Project Zomboid

Project Zomboid

Restore Utilities
462 Comments
Jackd44  [author] Oct 24 @ 6:43am 
ah yeah, fair enough!

hopefully if someone in your group levels their electrical skill they'll start being able to keep a rough guess on when the utilities will next shut down, too. so hopefully power/water shutdown will eventually stop being a surprise and instead something you can all plan around!

i can't remember at what level exactly, but you start getting some solid info at the repair sites as your electrical skill levels up (or also using the fuse that looks like a piece of paper when you repair, that'll give you a new shutdown estimate)
Malikyte Oct 24 @ 6:36am 
Yeah I think I read that somewhere in the previous comments. I meant due to the size of the map and my player group only consisting of 4 of us, this way if power/water goes out and we're all on one side of the map it won't be quite as much of a slog getting to one of the repair points to bring systems back online
Jackd44  [author] Oct 24 @ 5:43am 
yeah the filtration plant is on the other side of the map from your current water repair areas, so hopefully that's what you're looking for

also just to clarify (there's a good chance im reading this wrong), when you say "(to cover the Louisville area)", you are aware that repairing the power/water at any area will repair it map-wide, right?

hopefully you're already aware, but in saying that, i just realised i never really explicitly state that repairs are map-wide in the mod description, whoops :D should probably make that more clear
Malikyte Oct 24 @ 5:20am 
Yeah, I have your location mod enabled, I was just looking for more spots. I've got water and electric in the SW of the map (Muldraugh and your location outside Rosewood or w/e that town is called), and one electrical in the NE of the map (to cover the Louisville area). Just needed one more for the water so that both sides of the map would have one of each.. Thanks for the suggestion, I'll take a look at the filtration plant.
Jackd44  [author] Oct 24 @ 3:37am 
i'm assuming you are aware of both the restore utilities included water repair location, along with the optional louisville filtration plant mod , and are either looking for additional places in addition to these, or in replacement of these. (if not, i'd recommend checking them both out!)

otherwise, honestly, it's probably been close to 2 years since i last played zomboid properly, so I barely remember the map at this point :p

unfortunately, your guesses are as good as mine
Malikyte Oct 24 @ 2:47am 
I've added one or two power substations as repair points for my MP server (there's only like 4 of us so not a huge issue with there being multiple), but I'm having trouble finding a good spot for a water repair location. B41 doesn't seem to really have any water treatment/pump plants or anything. Any ideas?
Fears Oct 13 @ 1:33pm 
Forgot to update ya but nope it did not work, will post again if I find anything that does.
Fears Oct 8 @ 1:41pm 
Will try that on friday
Jackd44  [author] Oct 7 @ 8:31pm 
hmm, that could be a culprit. if you find the time would you mind removing the mod temporarily (make a save backup!) and seeing if this mod works fine afterwards?
Fears Oct 7 @ 6:24am 
I have https://steamcommunity.com/sharedfiles/filedetails/?id=2794640100 installed although I had not tried using it till now.

I did some fiddling around and it turns out not only does the power grid go off on server reboot but the water state is set to "will break down in about 28 days" so I'm thinking the server is sort of stuck on those initial repair values I did at the Rosewood substation?
Doing any repairs now also no longer gives me the report card.
Jackd44  [author] Oct 6 @ 6:37pm 
very strange, i have to ask if youre running sandbox settings sync fix? though youre definitely describing a new issue, and if there are no errors its almost certainly a mod conflict

running any other mods that do anything similar to this one? (even if you havent actually interacted with it yet within the save)
Fears Oct 6 @ 7:37am 
Also no errors in the log
Fears Oct 6 @ 7:30am 
I just tested it and yeah the power is going off after every server reboot, the water is fine however.
Jackd44  [author] Oct 5 @ 7:54pm 
but you say it goes off sooner than that right? is it like, the very next day? or 2-3 days? is it only after a server restart? and lastly, if you know how to open the log, are there any errors from the mod in there?
Fears Oct 5 @ 5:35pm 
Yeah, I didn't actually know that the inverter fuse did that as I was just throwing all the good parts I had at the repair, the report sheet told me the repairs should last 60~ days for the power and 30~ days for the water.
Jackd44  [author] Oct 5 @ 5:23pm 
also, worth double checking just to be sure, you are aware that the repairs are meant to be temporary, right?

if (with default sandbox settings) you repair it at the lowest possible electricity level with no fuses, the repair will last like 1-2 weeks at most, if my memory serves correctly
Jackd44  [author] Oct 5 @ 5:20pm 
hmm... as far as i know that should all be fine. there is of course the issue that the rosewood station specifically repairs the water network, and the west point station specifically restores power. so you won't be able to restore water anymore (without the special fuse that repairs both)

but that shouldn't be causing your issue, although interestingly you mention using the rosewood station to restore the power, did you use the inverter fuse to do this? as otherwise it should only restore the water
Fears Oct 5 @ 6:25am 
We are about 2-3 months in with 2 hour days. The first thing I could think of: At one point I reset some of the map chunks and added Constown/Redstone, my logic being that as long as the substation near West Point was still around then we won't need the one near Rosewood, which is covered by Constown now. The fact that we used the Rosewood substation to repair the initial power outage might also be linked?
Jackd44  [author] Oct 4 @ 5:16pm 
not sure, thats a bit strange. how long was the mod working fine for, like how many (in-game) days into the server are you? did you have the mod from the very start of the server, or add it in mid-playthrough? added any new mods recently?
Fears Oct 3 @ 10:05pm 
Mod has been working fine for most of our MP save but recently when we go to turn the power back on it turns back off within a few days, any clue whats up?
ViperCx Sep 23 @ 12:24pm 
Unfortunately adding it in mid game doesn't work, at least for me. Both are added and active but the building doesn't appear.
Jackd44  [author] Sep 21 @ 6:17pm 
yeah the screenshots are how to find them on the map, not entirely sure how the map works if you add it to an in-progress save regardless of whether you have visited the area or not

best i can recommend is to double check you have enabled the map mod alongside the main mod, i'm afraid
ViperCx Sep 21 @ 4:41pm 
B41, already in progress game but neither spot has already been visited yet.
ViperCx Sep 21 @ 4:39pm 
Do the screenshots you have represent where the water/electric stations are? I haven't visited either area yet but I don't see anything new on my map.
Jackd44  [author] Sep 11 @ 8:14am 
ah nice, glad you got it sorted
Dj / Booce Sep 11 @ 7:33am 
Its all good, it ended up working. I had to override the settings using debug mode. Went into sandbox settings changed world power from 200mil to 1, let power run out, then fixed power.
Jackd44  [author] Sep 11 @ 4:52am 
it's been over a year since i looked i think, so i could be wrong. but if i remember right bikinitools was not actually setting it back to 0 and when you quit/rejoin the power would be set at 200 million again (hence why restore utilities thinks its still on)

its def possible bikinitools has updated since then tho, and it might be something else thats broken. hard to say but i'm right in the middle of a heavy assessment period at uni rn so i won't have any spare time to look for another month at least
Dj / Booce Sep 11 @ 4:45am 
I have a feeling if you use bikinitools at any point to turn on or off the water or power, this mod breaks. Because once you change the dev setting for power from like 200 million, and change it to one and let the power go out, when you try to repair the power it just says "seems like its working!" but then the power is still out. Love this mod.
Arg Aug 14 @ 4:05am 
Haha, save my life :steamhappy:
Jackd44  [author] Aug 14 @ 2:54am 
the mod just sets the sandbox option for the power shutoff date further back, so no, sadly

it's a vanilla issue i think
Darnexx Aug 14 @ 2:53am 
Any way to turn off/disable the heat in self build homes? lol
Find it a bit weird that a house I made is conntected to the heatsystem.
Jackd44  [author] Jul 30 @ 5:35am 
i was never really good at understanding the mapping stuff back when i was actually working on the mod. so i'd have no idea why it's not working for you, sorry
PinolX Jul 27 @ 11:49pm 
Tried to add it with 175 MapPack by jiizzjacuzzii, clearing 19, 37 and 37, 27 but never appeared on my MP server :(
Jackd44  [author] May 14 @ 12:06am 
ah gotcha, thanks for the heads up! i'll add it to the description
Chasing the Moon May 13 @ 10:48pm 
Just wanted to give a heads up that there is a map conflict with Constown.
Jackd44  [author] May 12 @ 2:02pm 
I think someone once mentioned they were having problems running the 2 mods together but I can't say I remember any incompatibilities being found? can't say for 100% certain they work together as it's been so long since I had a look though, sorry
Fugitiveuser May 12 @ 9:12am 
Checking for a server that I am on. Does this mod conflict at all with Bikinitools?
Jackd44  [author] May 12 @ 2:25am 
yes, but repairing power/water ANYWHERE will restore that utility EVERYWHERE (including louisville!)

if you're looking to do a louisville playthru, maybe worth not enabling this mod's repair locations and instead use a modded louisville map with compatibility (see the description for those!)
SuminKeepsFalling May 12 @ 2:22am 
hi does this support restoring power and water to louisville?
Jackd44  [author] Apr 15 @ 8:12pm 
very odd, the only reports i've had of it not syncing are when running "sandbox settings sync fix", but that would just revert the repairs on a server restart, so i'm thinking this is something weird

the log entries also just show up for any timed action that fails its checks either before or during the timed action i'm pretty sure (i.e. if you were to try and craft something without the required materials in your inventory, i think it'll throw the same error.)

would love to hear if you find anything else on this, tho!
Herr Jordel Apr 15 @ 7:47pm 
howdy! we're currently having an issue with the mod in a dedicated server.
When trying to repair the electrical grid, the action gets bugged. Some players will see the power go on, but others won't. For some reason there's an issue when trying to sync.
There isn't any conventional errors, but in debug mode i see a log stating: Bugged action: Cleared queue Ru_RepairAction
We're also using a whole list of mods and i'm thinking it may be an incompatibility with something else...
I will do some more testing and get back to ya.
If i find what mod is making it act up we can make a patch pretty easily
Jackd44  [author] Apr 11 @ 7:27pm 
gonna need more info on your issue @Breno, i'm running both restore utilities and bikinitools on my test build and i can spawn and remove vehicles just fine with no errors
Jackd44  [author] Apr 8 @ 1:56pm 
thanks for the heads up, I'll take a look when I get some free time this weekend
Breno Apr 8 @ 6:55am 
give conflicts with bikinitools when vehicle is removed
Jackd44  [author] Mar 29 @ 2:23pm 
if you're using the blackouts mod and there is currently a blackout, then that's intentional

if there's not then the mod thinks there is because the blackouts mod is saying so
PhysiksTV Mar 28 @ 7:40pm 
Rolling Blackout in Progress.... We cant repair
Jackd44  [author] Mar 26 @ 5:53pm 
pretend i haven't seen what? :D

haha it's all good, we all goof from time to time. enjoy!
Testest Mar 26 @ 5:21am 
Meh, just pretend you haven't seen that, thanks for the awesome mod ;)
Jackd44  [author] Mar 25 @ 2:51pm 
this is gonna sound wild I'm sorry, but could you double check you have the main restore utilities mod installed? (if you can see the sandbox options you're good)
Testest Mar 25 @ 11:14am 
Hello, im having a problem im not getting the RU options on the right click menu, not even as admin