Total War: WARHAMMER III

Total War: WARHAMMER III

Hashut's Polearms ( Vanilla 6.X.X ) ( REQUIRES ASSET PACK )
160 Comments
Ankalagon 99 Jun 23 @ 9:04am 
updates pls
Carcajou101 Apr 5 @ 8:16pm 
@Noodliest
Don't know if it still works with the latests updates
https://steamcommunity.com/sharedfiles/filedetails/?id=3377922635
Noodliest Feb 24 @ 5:34pm 
Anyone know where SFO submod is? :(
Guts The Black Swordsman Feb 21 @ 10:08am 
@_D3rpyN3wb_ Golden legion not available for recruitment, most likely issue is due to building changes done through your other chaos dwarf mod.
Alexfer8 Feb 6 @ 3:15am 
Looks like i cant recruit the golden legion in any building during campaign, where are they supposed to be?
AnkleknockaTrev Jan 19 @ 8:24am 
Is it just me or do they loose formation once they get into melee?
Alaskan Thunder Jan 9 @ 5:53pm 
Its with additional units added to the roster. Was just curious if there was a way to add a scroll down an up function with them enabled. I did turn them off, and you are right, just some text is cut off.
_D3rpyN3wb_  [author] Jan 9 @ 4:30pm 
ive had all of my dawi-zharr mods activated and cannot see the error
Alaskan Thunder Jan 9 @ 3:25pm 
Same as @游人 , hellforge is borked, you cannot scroll down to enhance artillery and war machines.
游人 Dec 6, 2024 @ 9:59pm 
When these mods activated, ranged unit slots in the Hellforge interface will be crowded, making it impossible to enhance them.
Conflicting mods:hashuts polearm, hashuts gunpowder,zharr whirwinds
cap x Nov 17, 2024 @ 9:11pm 
mod is bad ass but for some reason i can't see the units
kappa Nov 6, 2024 @ 1:38pm 
I'm getting some tposing and spikey graphical errors.
wudaozhuqili Oct 6, 2024 @ 8:18pm 
Hi,can you make one flying Auroch Knight?or Flame Magic Bull Knight?
_D3rpyN3wb_  [author] Sep 20, 2024 @ 11:01pm 
@Scourge thanks! I'll add it to the description
Scourge Sep 20, 2024 @ 4:44am 
Hi all, I just made this _D3rpyN3wb_ CHD (Gunpowder & Polearms )+ Armourygeddon Unit Upgrade. Enjoy
https://steamcommunity.com/sharedfiles/filedetails/?id=3334292385
thelosh68 Aug 31, 2024 @ 6:31pm 
I forgot about this. So Glad i found it. Thank you for all the work that you do.
lord commander leon Aug 24, 2024 @ 4:58pm 
it smells like sewage in my apartment right now:WH3_bear::WH3_bear:
Prince Krieg Aug 23, 2024 @ 8:32pm 
so, old version? I just wish to clarify the renaming?
RexJayden Aug 23, 2024 @ 5:07am 
Thank you for keeping this mod updated! :Monokuma2_DGR::steamthumbsup:
skuchney Aug 23, 2024 @ 2:53am 
Yep, that fixed it. I can see Dwarves on my Aurochs!
_D3rpyN3wb_  [author] Aug 23, 2024 @ 2:04am 
ah i see now, missing animations from the chaos dwarf asset pack should be fixed by now :)
skuchney Aug 22, 2024 @ 11:39pm 
Neat mod though, I like the aurochs.
skuchney Aug 22, 2024 @ 11:38pm 
Same issue here, all spear units T pose and the aurochs are missing their riders.

Tried resubbing and moving this and the asset packs around in the mod load order, but doesnt seem to work
_D3rpyN3wb_  [author] Aug 21, 2024 @ 5:13am 
resubscribe asset pack I assume 👀

I plan them to have their own hellforge slots(this'll cause crashes when i push the update but eh maybe next time)
Daverin2112 Aug 21, 2024 @ 4:03am 
Errr, well... my warrior spears are t-posing.
Daverin2112 Aug 21, 2024 @ 3:56am 
I'm curious what your eventual plan for this was/is going to be? Make the unit theming more in-line with the gunpowder mod, with goldie bois only being RORs and officers?

Either way, thanks for re-instating! Something about spear carrying Chorfs feels like it should be loreful; another blatant sacrilege to their orderly cousins.
_D3rpyN3wb_  [author] Aug 21, 2024 @ 12:40am 
Decided to keep to keep this one for now, I'll just be updating the Unit Cards

-Updated for 5.2!
Nalier Jul 11, 2024 @ 1:15pm 
Hi! I just wanted to express my appreciation for adding unit toggles in MCT <3
Ralin Jul 5, 2024 @ 4:53pm 
@_D3rpyN3wb_ Dude, that's really cool. But you really need stylized unit cards, right now they're very out of the style of the game.

I'm sure somewhere in the mod community discord there are artists willing to help you out
sigmars_disciple Jul 4, 2024 @ 10:57am 
@Carcajou101 Instead of writing what you wrote, could you not have included whether you actually confirm that there are problems with 5.1? It's totally unclear if you're just asking "in case"
sigmars_disciple Jul 4, 2024 @ 10:54am 
Hey... I haven't tested this, but it either sounds like this needs an update, Derpy - while all the invisible units problems sound like those people either don't have the required assets mod activated - or that they wrote shortly after a bigger update to the asset pack.

Manual un- then resubscribing the asset pack might have fixed that problem immediately. This happens frequently with large size mods when an author just pushed an update (Re-verifying game files does it for all your mods, people!)

So, anybody with invisible models still?

@Dannos Wouldn't call a CTD on mouseover a "small" problem HAHA, but you should re-confirm if this happens for you now in 5.1 with no other mods - preferably you should test in campaign
Carcajou101 Jun 30, 2024 @ 10:32pm 
Did you plan to update this mod? Since all your other Dwarf mods are update to 5.1
Thanks
SanguineSavage Jun 20, 2024 @ 9:12am 
does anyone know if this mod is causing enemy units to turn invisible when you zoom in? trying to figure out which mod might be causing it and im hoping its not this one as the regular dwarf polearm mod doesnt cause that issue
故事止于盛夏 Jun 14, 2024 @ 4:52am 
Please update In the game, these mods are transparent and invisible
Dannos Jun 3, 2024 @ 5:37pm 
so, i'm having a small issue, i wanted to test out the new units in a skirmish, but it seems as soon as move my mouse over a infantry unit, it crashes to desktop. not sure if it's a confliction of another mod or my system. any advice would be great
Adushka May 28, 2024 @ 12:13pm 
Thanks, you are lifesaver
Evil Tiger May 28, 2024 @ 10:38am 
Figured it out, at least on my end. Just letting people know so that my prior comment doesn't cause confusion.

Heralds of Hashut: Rocket Division modifies the settlement chains and doesn't work with other unit mods. Fortunately, there is a version of the mod that does not break the settlement chains.

As soon as I fixed it I resumed my campaign to find that all the units were there, from every mod, this one included.
Evil Tiger May 28, 2024 @ 8:33am 
I don't see them there either. Cavalry is where it should be, normal polearms/spears are where they should be, but absolutely no golden legion.
Adushka May 28, 2024 @ 3:40am 
will try to determine which mod can cause such trouble, I don't have much but still
Adushka May 28, 2024 @ 3:39am 
I've just booted a new game and still cannot see them in infernal garrison building. But I can see cavalry units in their buildings, polearm units
_D3rpyN3wb_  [author] May 27, 2024 @ 6:46am 
they're recruitable at the same building as infernal ironsworn
Adushka May 27, 2024 @ 5:26am 
Hi I cannot hire Golden Legion and other top tier units, I didn't even see them on building they supposed to be. But I can see them in upgrade or forge tab. Please tell if you know how to fix that
Steeps May 24, 2024 @ 2:04pm 
Love look of these Chaos dwarfs.
btw made double unit size mod if anybody is interested.
Blazed Kofe May 13, 2024 @ 3:32pm 
Bro you mods are sick as fuck! BIG fan!
_D3rpyN3wb_  [author] May 10, 2024 @ 10:25pm 
_D3rpyN3wb_  [author] May 10, 2024 @ 3:12am 
There will be an upcoming update where this mod will require my asset pack to function, this is too avoid large files being uploaded, avoid overwriting (such as my dawi-zhar and dawi polearms) and save time since some of my mods share resource 😁
Empire May 9, 2024 @ 6:01pm 
Praise Hashut and may he bless you for your efforts.
DASSBEAR May 8, 2024 @ 6:11pm 
nevermind it only went away in custom battles.
DASSBEAR May 8, 2024 @ 6:03pm 
why did spear wall go away