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If anyone's wondering, it's fine to remove it mid-game.
It simply patches all the recipes that use industrial components to use basic components when the game loads. If you remove it the recipes will return to normal.
If I see that many people request that I add this feature, I'll add it and perhaps try to add a setting option to disable it.
Otherwise I freaking love this mod!!!
Working on a Medieval themed save and one big concern was repairs since my repair mod of choice is LTS Maintenance which needed components for its repair kits together with steel and a new grease resource
I mean, it only costs a little steel
If you want, you can edit the mod file to replace the basic components with normal ones instead
It's pretty simple
In the mod files, go to:
1.4/Patches/Core/Defs/ThingDefs_Items/ComponentPatch.xml
and replace all of the xml file's contents with this;
<Patch>
<Operation Class="PatchOperationSetName">
<xpath>Defs/ThingDef/costList/DankPyon_ComponentBasic</xpath>
<name>ComponentIndustrial</name>
</Operation>
</Patch>
Medieval overhaul presents such drastic changes to resource management and balance, so I feel like using it in industrial themed runs becomes extremely wonky
I mean, if it works for you, fair enough!