Total War: WARHAMMER III

Total War: WARHAMMER III

Neferata - Mortarch of Blood
186 Comments
Auri  [author] Jun 20 @ 2:21am 
yoo since I'm working on Old World compatibility for the other mod I made I though starting some tests on this mod would have been better. So now this mod is compatible with OW :3
Kenst Jun 19 @ 3:41am 
:steamthumbsup:
Auri  [author] Jun 19 @ 3:30am 
it should also work with already saved games
Auri  [author] Jun 19 @ 3:30am 
there, fixed it :3
Auri  [author] Jun 19 @ 3:28am 
@Kenst OH ..................SORRYYYY okis I got the problem aand don't bother with mods that addd/spawn traits or whatever. It is an error of this mod
Kenst Jun 19 @ 3:22am 
I mean every lord have Initial trait, her Initial trait is +40 relation to empire and -80 relation to Tomb Kings in my impression. Now she have no Initial trait in my test. No mod manager and no another mod. Just start a new game(Vlad von Carstein) with this mod only.
Auri  [author] Jun 19 @ 2:51am 
@Kenst hmm I don't know what you mean with that.. I see her traits ... mabye you got a mod that conflicts with this one
Kenst Jun 18 @ 11:21pm 
I start a new game with this mod only to test. The respawn problem was fixed:steamthumbsup:, but her traits still empty. ( I suggest to add another one in the pool. because I can delete the excess one with other mod, but I can't add the traits.)
Auri  [author] Jun 18 @ 2:36pm 
@Kenst there, fixed it I hope. I tested a few possibilities like reloading a campaign from main menu and from the mod manager too and the script doesn't spawn anymore another neferata. I still reccomend a new playthrough tho, or at least make one save after updating the mod and test it a bit :3
Auri  [author] Jun 18 @ 2:11pm 
@Kenst nah I saw what you mean. I'll try to fix it
Auri  [author] Jun 18 @ 2:02pm 
@Kenst start a new campaign after the update. The old one is surely corrupted in some way
Kenst Jun 18 @ 12:30pm 
When I load game, Neferata will plus one on the map.
Kenst Jun 18 @ 10:26am 
One Neferata on the map have no trait, another one in the pool have trait. You delete the perfect one.
Auri  [author] Jun 18 @ 5:04am 
Fixed :3
Auri  [author] Jun 18 @ 4:42am 
@Kenst AAAHAHAHAHAHAAHAH I DIDN't THOUGHT ABOUT IT HAAAAAAAAAAAAAAAAAAAAAA going to fix it LULZ
Kenst Jun 18 @ 4:33am 
Two Neferata
Auri  [author] Jun 17 @ 11:04am 
Mod is updated, nothing special, should work as intended now and a bit more :3
darth.congus Jun 4 @ 7:11am 
can someone update it?
ZeButcher888 Sep 7, 2024 @ 2:39am 
game not launching with this mod
xXvDragonRangervXx Jul 5, 2024 @ 11:35pm 
It may need an update, crashed to desktop when I went to recruit her.
Auri  [author] Jun 7, 2024 @ 10:23pm 
@redhood52 it shouldn't conflicts.
redhood52 Jun 7, 2024 @ 10:22am 
does this "Neferata - Mortarch of Blood" mod conflict with Urgat's mod "Legions of Nagash" ?
delfiorina May 31, 2024 @ 10:36am 
Auri it does not seems to work but it is a nice mod anyway!
Auri  [author] Apr 18, 2024 @ 11:50am 
@delfiorina it is possible that that mod uses the startpos id of the lords in the script to recruit them back. If that's the case it is impossible for this lord to get recruited by that script since this lord doesn't have a startpos id nor it is possible to add it to her.

a good starting point is: do you know if that mod works with other modded lords? if it does do you remember which ones?

if all of this is true than the second step is: do we know if any of those modded lords aren't startposed? if any of them aren't startposed than it may possible to make this lord being recruited by that mod.
delfiorina Apr 18, 2024 @ 9:20am 
Ok i will finde that out then :)
Auri  [author] Apr 18, 2024 @ 7:22am 
@delfiorina ahh yeah probably. I'm not sure how that mod works actually.
delfiorina Apr 17, 2024 @ 12:03pm 
Is she not transferd to player with Recruit defetead Legendary Lords mod?
Auri  [author] Feb 8, 2024 @ 6:58am 
@randy of course, feel free to :3
randy Feb 7, 2024 @ 2:31pm 
Thanks a lot! I'll give it a try. Might poke you on the Modding Den discord, if I get stuck somewhere.
Auri  [author] Feb 6, 2024 @ 11:48am 
if you need further help I would like to use discord if you don't mind bc i find a bit uncomfortable using mods comments to explain this kind of stuff
Auri  [author] Feb 6, 2024 @ 11:47am 
@randy yes it is correct. You have to create a new .pack file in rpfm and import the model and the assets from my pack, than you can either import them inside nagash pack (but I highly suggests to don't do that bc it is a really big and complex pack, if something goes wrong there you will get crazy trying to find the error). Or you can just use your newly created pack side by side with nagash mod like you already suggested before.
randy Feb 6, 2024 @ 4:18am 
Thanks! If you can list the relevant paths in the .pack files, I can take it from there.

If I understand correctly, I don't need Asset Editor for this - just to replace some variantmesh definitions from the Nagash mod to point to your model, correct?
Auri  [author] Feb 4, 2024 @ 7:06pm 
@Randy hmm there are some way around it. You can use RPFM to resize their Neferata easily (just ask on the modding Den on ds and they will help you) if the size on the campaign map is the only thing u dislike.
If u want this model instead of their Neferata's model it is a bit more difficult but not that hard, I can explain to you how to do it, but I wont bother to create a different mod just for it.
randy Feb 4, 2024 @ 4:22am 
Any way to get her as a reskin for the Nagash mod version? This model looks better. The other mod's Neferata is some 3.5m tall.
Auri  [author] Feb 3, 2024 @ 12:38pm 
with Nagash probably yes, this mod only adds one Lord recruitable from Isabella's campaign.

I wouldn't put this with Neferata's ambitions since lots of keywords and I'd are the same, it might create conflicts
redhood52 Feb 3, 2024 @ 10:25am 
Is this Neferata Legendary Lord mod compatible with the mod named "Legions of Nagash - Game 3" and "Neferata's Ambition (beta)"? I love using this Legendary Lord with my Miao Ying and Yin yin Cathay games but am unsure which to run without crashing
Syrio Dec 29, 2023 @ 5:41pm 
Nevermind just had to hit a level threshold.
Auri  [author] Dec 29, 2023 @ 3:59pm 
uhh
Syrio Dec 29, 2023 @ 1:41pm 
Ruby of Lahmia ancillary doesn't appear when I pick up that ability.
Auri  [author] Dec 28, 2023 @ 6:21am 
@FynkyRythm was this try in an already existing save or it was a new campaign?
FunkyRythm Dec 27, 2023 @ 8:50am 
Hi, I've tried out the updated version of this mod, and found out that she still have no skils tree. I can confirm that she only has 136 Weap Dam.
For your information I uninstalled the mod and reuploaded it because I know that sometime Steam Workshop can act weird. But still not working
Auri  [author] Dec 22, 2023 @ 12:31pm 
@我的眼睛就是尺 uhhh you are right, that's too low lol. I am not sure why it is that low. I'm going to compare some vanilla tables and than I'll update the value. In the meanwhile if u are familiar with rpfm you can edit that value yourself in melee_weapons_tables
我的眼睛就是尺 Dec 21, 2023 @ 6:24am 
thank you for your update. about this mod I have a problem, is naferata's weapon power 136 ? I don't know if this data is correct
Auri  [author] Dec 18, 2023 @ 6:14pm 
finally able to properly update this mod... sorry everyone for the waiting :/
茜莛大仙 Nov 18, 2023 @ 8:55pm 
tow:steamhappy:
白夜 Sep 24, 2023 @ 4:21am 
求更新,:steamhappy:
白夜 Sep 15, 2023 @ 4:48am 
加油加油,更新更新
Auri  [author] Sep 8, 2023 @ 10:24am 
yeah, sorry I'm on a journey now, as soon as I come back I'll work on everything. I'm planning to modify the script that add her to the recruitment pool too when I'll be able to put my hands on the mod again :3
Brentticorn Sep 8, 2023 @ 9:58am 
Are there any plans to update this to be usable again? She currently spawns with no skills anymore. :(
RefRat Sep 8, 2023 @ 8:05am 
4.0 ???????:steamhappy: