RimWorld

RimWorld

Graphic Chair Overhaul 2
118 Comments
Si-Cafe  [author] Jan 21 @ 7:51pm 
@00generator Thank you for reporting.
I added support for "Pillows and Beanbags (Continued)". - supported for only "beanbag" (north facing).
00generator Jan 21 @ 1:25pm 
The mod I mentioned adds Beanbags and Floor Pillows to the List of Furniture, both of which are considered chairs.
00generator Jan 21 @ 1:04pm 
Any chance of adding Beanbags And Pillows (Continued) to the list of Compatible Mods? Mile, who is the current maintainer of that mod, can help with the integration.
seobongzu Jan 21 @ 10:38am 
Thank you for informing me. Have a good day :beeped:
Si-Cafe  [author] Jan 21 @ 10:29am 
There is a random additional layer offset for each pawn, so pawns with higher offsets will always be drawn in front of pawns with lower offsets, regardless of their coordinates.

I was working on a new mod to fix these issues, but it was abandoned due to performance and compatibility issues.
However, I've seen so many requests for there ploblem
(include tree's layer) that I'm starting to think it might be worth releasing it "as Unstable".
seobongzu Jan 21 @ 8:30am 
Thank you. Since you've created many excellent mods related to layers, I have a question. Sometimes when pawns are together, the pawn in the upper tile is drawn above the pawn in the lower tile, making it look like it's stepping on them. This doesn't seem to happen consistently, so I wonder if it’s because their layer priorities are the same. Is there a way to fix this?
Si-Cafe  [author] Jan 21 @ 8:12am 
@seobongzu Thank you for reporting it. I fixed it.
seobongzu Jan 21 @ 7:55am 
'RoyalArmchair_back_back_south.png' contains 'back' twice in its name.
Si-Cafe  [author] Jan 11 @ 2:33am 
@Grail Knight Thank you for your report.
Added support for "Interstellar Alliance Structure + Style - Mort's Ideologies".
Grail Knight Jan 11 @ 12:37am 
Had a problem with Interstellar Alliance style mod, armchairs and dining chair facing north had missing texture pink squares untill I disabled dgl on them.
Si-Cafe  [author] Dec 31, 2024 @ 10:12am 
Added support for "GrimWorld 40,000 - Aspectus Imperialis".
Currently there are only two chairs, please let me know when more are added new.
Smiley Face Killer Dec 31, 2024 @ 9:17am 
Okay thank you, gettin real tired of using these folding chairs and recliners everywhere
Si-Cafe  [author] Dec 31, 2024 @ 9:13am 
@Smiley Face Killer : I'll check it out and add support if possible.
Smiley Face Killer Dec 31, 2024 @ 5:55am 
https://steamcommunity.com/sharedfiles/filedetails/?id=3352097566

Any chance for support for the the chairs in the above linked mod? Description says there are 4 chairs, games not launched rn but I can respond later with the exact names if you need
RAD EMERALD Sep 16, 2024 @ 8:43pm 
Ah, better real!
Xxxx Sep 2, 2024 @ 3:18pm 
I really appreciate it
Si-Cafe  [author] Sep 2, 2024 @ 12:27pm 
Update: Added Support Mod.
・Daily furniture 塔林家具
・RR's Furniture pack-Collection Rapture
Xxxx Sep 1, 2024 @ 3:05am 
Thank you for making such a nice mod, by any chance could it also be applied to the chairs in RR's Furniture pack - Collection Rapture mod?
Inquisition Aug 26, 2024 @ 10:27pm 
@Si-Cafe I appreciate you.
Si-Cafe  [author] Aug 26, 2024 @ 6:52pm 
@King DaMuncha Ok. There are many different mods, so I see how it can be hard to remember which one thing is from which mod.
King DaMuncha Aug 26, 2024 @ 6:07pm 
I thought it was a separate mod pack. Turns out it was part of MO.
Si-Cafe  [author] Aug 26, 2024 @ 3:25pm 
@King DaMuncha You're saying it as if a new mod pack called "Rustic Furniture" was added. Please write the item name, def name, or simply "Medieval Overhaul's Chair". The way you say it confuses.

And MO chairs are already supported.
However, after checking, it appears that the original texture was changed in a recent update, so I'll change about it.
King DaMuncha Aug 26, 2024 @ 11:12am 
The Rustic set of furniture is included in the Medieval Overhaul mod.
Si-Cafe  [author] Aug 26, 2024 @ 8:33am 
@King DaMuncha What is part of MO? Please clarify the mod and chair names.
King DaMuncha Aug 26, 2024 @ 7:08am 
I think its part of Medieval Overhaul
Si-Cafe  [author] Aug 26, 2024 @ 6:41am 
@King DaMuncha What is Rustic Furniture Pack? I searched but couldn't find it.

About the pawn layer... I tried create new mod for adjusting the pawn drawing layer. But I realized that it has incompatibility with various mods. So the work is still suspended.
In any case, without GCO2 there is no way to make the pawn look like it is sitting in a chair.
King DaMuncha Aug 25, 2024 @ 5:07pm 
I had a think about this for a while, and I thought the best way was to force the pawns to render on different layers depending on what cell thhey are in. So you'd en up with pawn/furniture/pawn as three separate layers.
King DaMuncha Aug 25, 2024 @ 5:04pm 
Can you support the furniture in the Rustic Furniture pack?
Inquisition Aug 25, 2024 @ 9:22am 
<3
Si-Cafe  [author] Aug 25, 2024 @ 6:05am 
Update: Added Support for "Personal Sofa" and "Romascita Style pack".
Inquisition Aug 24, 2024 @ 5:07pm 
Hello! Great mod. I am having the pink square issue with the Romascita Style pack when chairs are facing upwards.
Si-Cafe  [author] Aug 23, 2024 @ 12:56pm 
@King DaMuncha This mod focuses only the chair.
King DaMuncha Aug 22, 2024 @ 2:47am 
This doesnt seem to work with modded textures, and drop pods.
King DaMuncha Aug 21, 2024 @ 3:00pm 
I've been wanting a mod like this for ages. Do tables also block out the bottom of pawns?
Si-Cafe  [author] May 24, 2024 @ 10:07am 
@hoteldoor538 Styles for dining chair, armchair, and throne are supported. however, if it not listed in this mod description, it will require support.
hoteldoor538 May 24, 2024 @ 4:55am 
Does this work with other chair styles and armchairs?
Si-Cafe  [author] May 12, 2024 @ 9:31am 
@Samuel_Bucher Rimworld's layer control cannot avoid this problem.
When chairs are placed vertically back-to-back, it is recommended to open up at least one grid of space. However, if you have big pawns, this problem occurs frequently anyway.
Samuel_Bucher May 11, 2024 @ 8:42am 
Having chairs vertically back to back doesn't look good with this: https://imgur.com/a/vdDMJQZ
Although I'm not sure if you can do anything about this. Might just be how RimWorld works.
Si-Cafe  [author] Apr 25, 2024 @ 11:27am 
Sorry for the very late update. In this update, all patch files have been revised.
Please note that “Harmony Mod” is added as a dependency.
And the add-on mod HideBehindBuildings will be deprecated soon.
Kyrox Apr 15, 2024 @ 9:57pm 
@Si-Cafe
Is the report of the new Alpha Meme's styles causing this error?
Failed to find any textures at Things/Building/BuildingStyles/Cubic/Chair/AM_CubicChair_back while constructing
Ghost in the MapleNepvision Apr 15, 2024 @ 8:42am 
Thank you!
Si-Cafe  [author] Apr 14, 2024 @ 6:52pm 
@Ghost in the MapleNepvision Thank you for your report. I will add support for them in the next update.
Ghost in the MapleNepvision Apr 14, 2024 @ 1:52pm 
Hello, Alpha Memes recently just added two more styles of structures and I am getting pink chair while using Alpha Memes' Void-Touched style, other chair styles work fine besides both Void-Touched and Cubicism. I am assuming this is the problem because after I toggle DGL off it goes back to normal.
Si-Cafe  [author] Apr 11, 2024 @ 10:31pm 
Added support for "Stoneborn - Dwarven Style Pack".
Knur Apr 4, 2024 @ 5:51pm 
Could you add support to Stoneborn - Dwarven Style Pack?
Si-Cafe  [author] Mar 30, 2024 @ 8:48pm 
Update: Added support for "Quality Of Building".
Thank you to Samuel_Bucher for helping me find potential incompatibilities.
Samuel_Bucher Mar 30, 2024 @ 12:13pm 
Looking at the errors, I assume that the issue comes from the Quality Of Building mod.
Si-Cafe  [author] Mar 30, 2024 @ 10:07am 
GCO2 already supports these two high resolutions mods. I think you're probably missing something. There must be another mod that replaces the furniture texture paths.

A pink box appears when the texture path cannot be referenced. At that time, the correct texture path (+_back) will be displayed in the error log, so could you please check that?
Samuel_Bucher Mar 30, 2024 @ 8:55am 
Oh, right I also use Vanilla Textures Expanded. AI Upscaled Textures - Core is loaded first, and then Vanilla Textures Expanded is loaded after it. I do this because I genereally prefer the look of VTE, but it doesn't cover everything, so whatever is doesn't cover is covered by AI Upscaled Textures.
Si-Cafe  [author] Mar 30, 2024 @ 8:17am 
@Samuel_Bucher Hmm, probably not that mod.
I looked at your image, the furniture textures are different from the vanilla ones. It's not just up-scaled. I think you have a mod that gives furniture a polished look.