RimWorld

RimWorld

Roots of Rimworld - Neolithic Decor & Furniture
93 Comments
RAD EMERALD May 13 @ 2:40am 
huh.. 1.5?
sleepyInsomniac May 7 @ 10:21pm 
ahhh i recognized these items the moment i saw it! i love roots of pacha, this furniture is great <3
Teamson Mar 18 @ 6:35am 
Love it, thank you so much!!
GHOST  [author] Mar 18 @ 5:25am 
@teamson you can do anything you want forever
Teamson Mar 18 @ 3:55am 
@GHOST actually i am here with a similar request. I am currently implementing dedicated settlements for my Greenskins/Orcs faction mod and i would like to include the bones from your mod.

Personally i use your mod regardless - but for the community i would like to keep required mods as few as possible: so i would like to ask for your permission to include some of your assets. Just like Seti i will make them unbuildable and provide credit + Link to the mod.
GHOST  [author] Nov 28, 2024 @ 3:23pm 
@seti yeah you can do that. this works just fine in 1.5 i just don't have the ability to update it anymore for some reason? it wont let me in rimworld
Seti Nov 28, 2024 @ 7:32am 
hi, im gonna be making a settlement map mod series, i want to possibly start off with tribals, is it ok for me to use your mod, make all the buildings unbuildable, credit you and point people in the direction of this mod if they want it buildable? or is it better if i make it a dependency? I just want people to not have clutter in their build menu if they dont wanna build it
(≡◉‿‿◉≡) Sep 28, 2024 @ 10:47am 
1.5?
Roque the Rogue Aug 19, 2024 @ 8:11pm 
Seems to be working just fine.
GHOST  [author] Jul 6, 2024 @ 1:12pm 
yeah when i get time. i don't own anomaly yet so i'm still on 1.4
Remor Jul 6, 2024 @ 11:26am 
Will you be updating this for 1.5?
Yurai May 6, 2024 @ 8:31am 
Love your mod. Thank you for making this and to be honest it finally made me buy and try out Roots of Pacha. Great game and very fitting decor for a neolithic playtrough in rimworld :)
Fishkeeper01 Apr 28, 2024 @ 10:30pm 
@Ghost It mostly works, but the offsets for the Hanging Lamp were/are broken in 1.5, I adjusted them. For the lamp itself, the offset is now (0,0,0.6) and the fire is (0,0,-0.2). Other than the hanging lamp, everything seems to work just fine.
GHOST  [author] Apr 15, 2024 @ 7:33pm 
@Fishkeeper01 it should, it doesn't do anything fancy, but I have not tested it
Fishkeeper01 Apr 15, 2024 @ 7:28pm 
Will this work on 1.5?
GHOST  [author] Apr 2, 2024 @ 8:50am 
@pingas good news, you can just enable and use it anyway
Pingas Pincher Apr 2, 2024 @ 1:37am 
This shouldn't need Royalty to use :L
This could've been a standard vanilla mod by itself.
Twomoon Mar 23, 2024 @ 10:48am 
they looks so good
WanotayA77 Jan 26, 2024 @ 9:16pm 
I just wanted to say that these are amazing! I feel sad switching from these stone torches to electricity, but such is progress.
MajorityOfTheInternet Jan 16, 2024 @ 10:07pm 
Is there a comptaible patch with lag free torches in tweaks galore or something similar?
Runzu Nov 23, 2023 @ 7:30am 
I'm not sure why, but the thrones never count for a royal meditation throne for the quests.

HugsLib Log: https://gist.github.com/HugsLibRecordKeeper/d5a5b1aa32a3e2b4600d582dee7ccb9f
M0ke Nov 21, 2023 @ 5:50am 
Incredible mod with some of the best comfy furniture for the game
~zenith~ Nov 4, 2023 @ 6:03pm 
I love this mod. The art is really well done and expressive.
I do wish that more things like the rugs were paintable.
I would love to see more art mods like this from you in the future!
tzverg Oct 8, 2023 @ 3:41am 
DigiDragoon Sep 3, 2023 @ 6:59pm 
Ok! Thank you!
GHOST  [author] Sep 3, 2023 @ 1:11pm 
@DigiDragoon go nuts, credit jstncvrt if it's just the XML though cuz he's the one who set it up for me
DigiDragoon Sep 3, 2023 @ 11:22am 
Hi! I used some of your xml in a mod I'm working on. Would it be alright to post it with credit?
NeoG Aug 29, 2023 @ 12:29pm 
@Ghost well I like to start without any tech, so not having them from the start is a pain since i would love to use them. Thx for the response tho
GHOST  [author] Aug 23, 2023 @ 10:04am 
@Visigor that's very strange. This mod doesn't do anything concerning factions, however that kind of bug is one of the most common mod conflict bugs. Try doing a 50/50 to narrow down where the conflict might be in your mod list (rimpy makes it easier to do this)
K Aug 23, 2023 @ 10:00am 
I have no idea why but whenever i put this mod in my active modlist, the game only generates a single settlement on the world map with no factions
GHOST  [author] Aug 11, 2023 @ 6:52pm 
@NeoG it does not matter man
NeoG Aug 11, 2023 @ 2:15am 
But aren't you refering to tribal? I thought that neolithic was objects that do not require any technology but I may be mistaken @Ghost
GHOST  [author] Aug 7, 2023 @ 8:08am 
@neoG neotlithic is way more than just "early game stage before electricity" for a lot of us ;"D this mod was made for tribal / medieval players like myself!
NeoG Aug 7, 2023 @ 6:53am 
I dont understand why this needs research if its neolithic. Great content tho
GHOST  [author] Aug 5, 2023 @ 6:44am 
@XxHyde840xX oh, yeah maybe eventually, i'm tied up in some other modding projects atm. drapes for hiding still works even if it says it's outdated fwiw
XxHyde840xX Aug 4, 2023 @ 6:26am 
hey @Ghost! hope you're well! I came across your Antiquities mod the other day and i noticed the dependancy for it, Drapes For Hiding, has been integrated into Graphic Chair Overhaul 2. I was just wondering if you were planning on updating? Real cool stuff and i'd love to use it, just not sure if itll work with GCO2 currently
GHOST  [author] Jul 13, 2023 @ 12:46pm 
@Singularity they're thrones!
Singularity Jul 13, 2023 @ 10:25am 
i cant find the log chairs in the furniture menu
Treemeister Jun 4, 2023 @ 8:56am 
@Hellebus - If you provide a log, I'll look into the issue. That being said, this mod is just thingdef/researchdefs and doesnt alter anything else in the game so your conflict is most likely not the result of this mod.
GHOST  [author] Jun 2, 2023 @ 5:22pm 
not to mention i use the dev mode all the time in a modlist of nearly 600 mods including this one 😅 so no clue dude
GHOST  [author] Jun 2, 2023 @ 5:21pm 
I'm unsure what's occurring in your modlist but yeah this doesn't appear to be something my mod alone would be capable of doing
Hellebus Jun 2, 2023 @ 2:44pm 
I had added 6 new mods today and after taking each off one by one I found it to be from yours. Game plays completely fine with the others. Not sure if it is just not compatible with something else or what. But I am doing a full medieval playthrough with overhaul and others.
GHOST  [author] Jun 2, 2023 @ 1:20pm 
That's very odd. I haven't had that issue personally but I can look into it to see if it's my mod.
Hellebus Jun 2, 2023 @ 12:59pm 
Your mod is causing game errors, specifically it's disabling the Dev tools from spawning items. I had to uninstall. Just FYI.
GHOST  [author] May 28, 2023 @ 8:27am 
I mean I just use both together personally. But if someone wants to make a neolithic style patch using my items be my guest
Flowerhat57 May 28, 2023 @ 5:49am 
love the look of this mod, nice work! would it be possible to add an option to overwrite the neolithic style (for ideology)? no worries if not, it was just a thought i had while playing as i don't have a reason to use the default neolithic style furniture once i unlock yours :)
GHOST  [author] May 26, 2023 @ 4:43pm 
wow the UI for making collections is awful thanks steam

here's a much broader list of mods i use for my tribal runs
https://steamcommunity.com/sharedfiles/filedetails/?id=2981044540
Bearzapt34 May 26, 2023 @ 3:59pm 
I already have most of this it's just strange there's mods that expand on everything but Neolithic. It be awesome to be able to do a "caveman" playthrough
GHOST  [author] May 26, 2023 @ 3:05pm 
oh right also this mod has a bunch of explicitly neolithic themed furniture. it's like most of the mod

rimkea
https://steamcommunity.com/sharedfiles/filedetails/?id=769201959

i should probably make a collection. hm.
GHOST  [author] May 26, 2023 @ 2:59pm 
part 3

Upscaled Textures Pack (upscales textures from some of these mods)
https://steamcommunity.com/sharedfiles/filedetails/?id=2836316191

and then i also recommend vanilla expanded factions medieval, vikings and classical because those add a bunch of functional buildables that really assist with medieval or tribal gameplay.

I use these all in combination with medieval overhaul usually but i at the very least recommend rimmedieval to restrict the tech levels
https://steamcommunity.com/sharedfiles/filedetails/?id=2516523040

Also this is very useful in general
https://steamcommunity.com/sharedfiles/filedetails/?id=2870637532