Project Zomboid

Project Zomboid

Infection Cancellation
26 Comments
Neocron Dec 30, 2024 @ 4:26am 
Thanks for the quick reply. Looking forward to stable then!
WeirdBill  [author] Dec 30, 2024 @ 4:21am 
Not until full release
Neocron Dec 29, 2024 @ 11:23pm 
Any intention to update it for B42?
WeirdBill  [author] Jun 2, 2024 @ 6:33am 
@keerifox don't hesitate to fix the mod and reupload if you feel like it :]
This mod really was made with 0 prior knowledge about modding games, so what I wrote is probably the worst minimum functionnal script lmao.
I'm not a modder, I just made this in 2 - 3 days because I couldn't find anything like it, then uploaded because other people might have been in my place.

But hey, it works most of the time except in a few edge cases so I think it does a fairly good job :steamthumbsup:
keerifox Jun 2, 2024 @ 6:18am 
Dice roll doesn't seem to trigger if activating this mod when already infected, since the default value for "canHeal" is set to false, and the character needs to spend at least 1 minute without a zombie infection with this mod enabled before "canHeal" is set to true.

Appreciate the mod otherwise :special:
WeirdBill  [author] Feb 6, 2024 @ 10:46pm 
2% everytime
Everyoneplays Feb 6, 2024 @ 2:57pm 
Does the mod allow for increased resistance or is it every time 2%?
Everyoneplays Dec 18, 2023 @ 1:35pm 
Didn't get lucky on the dice roll
WeirdBill  [author] Nov 30, 2023 @ 7:14am 
iirc, there's no way to get infected by the zombie virus without getting wounded in the first place.
imagine that your hand gets scratched, and contracts the virus : even when the wound heals, the hand still keeps a tag that says that it carries zombie infection.

If i'm not mistaken, when the dice roll occurs i just loop over every body part and each has a 2% chance of getting infection removed (hence the 2%^x chance). if at the end no body part is infected, you are cured.

that indeed could lead to unwanted behavior if you play mods that can cause infection without wounding a body part first, leading to you always getting cured

or i could be wrong idk it's been ages since i worked on this
sorry if this is confusing
SnakePower Nov 29, 2023 @ 4:12pm 
Just out of curiosity, what happens if you're infected with 0 infected wounds? If I'm reading the math right, that's 2%^0, which would be 1
Caistrophytum Nov 5, 2023 @ 10:36am 
Maybe make a box on the health screen that will show the infection percentage? So I can be sure if I'm indeed getting better or not?
Note33299 Aug 11, 2023 @ 6:02am 
It would have been cool and actually give a very interesting use for resilient. Maybe something like a setting for the mod.
Chelios Aug 7, 2023 @ 1:07am 
good mod
WeirdBill  [author] Aug 2, 2023 @ 2:09am 
it does not, but mind that in the vanilla game it does not effect the infection rate either, only the speed at which it rises
Note33299 Aug 1, 2023 @ 11:45pm 
does resilient effect the chance?
jcb_ Jul 4, 2023 @ 10:08am 
gives a good incentive to keep playing after a bite
Blue Jun 12, 2023 @ 6:53pm 
SICK MOD
WeirdBill  [author] Jun 3, 2023 @ 9:03am 
I understand, maybe I'll try something one day, but right now I just wanna play the game :/
Comrade Nikki Jun 3, 2023 @ 8:57am 
I hear you. Perhaps there's some resources for it? It's really my only suggestion, since personal customization is so key in Zomboid's gameplay.
WeirdBill  [author] Jun 3, 2023 @ 8:56am 
@Comrade Nikolai I have no idea how to do it, this is my first mod :[
What you could do however is :
- copy the files from the mod
- edit the .lua file to change the variable at the top of the file from 2% to something you like
- disable my mod and use your custom version
I'm so sorry I can't be of any more help...
Comrade Nikki Jun 3, 2023 @ 8:41am 
Would it be possible to add an in-game config to it? 2% is still very slim, I believe, though the idea of this mod is amazing!
spoon May 29, 2023 @ 3:07am 
Great mod. Would be actually cool if you get more immune with every time you hit that 2% and survive. 2-4-6-8-10 so on.
WeirdBill  [author] May 28, 2023 @ 10:16am 
@animal cruelty no, you just heal from 1 infection. if you get infected again, you have to hit that 2% chance AGAIN, good luck with that
adieu! May 28, 2023 @ 8:50am 
did i get it right? u wont ever be sick after u manage to cure urself from zombie infection?
Deeyourelf May 27, 2023 @ 7:46pm 
I think that the "zombie cure" mods kinda makes it not bleak enough because like if one person with some knowhow could cure it, it seems weird that civilization could fall, but also yeah it was always sort of "Oh, I'm infected. Good run I guess"
Deeyourelf May 27, 2023 @ 7:45pm 
Love