Total War: WARHAMMER III

Total War: WARHAMMER III

The Grand Artillery ReCalibration
11 Comments
Selonianth  [author] Jan 6 @ 8:05pm 
Ah, I see. I guess I see it. I don't really see the problem with the Skaven... because it's the accurate portrayal of how the Skaven are in general. Their only frontline infantry that's all that well trained is the Stormvermin.
minecraft with gadget Jan 6 @ 1:13pm 
I was praising your mod I meant. I never liked that the base game balance for skaven was having terrible infantry and OP artillery, so any level of nerfs to their plagueclaws is good in my book.
Selonianth  [author] Jan 5 @ 4:13pm 
I'm not sure why you'd say that here, if anything Plagueclaws got a net neutral out of this mod... and it doesn't touch infantry at all.
minecraft with gadget Jan 4 @ 9:22am 
I wish skaven infantry was better instead of skaven artillery being gamebreakingly OP.
Skiritai Jul 23, 2023 @ 8:35pm 
Great, thank you o/
Selonianth  [author] May 17, 2023 @ 4:37pm 
Like it says in the description, nothing that's generally pretty pinpoint got touched. The MOST accurate thing I tweaked was the doomdivers.

The singleshot elven and the dwarven bolt throwers were both untouched, as well as most precision cannon.
Glass May 17, 2023 @ 6:33am 
Ah/ For the spread I can totally see it being a buff.
I was thinking the first was the dwarf bold thrower? did you adjust those, or just the elf BTs?
Selonianth  [author] May 16, 2023 @ 9:42pm 
As a side note because that might seem confusing, the single-shot on the bolt throwers are untouched.
Selonianth  [author] May 16, 2023 @ 1:15pm 
For the spread shot it's less a nerf and almost a buff honestly. The spread is only marginally increased, and may actually *increase* hit percentage on the spread shot.
Glass May 16, 2023 @ 11:26am 
Bolt throwers getting even more nerfed in your mod seems... strange. But otherwise, I really like what you're doing here!
stormleo77 May 16, 2023 @ 6:31am 
as for the missing mangonels and such...its simply because there was no unit for them with stats in the tabletop...or maybe there was, i dunno.

nice thing you did here, goes perfectly with a mod that fixes the damned fixed darts for archers