Dwarf Fortress

Dwarf Fortress

Lupine Civilization
38 Comments
stormwolf442 Jun 9 @ 1:41am 
I've been using this mod for a very, very long time, and I just wanted to leave a comment this morning to make sure you know how much your mod is appreciated! I have a blast using them for above ground forts
Amko The Terrible Feb 25 @ 6:14pm 
Would really love adventure mode portraits.
GlongsAnonymous Feb 13 @ 5:08pm 
Has anyone else had problems getting their puppo people to stay geared up when having them under the ready option as a squad? I'm sure I have it all set up right, and watch them put on armor when I tell them to guard a position, but when I tell them to stop they just discard the armor right where they are and go back to working. I thought they were supposed to stay armored up. Or did I understand that function wrong?
stormwolf442 Jan 30 @ 1:25am 
Any chances of adventure mod portraits eventually? I know that one's probably a big ask, but I still wanted to ask as I'd really, really love to see them!
pretty bird  [author] Jan 29 @ 4:25pm 
Should be fixed now, though they only have right handed sprites currently
Nasty Dog Jan 28 @ 10:59am 
Heya! Wanted to report a bug. It does not appear as if held items (weapons and such) are appearing in adventure mode correctly at this time. Did some troubleshooting, it doesn't appear to be reading or recognizing image/wolftools at all.
Krug Dec 21, 2024 @ 8:03am 
adding this mod only to massacre and torture every civilization consisting of these freeks
Schmaltz Dec 6, 2024 @ 4:52pm 
Looks sick! Can't wait to give this a good downlaod
Ya Boi Sheev Aug 31, 2024 @ 5:04pm 
Just letting you know, I found a graphics bug in my mods with the recent beta versions that is present in this one too. Because you used the shadow tile from the DWARF_BODY tileset, and the dwarf graphics have changed, instead of a shadow there's now a piece of dwarf floating behind the Lupines' heads.
stormwolf442 Aug 31, 2024 @ 3:22pm 
I just wanted to drop by a comment and make sure you know I'm very, very much looking forward to seeing how this develops further! I love challenging myself by making above ground villages with the Lupines, they're my go to for that kind of run.
pretty bird  [author] Apr 24, 2024 @ 4:40pm 
Currently the only exotic weapons they use are longswords, daggers, and bows (unless i'm forgetting something). More might be added later.
Nasty Dog Apr 23, 2024 @ 11:41am 
Could definitely use some help getting that sorted! Thank you again!
Nasty Dog Apr 21, 2024 @ 12:32pm 
Appreciate it! The only other thing I noticed was they seem unable to start with "Exotic" weapons (flails/etc) in the Adventure Mode Creator. Is this by design or are they unable to use them?
pretty bird  [author] Apr 20, 2024 @ 2:08pm 
I did some brief testing in adventure mode and didn't find any problems, they're just missing portrait sprites
Nasty Dog Apr 19, 2024 @ 7:03pm 
Awesome mod! Does it work with the adventure mode patch?
Kyber Apr 7, 2024 @ 12:14pm 
I absolutely adore these little floofs! By any chance would it be possible to make an alternate version or a patch that gives them access to all the weapon and armor types? One of my favorite parts is mixing and matching the military and while there's no issue with the mod as is, the small selection of weapons can feel a little limiting at times compared to humans or dwarves.
Brossentia Dec 12, 2023 @ 8:13pm 
FYI, I've been playing around with this more, and it seems like having an incorrect language there will cause the name pool to draw from ALL the languages. That's not necessarily a bad thing, but if you write a language or change it to "DWARF," it'll be easier to specify words chosen for names. For my purposes, if it's changed to "DWARF," my mod will mostly be compatible - I'd probably just need to make one or two changes.

I'm gonna play with this mod a bit, though. It looks fun!
pretty bird  [author] Dec 12, 2023 @ 7:37pm 
Brossentia: Yes, that's an error. Apparently it defaults to dwarf if you put an invalid language and doesn't throw any errors in the log so I didn't notice. It'll be fixed in the next update.
Brossentia Dec 12, 2023 @ 4:44pm 
Odd question about the mod. In the entity_lupine.txt file, you have the language translation set to "DWARVEN." However, in the vanilla game, the language is called "DWARF." Is this an error?

I ask because I'm working on making an entity naming mod of mine compatible with other mods, and unless Dwarf Fortress automatically recognized "DWARF" and "DWARVEN" as the same language, I imagine you might be getting some odd errors - changing to "DWARF" would fix these.

If you're already deep into making a language, though, don't worry about it. I'll just need to update when it's out.
pretty bird  [author] Oct 15, 2023 @ 4:40am 
@stormwolf442
They have the same level of dark vision as dwarves. As for more weapons, we'll think about it.
stormwolf442 Oct 14, 2023 @ 2:03pm 
@the water sipper

Hey, I'm just curious to know if these guys can see as well in the dark as dwarves can. I know from adventure mode the pre-steam versions that dwarves can see better underground than, say, humans or elves. I don't know if that's even something you have specific control over when making a custom race, but I thought it might be worth asking just in case!

Additionally, is there any chance you might consider giving these guys access to whips and scourges? I'd really love to have access to more of the human weapons like those.
Fionn Sep 8, 2023 @ 11:41am 
i being playing a bit and noticed no one being very old is this a short lived civ?
pretty bird  [author] Jul 17, 2023 @ 11:07am 
Should be fixed now, along with a few other errors I noticed.
A Calm Dragon Jul 16, 2023 @ 10:27pm 
*** Error(s) found in the file "data/installed_mods/gavins_lupine_mod (1)/graphics/graphics_lupines_statue.txt"
Unrecognized Graphics Token: STATUE
pretty bird  [author] Jun 21, 2023 @ 5:50pm 
stormwolf442: Sorry I missed this question. That’s correct, unless you specify otherwise they will make human-sized clothes/armor.
zmiy Jun 19, 2023 @ 12:35pm 
adorable! I must try them out.
stormwolf442 Jun 8, 2023 @ 12:36pm 
Just to make sure, these won't be making dwarf sized clothing and armor correct?
Fionn Jun 5, 2023 @ 1:46am 
they better be racist against elf
THINKPAD USER NIKO May 16, 2023 @ 10:19am 
dogy
Shaggy May 12, 2023 @ 10:33pm 
oh hell yeah i need this
Insane Hoof Addict May 11, 2023 @ 9:04pm 
Boykisser civilization
bushidobeast May 11, 2023 @ 8:11pm 
OwO
Leifreykr May 10, 2023 @ 6:17pm 
Good stuff
Ordo May 9, 2023 @ 11:20pm 
Gud mod and gud wolf boyos. 4 years into a fortress and no problems
RedSugarHeart May 9, 2023 @ 12:09am 
A bunch of funny guys. They seem neat! The spritework is very cool and diverse, and I like when animal folk mods put a bit more depth into their mechanics than a simple reskin of existing civs. Very cool!
Star-Demon May 8, 2023 @ 9:15am 
Neat!
Hedrox May 8, 2023 @ 5:20am 
begone, furry.
Dark May 7, 2023 @ 1:11pm 
Hooray~ :furry_u::furry_w::furry_u: