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That sub mod wasn't made by me. So there's nothing I can do even if you explain it to me. And play the campaign and check it again. Maybe "the hunger" for ghouls doesn't exist.
I fixed it. Thank you for letting me know. If you have any other issues, please let me know again.
I understand. But that is out of date. So don't worry.
I don't know what you're talking about. Are you talking about giving himself hunger?
제 모드 구독 해제했다가 다시 구독한 다음 테스트해보시겠어요? 그리고 혹시 MCT가 같이 켜져있는 건 아니죠? 그렇다면 MCT옵션을 확인해주세요.
All right. Keep it up.
As long as your mod has my mod as a required items, that's fine. What mod are you going to make?
Thank you for your kind explanation. I fixed it as you told me, can you check if the problem has been solved?
tries to get his current army with the line "local force = faction:faction_leader():military_force()"
If noctilus dosnt exist when the script runs then it fails.
the change i made checks if he dosnt exist or if he dosnt have an army and then just dosnt run the rest of the script instead of failing.
all you have to do is to replace the line "local force = faction:faction_leader():military_force()"
in the "script/campaign/mod/bad_legend_agent12_il_potente_granchio.lua" with this part:
"local leader = faction and faction:faction_leader()
if not leader or leader:is_null_interface() then
return -- Exit early if leader doesn't exist
end
local force = leader:military_force()
if not force or force:is_null_interface() then
return -- Exit early if force doesn't exist
end"
Sorry I don't know scripts very well so please explain more about what I should do. And even now, there should be no problem with gameplay itself. And where do you get the error message?
Maybe this will fix the error from occuring:
local faction = cm:get_faction("wh2_dlc11_cst_noctilus")
local leader = faction and faction:faction_leader()
if not leader or leader:is_null_interface() then
return -- Exit early if leader doesn't exist
end
local force = leader:military_force()
if not force or force:is_null_interface() then
return -- Exit early if force doesn't exist
end
That I didn't notice means a very minor update that you don't have to know. I made some modifications to the modeling of one of the characters.
Maybe mod conflict would have been resolved. But please ask the mod creator to delete the part related to 'merovech'.
@bstar
Maybe it's fixed. It won't interfere with gameplay anyway.
After the latest update, I'm getting a script error message for:
"[ string/"script/campaign/mod/bad_legend_agent12_il_potente_granchio.lua/" ]
Let me know when you find out what mod is causing the crash.
Maybe mod conflict would have been resolved. Check it out.
Whant do you mean? He is wight king.
Test with only my mod. Still have problem?
AI can recruit them, too. If he's with two factions, one faction randomly recruited him. There are no plans to add quests.
신규 업뎃 감사합니다.
In the game file, it's named Gittila da hunter. And if play the game with only my mod, it still doesn't spawn? If it doesn't, try checking MCT options. Still have problam deleting my and re-sub it.
직접 상대하게 되시면 추가된 애들 때문에 빡세실 수 있을 것 같은데, 판도 자체에는 제 모드가 끼치는 영향이 크지 않습니다.
혹시 믹수모드 없이 바닐라로 이 모드 적용하면 악세력 판도가 너무 유리해질까요??
Thank you for report. I fix it now.