ 8:33am 
不兼容和而不同,一起用就只显示左半边,而且不是神格和权柄,全是信仰
Matser Mar 18 @ 9:35pm 
节庆配封禅数值有误,文本说是+3,实际是+2
几年没玩 Feb 26 @ 8:55pm 
感谢几位制作的mod。

有几个问题想请教一下,
大地女神(单元格的每2点魅力提供1点神力),
美神(区域所在单元格的每1点魅力提供1点神力),
主神纪念碑(市中心拥有4神力时,建造远古和古典奇观时+25%生产力)

大地女神+主神纪念碑,描述为市中心魅力值至少为8的城市建造远古和古典奇观时+25%建造速度;
美神+主神纪念碑,描述为市中心魅力值至少为4的城市建造远古和古典奇观时+25%建造速度

问题1,上述组合的触发条件是看市中心当前地块显示的魅力值是4还是8?还是根据美神跟大地女神的条件,触发4神力就行产生效果?

问题2,单元格的2点魅力,我是不是可以理解为整个城市所有的单元格,只要有一个单元格魅力到2就有1神力,因此只要有4个单元格的魅力到2,我就能有4个神力?
OFFLINECHARACTER258 Feb 21 @ 3:36pm 
Update: Kept playing with it and eventually stumbled across a map with enough Wonders, Mountains, and other positive modifiers around a tile that I saw appeal over 6 for the first time, so, I stand corrected on that comment.
I'm going to leave it up for anyone else that had my experience, though.


I also wanted to say, now that I've had some time with it, I'm *really* liking the idea of using the appeal of tiles to influence yield bonuses.
OFFLINECHARACTER258 Feb 20 @ 12:43pm 
Also, some of the effects (I think) come up with higher values than are available in game.

Earth Goddess and Monument to the Gods says City Centers with 8 Appeal get +25% production to Ancient and Classical Wonders, but I've never seen a tile above 6.

Sorry for the double post, forgot to include this in my other comment.
OFFLINECHARACTER258 Feb 20 @ 12:39pm 
God of Beauty + Fertility Rites just shows up as "no effect".

Can this be fixed? Maybe each appeal of the district tile gives additional yield based on what the type of district it is, such as commercial hubs get +1 gold for each appeal of the tile it's placed on?
安静的褪色 Feb 6 @ 6:07pm 
很棒的mod,美神+封禅使我的相邻加成起飞,挂翻倍卡经常看到+20的圣地:steamhappy:
势天黎 Feb 5 @ 6:22pm 
卡顿严重,只要是选择建造一类的单位
1115702744 Feb 4 @ 7:25pm 
有个bug,古典之后的时代选中工人单位会非常卡,但是其他单位不卡,而且是突然开始卡顿,不知道为什么
yuan_bao Feb 3 @ 3:04pm 
节庆和封禅组合实际上只能提供2相邻给圣地
1454935198 Jan 31 @ 7:53pm 
很好的模组,让宗教的定位更为明确,满足各种开局,各个时代的资源需要。
痛点:
(1)介绍太多了,这个模组的开头描述应为:创建万神殿时:
从10个条件中选择一项,
再从10个收益中选择一项,组成百余种初始万神殿,
让任何文明,任何地形,均有存在的意义。
地形/改良满足条件时,给一次你选择的收益,
满足双倍的条件,再给一次收益。
每天至少八杯水 Jan 31 @ 12:52am 
开了和而不同之后,只有左边半边显示,右边不显示
微风 Jan 24 @ 10:46pm 
所以多人联机适配做了吗
boynextdoor123 Jan 11 @ 12:08am 
豪顽:steamthumbsup:
Abutilon Dec 29, 2024 @ 7:09am 
加2和加3差的也太多了
Abutilon Dec 29, 2024 @ 7:08am 
为什么我选择节庆女神加封禅一个种植园才给圣地加2信仰啊:steamsad:
fly108away Dec 21, 2024 @ 4:52pm 
如果使用中發現工人卡頓,可以訂閱builder lag fix這mod
↑→↓↓↓ Dec 20, 2024 @ 8:03pm 
mod貌似有bug 从古典时代开始每次选中工人都要卡顿三四秒
jmerry82 Dec 16, 2024 @ 6:40am 
A few text bugs (English):
- The description of the "Household Deities" power is missing how much devotion is needed to gain the extra housing in districts (2 and 4, from the combined pantheon descriptions).
- The descriptions of combined pantheons with the "God of Miracle" power have invalid characters; "Districts with (at least 6 devotion) receive XXXXXX", where X represents the invalid character symbol that looks like an X in a box.
- The "Goddess of the Hunt" domain description claims that camps provide +1 devotion to their tiles and +1 to adjacent districts. It's actually +2 and +3 respectively.
- The "Stone Circles" domain description claims that quarries provide +2 devotion to their tiles. It's actually +3.

And then, a gameplay bug:
- When the AI selects a pantheon, they frequently go slightly into the negatives in total faith. It looks like they're being charged the 25 faith for starting a pantheon twice.
nea_baraja  [author] Dec 15, 2024 @ 4:51am 
@Breezy101 I don't know what do you mean by saying this. This mod provides various bonus type including food, culture, production, greatpersonpoints, free building and so on. Maybe you mean devotion rather than faith. Just pick a combination and you will understand the mechanics.:tsuki_asahi:
Breezy101 Dec 14, 2024 @ 8:14pm 
Why does this mod only have faith options? and create second pantheon is dependent on this mod to function? this is brutal
風見幽泠 Dec 14, 2024 @ 2:03am 
能兼容和而不同吗
自由不可饶恕 Dec 10, 2024 @ 10:29pm 
很好用,但是有没有推荐俄罗斯彼得大帝的搭配呢?
nea_baraja  [author] Nov 16, 2024 @ 12:06am 
@SupremeGlamour 是的你是对的,非常感谢
@666 Thanks for your response, and we have fixed this problem
666 Nov 15, 2024 @ 12:16am 
God of Beauty + Fertility rite = No effect. Completely bugged. Also as stated below, Chinese and English is for God of Beauty are not the same. Chinese is district tiles +1 devotion per appeal, English is all times +1 devotion per appeal, obviously a big difference.
皮皮凯(PiPiKai)  [author] Oct 31, 2024 @ 11:22pm 
@242951586 mod冲突了,应该是修改万神殿UI的mod之间冲突,你看看相关mod自己排除
242951586 Oct 31, 2024 @ 5:48am 
模组加多后直接不能选万神殿了,并且页面会卡住
K21 Oct 23, 2024 @ 4:06am 
最好得mod之一
大大的猫rua Oct 22, 2024 @ 4:51am 
令人震惊的创造,为什么我现在才看到它
SupremeGlamour Aug 27, 2024 @ 8:32am 
因为我玩的英文版,发现美神的英文text有点问题。上面图示中文是区域所在地格每1魅力+1神力;尔英文则是tiles provide 1 devotion per appeal跟大地基本一个意思。鉴于modder是汉语玩家我想应该中文是对的吧?
SupremeGlamour Aug 24, 2024 @ 6:11am 
而且美神在上,大地基本就是个备胎
SupremeGlamour Aug 24, 2024 @ 6:10am 
除了丰产,完全体现不出高神力的意义。
lgawg Aug 11, 2024 @ 1:44am 
为什么删除这个mod后会导致继续游戏的按钮没了
nuyoah Aug 5, 2024 @ 4:41am 
原来是你,终于找到为什么我建造者卡了
雪语苍茫 Jul 29, 2024 @ 6:21am 
现在支持多人联机了吗
mhs1480 Jul 12, 2024 @ 11:32am 
Is the mod compatible with Play the World TSL?
雪语苍茫 Jul 7, 2024 @ 7:25am 
烂地夫人被削烂了,本来是烂地加2锤,现在变成烂地+1锤,烂地相邻区域+1锤,但是区域+1锤和原版相比差得不是一点半点,烂地这种地形本身也需要多锤来改善,希望可以再平衡一下,比如参考bbg的改法,把烂地的范围扩展到泛滥平原
Ryan Jun 23, 2024 @ 4:08am 
is it compatible with religion expanded?
The_Goose Jun 15, 2024 @ 1:38pm 
This mod is broken for me. The Pantheon screen won't close after select a pantheon
defen Jun 7, 2024 @ 11:29am 
我想问问 为什么我的界面是英文的
nea_baraja  [author] Jun 3, 2024 @ 11:49pm 
如果使用中发现工人卡顿,请订阅builder lag fix这个mod
Jazz.yan May 27, 2024 @ 2:53am 
中后期工人卡顿,已经确认是由这个mod引起的,希望解决。
tmehmel5 May 21, 2024 @ 5:24pm 
Nice mod. How could I make it so that "Lady of Reeds and Marshes" effects all floodplains because in my game it seems to only affect desert floodplains?
Sir Joseph Henry Young May 15, 2024 @ 10:25pm 
With your mod, Russia overpower holy site is unavailable
想做佐伊小姐的狗 May 11, 2024 @ 11:27pm 
+1,建造者会卡住
皮兰港渔政轻炮手逸仙 May 9, 2024 @ 5:28am 
用这个mod选择建造者会卡顿的bug还没有修复
为什么?好奇怪,怎么会卡这个奇怪的地方
phenyxasher May 4, 2024 @ 12:33am 
yep I installed a mod manager that lets me know when a mod is incompatible, I load 3 mods at a time to test so it is easy to trace which one is the problem.
holmer_moran May 3, 2024 @ 9:35pm 
phenyxasher thanks for the help. The quick game solved my problem.

What was happening is that I was loading a configuration that did not have the mods turn on. The no UI mods were working, but not the others. I had to create a new config with the new mods.
phenyxasher May 3, 2024 @ 1:45pm 
as you warned, does not work well with others, sigh... I am running 5 other mods that use or affect religions and do not want to give them up. Would you be willing to at least look at them and see if you could make compatible?