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Updates for this and my other mods will begin dropping next week.
I can officially say that the cav issues have been solved. The Axe Riders and the Nan-Gau Enforcers ride properly again!
Thanks for clarifying <3
(Still looking for an answer on the Axe Riders)
I threw on the big boy mitts for a moment to try and spontaneously learn RPFM to figure out the problem but no dice.
Don't worry about the Axe Riders, this solution is more than fine
1. The Axe Riders are indeed bugged in their animations. I was trying hard to fix that before I released the update, but it didn't want to cooperate. On the flipside I didn't want to delete the unit as it is otherwise functional and unaffected in campaign. I have been planning to keep trying to fix it relatively soon.
2. Gunners are what they are supposed to be.
3. The Ninth Wall bug is fixed, I just haven't updated the description
4. As for Dian Mu, a crossbow doesn't feel as natural to infuse with magical storm powers as a bow, so I plan on keeping her as is.
The nan gau gunners are a bit too powerful imo, mostly in their range. Of all the mods out there that add basic handgunner units for Cathay, yours is by far the longest range units. Also, they're supposed to be precision gunners but use the iron hail gunner gun model, which is more akin to a blunderbuss. Any chance you could change it to a crane gunner gun model? Other mods have done so, for their precision gunner mods.
You mention on the mod page that the ninth wall building became T3. Now, i have some mods loaded that do add units to the ninth wall building, and it doesn't have that bug. I think its one of DEER24's mods.
Thats just my thoughts on the mod! Otherwise its pretty good!
Also a few things i'd like to add after using this mod, some feedback.
....in my next comment because its too long :V
- since the mod seems a bit unfinished or just not up to date(units missing from red line and techs) do you want some help on the db side? I've already made a personal submod that fixes and expands it for me so it's not a problem to extract and send it to you(just no idea who you are and how to send it to you)
- any plans to add black longmas? :)
Not that it disturbs me, for me it looks kinda badass with the black armor in combination since im a huge Fan of Black and Red.
A sick mod you got here. Very flavourful.
you've done great work
@pzjkss Do you mean lower the recruitment cost or lower the building tier requirement for some? Also that sounds extremely weird, they are all assigned female voices. Must be a bug on your end.