Total War: WARHAMMER III

Total War: WARHAMMER III

Bad Legendary Characters - Legendary Lords / Legendary Heroes
803 Comments
Buffalo Nov 5 @ 7:25am 
Need an updated SFO submod someone please :wh::chug:
jenosite  [author] Oct 27 @ 11:20am 
@ArepotenetoperA
That sub mod wasn't made by me. So there's nothing I can do even if you explain it to me. And play the campaign and check it again. Maybe "the hunger" for ghouls doesn't exist.
ArepotenetoperA Oct 27 @ 11:12am 
Hey hey! I loaded up the Ushoran faction and it still has "the hunger" for ghouls and crypt ghouls in his army as an ability listed, even though they have it as a tech. Not a big deal either way, Just wanted to let you know! Is there anywhere I can take a look at their skill trees ?
ChopChop Oct 27 @ 10:56am 
Thank you for the quick fix and updating the mod :WH3_clasp: I have tested now after mod update together with Cataph's Kraka Drak and Porkenstein's Malakain Start position change and i confirm that everything works perfect and as intended. Thank you for your work Jenosite, amazing stuff :TalismanCrown:
jenosite  [author] Oct 27 @ 9:21am 
@ChopChop
I fixed it. Thank you for letting me know. If you have any other issues, please let me know again.
ChopChop Oct 27 @ 12:35am 
Hello Jenosite, a friendly user let me know that they discovered an incompatibility that appeared recently as it wasnt the case before. I already let know Porkenstein, but something happened between the lines that his mod is no longer comaptible with your mod: "Malakai Makaisson in Karak Dum - Start Position Change" https://steamcommunity.com/sharedfiles/filedetails/?id=3236424832 :steamthumbsup:
ArepotenetoperA Oct 26 @ 1:19pm 
Thank you for the quick response!
jenosite  [author] Oct 26 @ 12:35pm 
@ArepotenetoperA
I understand. But that is out of date. So don't worry.
ArepotenetoperA Oct 26 @ 12:00pm 
It says on the submod that lets you start as him that he gives ghouls "The Hunger" as a faction effect. But thats already possible through a Technology, sorry if that info is out of date!
jenosite  [author] Oct 25 @ 3:00am 
@ArepotenetoperA
I don't know what you're talking about. Are you talking about giving himself hunger?
ArepotenetoperA Oct 24 @ 2:43pm 
why does ushoran give the hunger when they have a tech that does it already?
jenosite  [author] Oct 24 @ 12:06pm 
@PAGODA
제 모드 구독 해제했다가 다시 구독한 다음 테스트해보시겠어요? 그리고 혹시 MCT가 같이 켜져있는 건 아니죠? 그렇다면 MCT옵션을 확인해주세요.
PAGODA Oct 24 @ 11:04am 
I’m playing on version 6.3.3, and I only enabled this mod and the Korean translation mod, but there’s no change in the Immortal Empires campaign. Is there another mod that needs to be enabled with it? Why isn’t there any effect from the mod?
Gaz Oct 21 @ 1:17am 
Infanta Leanora Navrre's sail looks a bit clean, is there any way you could give it a dirtier more torn texture to fit in with other vamp coast vibes?
RazorChain Oct 15 @ 5:16pm 
@VORACtheRED You do realize that there is a whole mod called the Skaven Clans that are full of skaven....both lords, heroes and playable factions.
VORACtheRED Oct 13 @ 4:41pm 
@jenosite any chance you're working on one for skaven legendary lords and heroes? this mod is really good but just no skaven
jenosite  [author] Oct 11 @ 2:31am 
@PenisHuman
All right. Keep it up.
PenisHuman Oct 11 @ 1:45am 
@jenosite I'm making/made a Submod that adds the Lord Hero Swap mechanic to your Lords. So Lord Hero Swap and this mod will be requirements.
jenosite  [author] Oct 11 @ 1:09am 
@PenisHuman
As long as your mod has my mod as a required items, that's fine. What mod are you going to make?
PenisHuman Oct 11 @ 12:28am 
@jenosite Hey, is it ok for me to make a Submod for this?
Exarquz Oct 10 @ 7:06am 
@jenosite Looks good to me. I dont get the error when loading my saved game where i got the error before and when i start a new game with noctilus the agent is spawned into his army.
jenosite  [author] Oct 9 @ 11:31am 
@Exarquz
Thank you for your kind explanation. I fixed it as you told me, can you check if the problem has been solved?
Exarquz Oct 9 @ 11:06am 
I think the error message comes if you have elimited noctilus. The script "script/campaign/mod/bad_legend_agent12_il_potente_granchio.lua"
tries to get his current army with the line "local force = faction:faction_leader():military_force()"

If noctilus dosnt exist when the script runs then it fails.

the change i made checks if he dosnt exist or if he dosnt have an army and then just dosnt run the rest of the script instead of failing.

all you have to do is to replace the line "local force = faction:faction_leader():military_force()"

in the "script/campaign/mod/bad_legend_agent12_il_potente_granchio.lua" with this part:

"local leader = faction and faction:faction_leader()

if not leader or leader:is_null_interface() then
return -- Exit early if leader doesn't exist
end

local force = leader:military_force()
if not force or force:is_null_interface() then
return -- Exit early if force doesn't exist
end"
jenosite  [author] Oct 9 @ 9:20am 
@Exarquz
Sorry I don't know scripts very well so please explain more about what I should do. And even now, there should be no problem with gameplay itself. And where do you get the error message?
Exarquz Oct 9 @ 8:12am 
@jenosite im still getting the error that @bstar mentioned.

Maybe this will fix the error from occuring:

local faction = cm:get_faction("wh2_dlc11_cst_noctilus")
local leader = faction and faction:faction_leader()

if not leader or leader:is_null_interface() then
return -- Exit early if leader doesn't exist
end

local force = leader:military_force()
if not force or force:is_null_interface() then
return -- Exit early if force doesn't exist
end
REITERPALLASCH Oct 7 @ 12:52pm 
Thank you bro great work on the mod
jenosite  [author] Oct 6 @ 9:40pm 
@REITERPALLASCH
That I didn't notice means a very minor update that you don't have to know. I made some modifications to the modeling of one of the characters.
REITERPALLASCH Oct 6 @ 12:14pm 
What did the last update do? Doesn't say anything in the change notes.
jenosite  [author] Oct 5 @ 12:54pm 
@darthrandy1
Maybe mod conflict would have been resolved. But please ask the mod creator to delete the part related to 'merovech'.

@bstar
Maybe it's fixed. It won't interfere with gameplay anyway.
bstar Oct 5 @ 5:52am 
Hi there, love the mod!

After the latest update, I'm getting a script error message for:

"[ string/"script/campaign/mod/bad_legend_agent12_il_potente_granchio.lua/" ]
darthrandy1 Oct 4 @ 8:26pm 
Better Alliance - Foreign Heroes this is the mod that causes the bug
jenosite  [author] Oct 3 @ 12:45am 
@darthrandy1
Let me know when you find out what mod is causing the crash.
darthrandy1 Oct 2 @ 3:13pm 
no that didnt fix it either, it only happens on the campaign map
jenosite  [author] Oct 1 @ 12:16am 
@darthrandy1
Maybe mod conflict would have been resolved. Check it out.
darthrandy1 Sep 30 @ 10:07pm 
it might be a conflict with one of my other mods
jenosite  [author] Sep 30 @ 9:37pm 
@darthrandy1
Whant do you mean? He is wight king.
darthrandy1 Sep 30 @ 9:01pm 
is estroth the silent supposed to be a vampire with a wight kings voice
jenosite  [author] Sep 26 @ 9:50pm 
@XHAlpha
Test with only my mod. Still have problem?
XHAlpha Sep 26 @ 6:53pm 
Kiknik's mount currently needs a point to unlock
jenosite  [author] Sep 26 @ 8:03am 
@Leon'Ardog
AI can recruit them, too. If he's with two factions, one faction randomly recruited him. There are no plans to add quests.
Leon'Ardog Sep 26 @ 5:51am 
Mod looks fantastic! I'd just ask can the AI recruit them, if so what about the ones with 2 factions? and do you plan on adding quests or objectives for recruiting them?
드로우달스 Sep 24 @ 11:47pm 
실바니아 신캐 퇴근후 해보갰습니다.
신규 업뎃 감사합니다.
XHAlpha Sep 22 @ 10:14pm 
Alright that makes a lot of sense, Gitilla is disabled and I was looking for a different name. Thanks for the help!
jenosite  [author] Sep 22 @ 8:54pm 
@XHAlpha
In the game file, it's named Gittila da hunter. And if play the game with only my mod, it still doesn't spawn? If it doesn't, try checking MCT options. Still have problam deleting my and re-sub it.
XHAlpha Sep 22 @ 3:02pm 
Kiknik Toofsnatcha seems to be bugged, he's not in the mod manager mod files, and he doesn't spawn when playing as Azhag or with console commands
jenosite  [author] Sep 21 @ 9:52am 
@스퍼스진혁
직접 상대하게 되시면 추가된 애들 때문에 빡세실 수 있을 것 같은데, 판도 자체에는 제 모드가 끼치는 영향이 크지 않습니다.
스퍼스진혁 Sep 21 @ 9:41am 
선생님 모드 정말 잘 쓰고있습니다.

혹시 믹수모드 없이 바닐라로 이 모드 적용하면 악세력 판도가 너무 유리해질까요??
jenosite  [author] Sep 20 @ 9:24pm 
@XHAlpha
Thank you for report. I fix it now.
XHAlpha Sep 20 @ 11:46am 
Kiknik's 3D Porthole is broken when on mount. Cool character though!
Sad Frog Sep 19 @ 11:29am 
i hope for the return of git guzzler and also some hero for the dark elves. would be so cool to have some for lokhir and rakarth or malekith