RimWorld

RimWorld

AB's Visible Pants + LayerRenderFix
41 Comments
Jippy Dec 5, 2024 @ 5:36pm 
:o
悲嬴欢阙 Oct 20, 2024 @ 2:55pm 
大佬,请问1.5有更新了吗……?
Riffy Aug 13, 2024 @ 6:27pm 
How's progress on 1.5 going mate?
宇智波带土[百战不灭] Jul 31, 2024 @ 6:10am 
bro love U,期待1.5
Fine motion Jul 25, 2024 @ 8:28am 
期待更新 1.5的渲染层太抽象了
Bolt ⚡ Jun 11, 2024 @ 6:19am 
Hope this mod gets updated, very cool <3
(≡◉‿‿◉≡) May 23, 2024 @ 4:31pm 
A compatibility with Medieval Overhaul and its sister-mods would be nice for 1.5.

There are apparel layers in MO mods (on top/cape) where it blocks the head. It also affects the Underwhere mod. Whenever I equip the underwear together with the cape. The cape goes block the head.
kittysmugglers May 17, 2024 @ 10:58pm 
yosss!!!!!!
Thetaprime May 6, 2024 @ 7:52am 
Aww yiss. Update incoming.
aedbia  [author] Apr 8, 2024 @ 6:45am 
@PeterMX I will rewrite and optimize this mod for 1.5.
how bikers eat there sketty Apr 8, 2024 @ 6:28am 
is this getting updated for 1.5?
aedbia  [author] Feb 20, 2024 @ 4:22am 
@ec#2718 on Discord No. Most of the code in this mod is different.
ELLIOTTCABLE on Discord Feb 20, 2024 @ 2:03am 
Does this include @Taranchuk's perf fix? (https://github.com/JonathanTroyer/VisiblePants/pull/2)
lantalis Dec 19, 2023 @ 11:46pm 
Thanks you
aedbia  [author] Dec 19, 2023 @ 10:41pm 
@lantalis pant images are added automatically, and there are 5 types of images in the mod directory associated with the 5 pants type lists in PantsListDefs. You can ignore the core folder in the mod/textures directory because the mod doesn't use it. If you want to add an image to a single pants you can add a warnGraphicPath to the pants' def using patch; Pants with path will no longer automatically add images.
lantalis Dec 19, 2023 @ 8:45pm 
How do you change the pant texture because I don't quite understand the modifying image directory bit.
LouIdZarcs Oct 17, 2023 @ 3:24am 
大佬 你真是唯一真神, 看见新 mod了哈哈
aedbia  [author] Oct 5, 2023 @ 10:38pm 
@LouId 这几天电脑不在身边,等过一段时间我会看看的,配件渲染的修改跟我的另一个模组差不多,应该简单实现。
LouIdZarcs Sep 28, 2023 @ 3:44am 
大佬 我有个想法,就是小人的配件层的配件加个开关是否可视和改变覆盖部位的功能,配件感觉覆盖部位只有腰部太少了,而且很多配件感觉也没必要渲染出来
aedbia  [author] Aug 24, 2023 @ 9:15am 
@Aye_Aye_Sir 我不太明白你的意思,能否在置顶讨论里提供具体图片或描述
如果你是在说使用NL时裤子依旧为原版身形的贴图而不贴合NL身形的图形,这点需要patch来添加覆盖贴图来实现,正如描述所说。
Aye_Aye_Sir Aug 24, 2023 @ 1:33am 
不知道为什么,我这里原版的起作用,这个不起作用,我用了NL的那套身形mod
aedbia  [author] Jul 30, 2023 @ 12:10am 
@Nebula 可以使用visible pants,在这个mod设置里关闭相关功能就可以了。
Nebula Jul 29, 2023 @ 6:46pm 
装了这个就不需要Visible Pants了吗?我现在的mod里有几个依赖于Visible Pants。。
Sylphienne Jun 30, 2023 @ 5:47am 
Ah visible pants, finally.
Hyomoto Jun 25, 2023 @ 9:23pm 
This is a thing of beauty. I haven't gotten too deep into the testing to know 100% that it finally murders this longstanding issue, but as far as I've experienced so far it works fine even with Dub's Apparel Tweaks, Underwhere and Holsters I haven't seen a layer order issue.
aedbia  [author] Jun 17, 2023 @ 11:01pm 
@Macca You can disable the relevant settings in this before using it with the visible pants.All functions in this mod have switches.
Macca Jun 17, 2023 @ 12:37pm 
do you load both this and visible pants or just this
WRelicK Jun 17, 2023 @ 9:41am 
Thank you very much! I look forward to seeing how your projects continue.
aedbia  [author] Jun 17, 2023 @ 2:32am 
yeah, you can use this code if you want. My codes are open to everyone.
WRelicK Jun 17, 2023 @ 12:21am 
Hello! I've been looking over the decompiled code over the last few days. I really like what you've done with the concept!

I'm the author of an Apparel Paper Pattern extension called THIGAPPE. I have also been developing an addon utility framework for APP. One function of my framework is the ability to render a single piece of apparel multiple times with different masks/offsets.

As you could imagine, I ran into y layer offset problems. Though I rolled my own solutions, I find yours to be much cleaner and more compatible. May I include a version of your InputDrawPawnBody transpiler in my own framework? I will of course credit you appropriately.
aedbia  [author] Jun 11, 2023 @ 9:17pm 
@- --- -- 晓山alreShan 原来有图像数据的不会再添加新的图像数据
晓山alreShan Jun 11, 2023 @ 1:36pm 
第二段最后一句“原有图像不会再进行添加”语义不全,我反复想没想明白。:steambored:
“原有”是怎么个“原有”?是指已经存在的图像吗? 是的话用"exsited"比较好
“添加”是“添加”了什么?
晓山alreShan Jun 11, 2023 @ 11:04am 
做mod是好文明,好好好好好.jpg
晓山alreShan Jun 11, 2023 @ 11:03am 
@aedbia 当然没问题。可以不用特地注明我。
不过我觉得自己的翻译也是有些问题的,我觉得可能有问题的地方用下划线标出了,这些我认为的问题主要方面是:计算机用语、汉语下简短句子足以表达意思的语句在英语环境下难以表达(或许只是我水平不足)
Options for the way how to Implement {实现方式} || 这句话我想到了好的翻译:Option of how Implementation works.
aedbia  [author] Jun 11, 2023 @ 9:46am 
@- --- -- 晓山alreShan 实际上我是有英文描述的,但我的英文水平太渣了,用的机翻。我能用你的翻译去当描述吗?
晓山alreShan Jun 11, 2023 @ 5:20am 
Here's a simple translation. Hope this can somehow helpful for you ENG speaker.:steammocking:
Possible inappropriate translation (I guess), marked by underline and followed original words. e.g.
a example words{一条测试语句}


Title: visble pants and rendering layer fix
Implemented the feature [XND]Visible Pants does in another simple way. Options for the way how to Implement {实现方式} can be found in settings.

Automatically add pants's render layer and set it to be visible; Image of pants can be changed by modifying the image directory in profile{配置文件} . Original image won't unnecessarily add one more time.

Also some simple adjustment for vanilla clothes redering.

(because reached limit of 1000 character, so separated in another line)
晓山alreShan Jun 11, 2023 @ 5:20am 
Fixed a issue that too many layer might cause clothes covering head (see as picture 2):

This is because when rendering clothes it contantly superimpose {不断叠加} offset of clothes image. If there are too many layer, then when [offset of body] is larger than [offset of head], cause it render clothes above head.

When using Vanilla Expended Framework and Combat Extended same time, if VEF load after CE, rendering issue about acessory happens; The reason is rendering of acessory not sharing{共用} same offset as clothes; This issue is not solved in this mod. If this issue happens and layer number of clothes under coat(including coat) less than 5, it can be solved by turn off “Layer Render Fix”. Or may try out my other mod [CE EyeCover Render Fix] to solve it
The Blind One Jun 8, 2023 @ 12:49pm 
I have no idea what this does exactly lol some pics would be great
aedbia  [author] Jun 8, 2023 @ 9:20am 
@night owl夜猫
算不上大佬。
封面没什么灵感。
night owl夜猫 Jun 8, 2023 @ 7:32am 
加个封面图片更好.理解大佬