Crusader Kings II

Crusader Kings II

The Finno-Ugric Mod
16 Comments
recce puff Oct 26, 2023 @ 9:15am 
thanks for considering my suggestions
Lamakingus Oct 26, 2023 @ 5:44am 
Спасибо за такой крутой мод !
taiantaitaja  [author] Oct 25, 2023 @ 7:34am 
Sure. I could look into it, along with potentially splitting Mordvin into separate Erzya and Moksha cultures.
recce puff Oct 22, 2023 @ 2:23pm 
Could you add a culture for the Merya and/or Mari peoples? It would be more accurate than just having them as Mordvins.
Imppa Oct 10, 2023 @ 12:25am 
Will this be made compatible with Historical immersion mod?
taiantaitaja  [author] Sep 23, 2023 @ 11:08am 
@Verazik Kiitos! <3 Tällä hetkellä tekemisissä on pääasiassa historiakeskeinen päivitys, joka muunmuassa lisää uuden suomalais-ugrilaisen "bjarmialaisen" kulttuurin, joka pystyy ryöstöretkeillä meritse laivoilla, eli omalta osaltani tiedossa vaan heimokansojemme edellistä jakautumista. :D Tämän Suur-Suomen luodessa, hahmo tosiaan saa bloodlinen, joka periaatteessa mitätöi ainakin mielipidesakot kulttuuriryhmän muilta jäseniltä. Omasta mielestäni tää riittää monikulttuurisen Suur-Suomen ylläpitoon pelissä. :)

Jos huvittaa jokatapauksessa kokeilla modia, voit tietty avata modin .zip:in ja siirtää haluamasi muutokset pelitiedostoistas modin tiedostoihin, tai minäki voin räätälöidä henkilökohtaisen version siulle, jos kerrot haluamasi nimet ja muut kulttuurimuutokset. ;)
Verazik Sep 23, 2023 @ 6:45am 
If you were to update this mod to include merging all Finno-Ugric cultures into a single culture upon forming The Empire or something along those lines, thus reunifying Suomen suku (the Finno-Ugric family) in accordance with the wet dreams of people like Aarno Karimo and Yours Truly (thus getting rid of the in-game mechanical restrictions brought about due to sharing a culture GROUP, not A culture), I would most definitely install this immediately. For now I'll have to pass due to having modified the txt. files myself to add things like more Finnish names and the ability to raid overseas for Finno-Ugrics, and I believe this would override those.

Muuten erinomaiselta vaikuttava luomus ja saatan todellakin hyödyntää mikäli modi päivittyy tulevaisuudessa! Hyvää työtä! :)
taiantaitaja  [author] Sep 16, 2023 @ 12:01pm 
Yes, Lucia, I know of meänkieli. Finns have indeed been settling around Västerbotten since the middle-ages, but to my knowledge the concept of meänkieli came about, only some time after Russia took over Finland in 1809, when the Finns left on the Swedish side of Bothnia became linguistically isolated from the Finnish people in the Grand Duchy. A bit out of the timeframe of CK2, historically speaking, but cool mod idea nonetheless. :D

I've been actually thinking of updating this mod, to split the Finnish culture in the game into the different Finnish tribes, like Bothnians, Tavastians, Karelians etc. and making Finnish into a hybrid culture like Russian is. Haven't gotten around to it though, as it seems like quite a daunting task, and I'm lazy lol.

Hope you enjoy my mod though and I'll be waiting to check out your meänkieli-mod when you make it :steamthumbsup:
Saint Lucia Sep 16, 2023 @ 9:18am 
I played as Vishera during my last ironman game. Really fun start if you can deal with broken nomands and shit succesion luck. I think i'll give this mod a spin soon, and rate it later.

I'm curious have you heared of the meänkieli? They are a swedish minority language in the north. I know people who speak and are learning it, I think you just gave me a new idea for my own mod ;)
Imppa Aug 1, 2023 @ 4:32am 
interesting mod ill use it in my next playthrough and see if i can form it without being fucked by pagan succession laws
Albrecht  [author] Jul 23, 2023 @ 2:19pm 
@taiantaitaja Will do
taiantaitaja  [author] Jul 23, 2023 @ 3:30am 
Sure, Mennonite, just be sure to credit me, if you publish it.
Albrecht  [author] Jul 22, 2023 @ 7:13pm 
Can I add incorporate some of the stuff into my mod?
Imperial Jul 22, 2023 @ 4:57pm 
Thanks mate, I'll check back in with you if I get around to it!
taiantaitaja  [author] Jul 22, 2023 @ 3:17pm 
I think I started work on the mod in the beginning of July, so it took me about one and a half weeks. I wasn't working on it daily though, just whenever I had some free time and nothing better to do lol. I did have the basics of CK2-modding down even before I started making this mod, so that made it quicker I guess. Your mod idea sounds interesting though. I do hope you make it, and let me know when you do, I'd be glad to check it out. :)
Imperial Jul 22, 2023 @ 2:42pm 
Cool mod. How long did it take you? I'm thinking of making a mod of similar scale for the Anglo-Saxons and I wanna know how much time I'm gonna have to set aside for it lol.