Arma 3
Killzone: Helghast v3.0
163 Comments
turfy  [author] Apr 15 @ 1:36pm 
if you google the error code you'll see forms talkin about how to fix it. its not my mod causing that, its a issue with your PC, most likely your onedive from what im seeing at a quick glace
I downloaded it, but it doesn't work!

I get an error.

Code: 0x0000016A & 0x0000DEAD
PapaEnclave Jan 17 @ 5:05am 
What weapon mod are the helghast weapons from? Is it the KA weapons?
Artig0 Nov 18, 2024 @ 6:18am 
Thanks for this great job 👍
turfy  [author] Oct 15, 2024 @ 2:22pm 
death2341 Oct 5, 2024 @ 11:21pm 
@turfy
quick question, what did you use for the old officers mask? ie the red eyes one
Suspicious Entity Sep 13, 2024 @ 6:40pm 
If anyone has any Helghast units running I'd love to join!
death2341 Aug 3, 2024 @ 1:22pm 
@turpy already am
turfy  [author] Aug 3, 2024 @ 7:19am 
no need, ANTONIDAS is currently workin on the guns & vics from the games for him mod, make sure you guys hop over their & show him some love for the it
death2341 Aug 3, 2024 @ 12:58am 
@turfy
not sure if you want to still just do men/infantry, but ICP could be a good vic mod for stand in vics, again not sure if you want to use it
turfy  [author] Jul 30, 2024 @ 2:25pm 
week or two best guess, & thx ill check them out. dont know how ive missed a starcraft mod, guess i know what my next project is ; ]
death2341 Jul 30, 2024 @ 1:28pm 
oh also a heads up, the unifrom engi trooper is the mg gunner fyi (ie lmg trooper)
death2341 Jul 30, 2024 @ 1:05pm 
also
id suggest a few mods,
https://steamcommunity.com/sharedfiles/filedetails/?id=1376636636&searchtext=ravage for the helghast faces (if you choose renegade, it has the vains but no chaos symbol)
https://steamcommunity.com/sharedfiles/filedetails/?id=2806772922&searchtext=armory for the heavy trooper, keep the helmet and make it the c300 or something like that
death2341 Jul 30, 2024 @ 1:02pm 
@turfy
nice
any eta?
turfy  [author] Jul 30, 2024 @ 6:29am 
now. halo stuffs done & published, currently workin on killzone update / ship interior
death2341 Jul 29, 2024 @ 9:59pm 
@turfy, when do you plan on working on it (i know you said working on halo stuff) just curious is all
noumenalism Jul 27, 2024 @ 5:55pm 
Awesome, can't wait for the update!
turfy  [author] Jul 26, 2024 @ 5:55pm 
yea ive seen it, he did an incredible job. hadnt had a chance to get to it yet, currently finishing up some halo projects, but do plan up udating my helghast & isa mods with it as well as make a interior for the warship & make it fly / shoot/ deploy troops ext ext. as more assets are added in the future ill keep updating / expanding / lowering mod requirement count
death2341 Jul 26, 2024 @ 4:39pm 
@turfy
https://steamcommunity.com/sharedfiles/filedetails/?id=3295499731&searchtext=revenge
this is a new helghast mod that has acctual models for some of your roles
nateyolo98 Jun 6, 2024 @ 11:38am 
yes it was loaded
turfy  [author] May 31, 2024 @ 10:36pm 
@nateyolo98 you sure you have the mod loaded? they should be there, try loading by mod so only its units are showing, as shown in pic 30 above.

@maniczoo arma helghast uniform, make sure you have all the required mod from the description as well as requirement tab

@Dizzyight no clue what gilla is, lota required mods somthin mighta changed over time. aslong as you have all the required mods it should be fine

@Everyone sorry i don't respond to some of your questions, my steams f**ked up and doesn't always notify me of messages
nateyolo98 May 31, 2024 @ 10:25pm 
For some reason cant find them in the spawn menu any ideas
maniczoo May 16, 2024 @ 11:40am 
armaghast_uniform what is that
Dizzyight Apr 14, 2024 @ 8:54pm 
I'm probably just dense but I'm getting an alert saying "Addon O_Helghan' requires addon 'gilla' pretty sure I installed all steam and 3rd party requirements but I might be wrong
Sergeant_Crecker Apr 14, 2024 @ 5:29am 
Thanks, i'll try
turfy  [author] Apr 13, 2024 @ 4:28pm 
not a clue, never played it. if you can use units from other mods in Antistasi then i don't see why not
Sergeant_Crecker Apr 13, 2024 @ 6:47am 
Stupid question. Can i ran Antistasi with this?
Sturmtruppen Mar 3, 2024 @ 1:19pm 
gotcha cheers
turfy  [author] Mar 1, 2024 @ 2:51pm 
it is its own mod, just dosnt come in a mod folder. i didnt make it so didnt wanna modify it. just download all the contents, throw them all into a empty folder and call it; addons then put that addons folder in another folder called wtf you want. then just go into your launcher & manually load it
Sturmtruppen Mar 1, 2024 @ 8:33am 
where am I putting the ace compat? i doesn't register as a mod on its own.
demitre2014 Feb 11, 2024 @ 5:15pm 
dont suppose we can expect a update with more skins from all the games and weapons to?
The omega crazytails Dec 29, 2023 @ 10:34pm 
why does this have so many REQUIRED ITEMS might truy it sometime that is alot to download
FOX Dec 3, 2023 @ 12:20am 
i download this, but nothing for me ...
turfy  [author] Dec 2, 2023 @ 12:44pm 
there is. if your using ACE you need this compatibility mod to make ACE compatible with the helghast;
https://drive.google.com/file/d/1yngrzmqMpbXqvul3J93oyJqpakVRTGPg/view?usp=sharing
FOX Dec 2, 2023 @ 8:35am 
ACE prevents helgast from dying. but the problem is that I use ace... too bad there isn't a way to solve the problem with ACE.
turfy  [author] Dec 1, 2023 @ 12:51pm 
ohh if there invincable thats usually an ACE conflict. just make sure this compatability patch is downloaded and installed along with it https://drive.google.com/file/d/1yngrzmqMpbXqvul3J93oyJqpakVRTGPg/view?usp=sharing
if your removing ACE and theyre still invincible you must have another mod loaded that includes it or somthin like that, as i just tested with just the required mods and i can drop the most heavily armoured units with 5.56 at 100m with just 1-2 shots to the head and 5-6 in the chest, and the lighter units drop in a couple shots anywhere
FOX Dec 1, 2023 @ 5:41am 
I have nothing that works, even installing 2.0 with all the mods that ask you. I modified ACE for the armor, I deactivated ACE, too. Nothing works. helgast are just invulnerable. it's really frustrating.
turfy  [author] Nov 30, 2023 @ 2:59pm 
ohh thats not actually a prob any more, back in 1.0 the units were wearing power armour parts making them invulnerable to small calibers, that was fixed in 2.0 with proper armour sets. depending on the unit / caliber of bullet it shouldn't take more then a couple rounds to the chest to kill any of them. that said some of the modded guns like that used for the StA-52 are "bullet proof" which can cause it to take more, and mods like ACE that change damage or medical mechanics will need a compatibility patch like the one linked in the description.
FOX Nov 30, 2023 @ 10:34am 
i agree most units are very tanky, but you know how resolve this problem? because is really bored.
turfy  [author] Nov 18, 2023 @ 2:52pm 
not sure but this is just an alive mod using assets form many other mods, somethings are bound to break over time. that said unless the error is causing the game to crash to desktop then its prob workin fine for the most part. if you want to check them out for yourself jump in the editor, load any map, open the assets tab and youll find their faction in the opfor tab (as shown in 2nd last pic in the slide show above) dont know about any MP servers, and even if there was armas pretty dead now thanks to all the pruges so you prob wont find much outside of clan ops.

ohh and no you dont need all the mods to have their required mods, everything in this mod is fully functional with just the mods in the required mods list. however having all the mods have their required mods will ensure everything from those mods is also fully functional. adding other mods may cause mod conflicts if theyre incompatable, but from the looks of that error thats prob not the issue.
Warmaster Bayou 7 Nov 17, 2023 @ 2:56pm 
Thank you got the mod to pop up in my mods list I have no clue what to do, but I keep getting this error message

Include file a3\ui_f\hpp\defineCommonGrids.inc not found

I have tried to google what it means I guess no one has asked the question so I can't seem to figure it out. Someone did say to make sure all the mods have there required mod I did that and they all do so I have no clue what the problem is?
turfy  [author] Nov 17, 2023 @ 1:34pm 
1st. it doesn't matter were you put you local mod folders, i know some put them in the game files but personally i just leave them on desktop as to not risk messing up the files. to add it to your launcher as local mod, just follow these simple steps;
https://www.instructables.com/How-to-Install-Non-workshop-Mods-With-the-ARMA-3-L/

2nd, not a clue. this mod just adds their factions & their loadouts. 2nd last pic shows you were you can find them for yourself.
Warmaster Bayou 7 Nov 15, 2023 @ 6:59am 
Hey so I'm new to Arma 3 the reason I got the game mainly was because of this mod, but I have a few questions to ask. 1st one where do I put the killzone mod files in what folder? 2nd what is the name of the server when I launch the game so I can fight for Helghan?
turfy  [author] Oct 29, 2023 @ 1:06pm 
@TYBEROS THE ANGRY MARINE; welcome to alive mods, u should have seen how many v1.0 needed. if your just lookin for uniforms link in description

@ScarlemKnight; alive compat link updated thx to anonymous helpful community member.
TYBEROS THE ANGRY Oct 26, 2023 @ 12:52pm 
YOU NEED LIKE 50 FUCKING MODS FOR ONE SINGLE FACTION? FUCK YOU MY HARD DRIVE IS CRYING RIGHT NOW
Helos743 Sep 25, 2023 @ 11:02pm 
Thank you.
Helos743 Sep 25, 2023 @ 7:11pm 
Oh, no kidding? Thanks for the response man, may I ask which mod it is?
turfy  [author] Sep 25, 2023 @ 7:01pm 
the armours are in there own mod, its the required mod linked in the description above ↑
Helos743 Sep 25, 2023 @ 6:58pm 
Please release armors in a stand alone version.