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can u allow for swapped weapons to have their ranging the same as last changed?
If I have 2 weapons and range one for 200, put it on my back, then swap it back, it will be ranged to the weapon default and not to the ranging I have adjusted before swapping
Can you make it so that when you have squads selected 4 does not swap weapons?
Arma has it setup for 1-3, so if you have units selected pressing 1-3 will not swap your weapons, just a bit annoying when trying to tell AI to target something and my guy keeps switching.
Other than that another fantastic mod thanks!
can u make it so the character doesn't need to stand up to change weapons, if I'm crouched or prone need to stay in the same position if possible
1: In the Apex Protocol campaign, when you pick up a weapon and swap to your original primary, you might get the primary from your previous life. An example is that I picked up an AK and when I swapped back to my SPAR 17, it had turned into a SPAR 16 GL from my previous life.
2: Occasionally when you swap weapons while having the "Advanced Weapon Mounting" mod on, your character will pull off all the attachments off the weapon you swap to.
Otherwise a well made mod without much jank while still having good animations
What you can do:
1. Pick first weapon in Arsenal. Also pick backpack. A big one.
2. Close Arsenal.
3. Put this new weapon in backpack.
4. Re-open Arsenal.
5. Choose another weapon.
6. Repeat as needed.
Still awesome carrying two guns regardless.
So far encountered no problems whatsoever)
The only thing I may ask you is if it's possible to correct a position of weapon on the back - when second primary weapon is in hand, the first primary weapon on the back is more centred, so it looks like it's clipping through the backpack. https://imgur.com/a/mCgTqEL
But other than that, it's 11/10
Not sure if this issue has been reported yet, but I'll throw it out there.
If you put a weapon on back, then go into your inventory, into the "crate" option to see the weapon, you can actually drag it to "ground", and drop it. When you then switch back, you get your weapon out of nowhere, and you've got a copy! One on the ground, and one from your back.
Can't imagine it being too big of an issue in normal arma or whatnot, but when playing stuff like antistasi it's kind of an easy way to dupe things if not careful.
Besides that, seems to work fine.
Then again, the inventory system was completely overhauled, so I'm sure the scripting is very different.
Like @Templar-Dragon grenade launchers lose 1 grenade every time there is a swap AND LMGs also seem to suffer the same bug which I do not understand. If there is a fix for this I would love to hear it!