Total War: WARHAMMER III

Total War: WARHAMMER III

震旦军工系列(已停更)
44 Comments
Kasus Jan 10 @ 3:03am 
Hello friend. Can you update soon? Thank you
有含氧性儿滴 Sep 27, 2024 @ 10:15pm 
飞行堡垒在战役里没有建筑可以招募,自定义战斗中两个飞行堡垒都是无敌的 集火不掉血
こかわさゆき Sep 5, 2024 @ 10:51am 
堡垒怎么招募
鱼因梦想而伟大 Jun 30, 2024 @ 8:29pm 
这个坦克我是真的遭不住
Nothing Jun 16, 2024 @ 7:54am 
大佬 坦克的火力总觉得怪怪的 不怎么射击
朱和 May 31, 2024 @ 8:34am 
老铁,群山王国那群哥们说也想要这个mod
It's MYGO!!!!! May 25, 2024 @ 7:54pm 
好逆天的兵种
礼堂の芝士雪豹丁本真一郎 May 22, 2024 @ 11:12am 
大佬您的坦克有问题,射不出来:steamfacepalm:
craby May 21, 2024 @ 7:02am 
dalao能把之前那个天庭更新后也加进来吗,很喜欢那个模型
我想你了 May 11, 2024 @ 2:51pm 
大佬你的坦克和自行臼炮远程威力看起来很高,可为啥感觉不生效,远程威力写的二十发弹丸数量实际上一发都没有:steamfacepalm:
大半球 May 1, 2024 @ 12:32am 
原来如此,选择铁龙战列以后可以定制,真没注意到这块,误会你了
赤龙衔烛  [author] May 1, 2024 @ 12:14am 
哦,我知道了。三恐震的已经没了。升级成四恐震了。先点铁龙战列,然后点兵排右下角的齿轮设置可以找到
大半球 Apr 30, 2024 @ 9:21pm 
三恐震的终极战列确实没出现在自定义里,你可以自己打开自定义查找
赤龙衔烛  [author] Apr 30, 2024 @ 7:07pm 
正在赶工修理中。。。。三恐震应该还有
大半球 Apr 30, 2024 @ 7:03pm 
启用本mod之后打不开自定义遭遇战的震旦种族页面,不启用就能打开
大半球 Apr 13, 2024 @ 4:06am 
我记得你以前有一个火车头后面接着三个恐震臼炮的单位,现在怎么没了
赤龙衔烛  [author] Apr 11, 2024 @ 8:23am 
之前光想着做模型忘了描述的事了,下次有空就改过来。这小问题
Dice Apr 10, 2024 @ 10:49pm 
有个小问题,车垒的描述和巾帼枪手的描述是一样的,然后步战车和坦克的描述是一样的,然后金龙花车的描述也有点问题
墨倾无垠 Mar 22, 2024 @ 2:28am 
大佬做一个给帝国用的吧,求求了
大半球 Feb 16, 2024 @ 6:20am 
现在是4.1.4,有没有需要更新的必要
11 Feb 5, 2024 @ 6:49am 
大哥你这模型一进镜头多人模式就开始延迟(非掉帧),是不是有点问题
n.pedrazalis Jan 25, 2024 @ 3:47pm 
hmmmmmm this will be perfect as you said you have to make it compatible with other mods otherwise it will mess everything
Nothing Jan 17, 2024 @ 6:48am 
大佬,可不可以在MOD里加入一点像伏波军里的那种风格的军队?我感觉里面的黑头巾步枪兵配坦克有点怪怪的
赤龙衔烛  [author] Dec 30, 2023 @ 9:24am 
上阳的地标建筑,招募。限制招募3
Alex Dec 30, 2023 @ 6:14am 
空中要塞从哪招募啊
Ayaka Dec 21, 2023 @ 2:22am 
那个机甲很强
AntiXTower Dec 11, 2023 @ 10:32pm 
铁龙终极战列是真猛,震旦步射一蹲,铁龙火炮全场覆盖。啥敌人都经不起这种级别火力摧残
道友请留步 Sep 5, 2023 @ 10:00pm 
能不能把坦克等炮兵单位单独出个mod?
sadller Sep 2, 2023 @ 4:48am 
大佬,目前步兵战车,铁龙臼炮无法开炮,铁龙战列只有车头能开炮,最终阵列的话,只有车头和车位的枪能开火,中间的炮是不能开炮的
Tingu Jul 23, 2023 @ 3:30am 
蛇皮怪 Jul 19, 2023 @ 4:17am 
希望能出个大型单位单独的mod 现在震旦兵种同质化很多反而缺一些大型单位
大半球 Jul 16, 2023 @ 7:07am 
什么时候出sfo适配mod,你这个mod很帅
345483429 Jul 14, 2023 @ 9:28pm 
平衡不?前面下了直升机MOD,这家伙4队直升机完虐电脑满编兵,爽了几把就没乐趣了
BUGBOSS Jul 13, 2023 @ 7:58am 
不知道为啥,龙杖兵不开枪
oneguodala Jul 10, 2023 @ 8:31am 
贴吧慕名而来:steamhappy:
lutong135897415 Jun 22, 2023 @ 1:54am 
求大佬搞个sfo版本的
ruizruizboxing May 20, 2023 @ 8:24pm 
not work why
Anax May 20, 2023 @ 12:45am 
ok ill wait for the final version looking forward to that
肇事逃逸 May 20, 2023 @ 12:07am 
就喜欢这种类型的。大佬nb!!!
sigmars_disciple May 19, 2023 @ 10:41pm 
Dreadquakte = Dreadquake <3
sigmars_disciple May 19, 2023 @ 10:40pm 
Forgot about Google Translate! *facepalm* So here you go with a long version:

Caution: This mod is still highly experimental. It's just barely usable at this point.

I'm working on improving the mod. Do NOT use this together with other mods that modify "Dreadquake" trains, visually or otherwise. It will definitely go wrong. Examples that I've seen on the Steam workshop include a rifleman, an ogre pistolier, a tank, and several purely re-skinned trains.

A side effect of this early version: it will also change the train skin of the Chaos Dwarves! Again: Do NOT use this experimental mod if you don’t play Cathay. Do NOT combine with other Dreadquakte train mods. Careful with adding experimental mods to your beloved campaigns.

Feedback appreciated for further development.
sigmars_disciple May 19, 2023 @ 10:29pm 
sigmars_disciple May 19, 2023 @ 10:28pm 
Hey, this looks very cool, but I'm afraid the English description is not 100% understandable. What or who is Sin Dan? Maybe a user can help. Last sentence means "do not use together with other mods using modified Dreadquakes, like the one for the (regular) Dwarves", yes?
渡夜不眠真君 May 19, 2023 @ 10:25pm 
太酷辣大佬