RimWorld

RimWorld

Better GC: Mothballed and World Pawns
300 Comments
WildStargazer Jul 17 @ 10:59am 
Maybe it always worked like this, not long before taking quest I moved slider "colonists cleanup" from 20 days to 5 days, and borrowing for quest was 13 days. I just changed settings to be 20 days again.
WildStargazer Jul 17 @ 5:40am 
I meant to say "pawn lending" (borrowed), Empire requesting helpers quest.
GwinnBleidd  [author] Jul 17 @ 5:30am 
@WildStargazer I'll try to reproduce it
WildStargazer Jul 17 @ 4:27am 
There might be a bug, looks like my pawn was removed from world pawns during "Landing pawns" quest, and when shuttle returned there were no pawns. I am not sure if it is mod bug or Odyssey bug.
晚年冬 Jul 17 @ 4:17am 
I love you
Realm Imp Jul 16 @ 8:12am 
@GwinnBleidd you are the goat buddy
CluelessLemon Jul 16 @ 5:22am 
I was having very frequent tps drops that lasted several seconds in my save but after installing this mod I have not had the problem since. It did cull over 1k pawns which would explain it.
WildStargazer Jul 16 @ 5:10am 
Thank you for update! Your mod is a life saver for long runs.
☣GuakeTheAcinid☣ Jul 15 @ 11:47pm 
Please add Harmony to the list of dependencies.
Gárulf Jul 15 @ 5:24pm 
This is simply one of the best mods available in Rimworld.

I wish someone could escalate and make it into the core game.

Thank you @GwinnBleidd
Felnel Jul 15 @ 2:22pm 
Thanks man, hope you come back to this game.
Madwolf Jul 15 @ 1:54pm 
dude, this is one of my essential mods, thanks a lot for all your work
GwinnBleidd  [author] Jul 15 @ 9:56am 
Updated to 1.6.
I don't play much RimWorld these days, so I didn't test it too much. Please report back any issues
Marty in the multyvers Jul 15 @ 5:52am 
will this mod be updated to 1.6?
Szilreo Jul 12 @ 5:13am 
1.6 plz,we need this
Felnel Jul 11 @ 3:24pm 
This mod will go to 1.6?
水晶哥牌音响 Jul 11 @ 10:02am 
1.6 please
Tree Jul 11 @ 7:33am 
please update this mod. It is crucial. :steamhappy:
Chromium Jul 11 @ 6:00am 
I love it when you load up the save it gives you a report, gives the feeling that the game is released from a little preassure every time, I love it. We need this in 1.6 hope you are alright and you can upgrade it. :darkangel:
Monbland Jul 2 @ 5:24pm 
1.6 UPDATE PLEASE!
Stryyyder Jun 22 @ 6:16pm 
do ex-colony pawns that get diplomatically married off to another colony via the 'romance on the rim' mod get mothballed? i have a tendency of accepting in random pawns and immediately marrying them off for faction relations, and am only now realizing that might be messing my game lol
WildStargazer Jun 15 @ 10:24am 
Mod options are not working on 1.6, empty window.
WildStargazer Jun 14 @ 5:14am 
Seems to be working on 1.6
John Smith Jun 12 @ 12:27pm 
Is this being fixed in 1.6?
Hattsworth May 22 @ 7:54pm 
I think I might have just been having a psychotic break at the time and assumed that having a red X meant the function would be disabled.
Lmao.
Acid May 21 @ 11:02am 
didn't make TOO big of an impact for me (i think the pathfinding of my 55 colonists is my main lag cause,) but still made a notable one! very good utility either way
GwinnBleidd  [author] May 10 @ 9:21pm 
@Hattsworth "totally disable report letter"? (at the bottom of the settings; you may need to scroll a bit, depending on your screen size)
Hattsworth May 3 @ 11:50am 
Okay it's complete inconsequential but is there no way to stop it from giving me a letter every time I load my save? It really annoys me OCD and I don't need any of this information. I turned off auto-run and the generate report.
Hyndis May 3 @ 10:51am 
This mod is a godsend. For a long running colony is reduced my file size by about 70% and greatly increased TPS from nearly unplayable to mostly smooth.
Sencho Apr 20 @ 2:45am 
Thanks for this mod, I play Rimworld on my laptop and this is a must have when you play for some time.
Torrixx Apr 11 @ 12:52am 
Goated mod. Installed this on my heavily modded world I have been playing a while on. went from max 150TPS with drops to 15 TPS occasionally to a consistent 400-500 TPS. Commenting for the other mod doom scrollers that get the eventual lag problem
Sky Icewind Mar 6 @ 2:05am 
I was getting some random slowdowns like, three times an in game day after having an active colony for a few years, couldn't figure out why, all I knew is that according to performance analyzer, it was something involving a world tick update, and it would happen usually like clockwork, at the exact times.

This fixed it all and now a heavily VFE and such modded game runs pretty damn smoothly again, great mod.
batatspamavert Feb 26 @ 10:23am 
Another, unintended but highly appreciated effect: I'm going with archonexus quest, on the third map right now. With random pawns mothballed, I get a lot of my old colonists visiting through Hospitality mod now. Very cool.

Also it seems to work perfectly fine with Performance Fish so far.
Errant_Gunner Feb 22 @ 11:52pm 
11 years in and it just cleaned up almost 3000 world pawns. This mod is a lifesaver
batatspamavert Feb 17 @ 4:10pm 
I'm more than impressed. It just fixed the game. 10/10.
Captain Frost20 Feb 10 @ 9:04am 
I don't understand what makes this incompatible with performance fish. I'm utterly convinced PF doesn't mothball as I installed this mid-play through and my TPS went from 120/180 on 3x speed back up to 290/340 on 3x speed. Literally a play through saver. Ive had no issues using this with PF so far, and if anything its mothballing is better then PF's.
WildStargazer Feb 4 @ 4:47am 
I have a suggestion to add option to limit art descriptions to default ones that don't mention any pawn, because pawn mentioned in the art description will stay in the worldpawns forever. And if player makes many sculptures for trade then those pawns caught up in description will add up.
Charlton Heston Jan 23 @ 4:19am 
This worked like gat dang mugic for me. You, my dear person, just saved a 700+ hour colony. TPS was down to 20, 60 tops, at max speed, after about 30 seconds of loading into the colony. I was at an absolute loss; savegame shrinker, Performance Fish, Rocketman, Process Lasso, you name it, I have it installed and running, and nothing was really helping much.

Then bam, I install this, and I'm hitting 300 TPS regularly once more.

You have my thanks and the thanks of my colony, who were days away from a very sad, very ignoble deletion.
b Jan 16 @ 6:21am 
i appreciate anything that improves my 627 load order. and it really did boost my performance. i had macro lags so severe that i was about to give up on my run, this mod solved all of it.

theres just one problem. it seemed like my game couldnt generate new pawns and most quest maps i visited were completely empty, of pawns. examples being distress calls, warrants, bandit encampments and maps from ancient urban ruins.

i started another game and so far i did not manage to encounter this problem. the performance boost is so good that im willing to abandon my previous saves.

thank you for creating this mod, randy bless you.
PiranhaMan_Yo Jan 2 @ 7:21pm 
Much love for the mod, instant improvment of my game. I am about 12+ years in and running a hospital. My game was running really poorly, I have 20+ pawns plus all the people coming to get healed. Ran this mod and boom, instantly better. No more near slide show! I can keep on going now. Thank you for this amazing mod!
GwinnBleidd  [author] Dec 12, 2024 @ 5:25pm 
I'm sorry for neglecting to follow the comments and respond to everyone. It's been a hectic few months as I've been focused on job hunting, which is still ongoing.

@0ToMiiA0 as far as I know it doesn't break anything, but there are a couple of functions in both mods that try to do the same, so one of them won't work
0ToMiiA0 Dec 11, 2024 @ 6:54pm 
Does this mod work with Performance Fish?
A Startled Froggo Nov 14, 2024 @ 11:20pm 
you beautiful mod you!
You just saved my colony at year 16!
Deleted like 3k+ pawns in memory and clawed back 150TPS!
Big thanks!
Birdinmotion Nov 13, 2024 @ 3:41pm 
Does not work with Ferny modpack
kongkim Nov 13, 2024 @ 12:47am 
@Ogam it say so in the mod decription.
Ogam Nov 12, 2024 @ 2:58pm 
Any idea why it`s marked incompatible with Performance Fish?
iF Oct 27, 2024 @ 1:42am 
This mod clean my 22 years save file, and the world pawns just drop from 5000 down to 900, and save file is down 167MB to 53MB. It's seems fix the random lag issue for my safe file. Thank you.
blackwolf3910 Oct 17, 2024 @ 3:06pm 
Omfg...

I always quit out late game because playing on sub-100 TPS is unplayable for me.
Just installed this mod, it purged over 600 pawns!!! and i'm back to 320-360 TPS.

I assume these are all the traders that ever visited me as 99% are from friendly factions (Why they hell is the game even doing that lol)


I love you, now back to removing organs.
kenyer Sep 19, 2024 @ 8:05am 
This is one of those mods that should really be part of the base game.

I does exactly what it says it does and exactly why it says it does. It quadrupled the TPS in my 19 year old colony just by removing thousands of useless references from the save file.

Give this man a hug.
Lordzombey Aug 21, 2024 @ 9:59am 
Oh this is some good stuff. 3k Pawns in the garbage and I get some of those rare FPS back.