Total War: WARHAMMER III

Total War: WARHAMMER III

Chaos Dwarfs and Nurgle traits bug fix
88 Comments
stormwings  [author] Aug 27, 2024 @ 4:29pm 
Yeah, for trait the only left should be Cruel
Guvenoren Aug 27, 2024 @ 2:49am 
So, they almost fixed all Chorfs bugs?
stormwings  [author] Jun 29, 2024 @ 12:04pm 
Added the fix for the 2 pop surplus for the major settlement cos CA fixed only the minor...
stormwings  [author] Jun 25, 2024 @ 1:38pm 
For some reason The Angels of Decay are buffed multiple times and i rly cant give a duck about that trash of the trash. This only happen in the tech (almost 100% sure but like i said i dont care xD) and for Airborne Agues (only for the MA that they get 3x).
Btw if you think that in 5.0.x everything was working fine this is a big WTF.
Better spend some time to unnerf the poor Vlad and the other boys.
stormwings  [author] Jun 25, 2024 @ 9:51am 
CA fixed almost everything but they managed to fcked up something else... The chaos inf RoR recive 2 times the buff of the mortal lord in the red line (lvl 7+).
For now i removed them from the unit set but i still need to check if that unit set is used somewhere else (im pretty sure it's used).
Why they cant fcking check their fix ffs
Tyber95 Jun 25, 2024 @ 5:32am 
that would be great. thanks
stormwings  [author] Jun 24, 2024 @ 4:38pm 
@PG95 sure but i will make a new mod cos this one is just a bug fix.
I was thinking of made (at least for myself) a pre 5.1.0 nerf mod cos i rly hate the nerf of Vlad, Malus and some other things even if they made fight vs them harder.
Tyber95 Jun 24, 2024 @ 3:02pm 
Is there no way you can make this mod still let plague rush affect the entire army after patch 5.1 ?
stormwings  [author] Jun 24, 2024 @ 8:44am 
The 5.1 should fix almost everything if what they put in the patch note is not wrong.
The sad part is that Plague rush will only buff the lord/hero... I've to say goodbye to my "fast for a fat ass" great unclean one army :steamsad:
stormwings  [author] Jun 13, 2024 @ 4:27am 
5.0.5: still no fix
stormwings  [author] Jun 4, 2024 @ 4:58am 
5.0.4: no fix so everything should still work (or not work in vanilla xD)
stormwings  [author] May 17, 2024 @ 9:52am 
Fck me... i had to stard a Daniel campaign just to check that and looks like the only thing that wasnt working was the Beast of Nurgle for some strange reason...
For Nurgle factions is was everything ok...
Well, i added a line and the Beast looks fine now.
Btw now im not totaly sure if the units that you recruits from your allies will get the buff from Beastly trait.
Also i dont know why but in Daniel faction Beastly buff even the Soul Grinder with the exception of the Nurgle variant. Imo they should not be buff but im not in CA mind. Its just a fcking mess :steamsad:
Chevreuil May 17, 2024 @ 5:36am 
Beastly trait on Nurgle hero doesn't seem to work for the Daemons of Chaos faction.
Guvenoren May 15, 2024 @ 7:44am 
It is horribly trash. I may have to make a fix mod for myself that tweaks that skill and makes it affect all infernal guard units. At then least it's not completely ultra trash.
stormwings  [author] May 14, 2024 @ 11:13am 
That skill is just immune to psychology for the fireglaives units and nothing else. Like i said before, it's a trash skill that i never used and i have no intention to use.
Guvenoren May 14, 2024 @ 8:12am 
o_o
Then, what did they actually have for that skill? Also, immune to psych for JUST fireglaives is hideously bad. Even if it was all infernal guards it is meh
stormwings  [author] May 14, 2024 @ 7:48am 
CA only fixed the Chaos lord of Nurgle ascension, nothing else.
stormwings  [author] May 12, 2024 @ 9:43am 
@Guvenoren: just added a line in unit_set_unit_attribute_junctions_tables cos CA didnt put the Infernal guard there for that skill. Nothing else.
The strange part is that that skill is a dlc25... I dont even remember if this skill is new or not cos, like i said, i never used it but the chorf dlc is dlc23...
Guvenoren May 12, 2024 @ 9:32am 
Was did you change?
stormwings  [author] May 12, 2024 @ 7:45am 
@Guvenoren done. The bug is fixed but i dont know that the hell they have done there... To be fair i dont even know if that skill was there before and anyway, if it was there, i never used once before cos yeah, its pure garbage xD
Guvenoren May 12, 2024 @ 6:10am 
I think it should just give immune to psych to all infernal guard units in the heros army. Didn't it do that before?
Guvenoren May 12, 2024 @ 6:07am 
Could you take a look at the Castellan for Chaos Dwarf. His immune to psych skill for Fireglaives is not only horridly shit, but not working.
stormwings  [author] May 10, 2024 @ 7:08am 
Just noticed that the Forsaken RoR was missing from 3 tech so i added them.
Monstrous Abundance, Strain Resistance and Humanity is a Virus are now buffing what they should buff.
stormwings  [author] May 9, 2024 @ 12:58pm 
Added Encourage to the Chaos Sorcerer of Nurgle cos some1 forgot to give it to him...

@bing_crosby: btw if you already have more lord above 15 the game will ask you to ascend only for 1 character per turn... Idk why but the game works like this cos it does the same for the other lords.
So if any of you have 10 lvl 15+ Chaos Lord of Nurgle it will take 10 turn to ascend them all.
bing_crosby May 9, 2024 @ 10:57am 
Answered my own question by just running the mod and hitting end turn (duh), and it did indeed give me the option to ascend at the start of the next turn. Awesome!

Thanks again!
bing_crosby May 9, 2024 @ 10:44am 
If I've already got a Chaos Lord of Nurgle at level 20 or whatever, will this allow him to ascend?

Great mod btw, tons of great fixes thanks man <3
A'zul May 9, 2024 @ 8:09am 
Nice! :steamthumbsup: :D
stormwings  [author] May 9, 2024 @ 7:34am 
Added few more fix:
Chaos Vanguard and Legion of Doom are now buffing the Pestigors

And the second one is more important cos now the Chaos Lord of Nurgle will be able to ascend to Demon Prince of Nurgle (lvl 15 as usual) :steamhappy:
stormwings  [author] May 8, 2024 @ 12:17pm 
2 more "little" fix:
Filth Incarnate: fixed a bug were Toad Dragon recruited from the Recruit chieftain units was not buffed by this skill
Pudrid Resistance: fixed a bug were Toad Dragon recruited from the Recruit chieftain units was not buffed by this skill

Now you can enjoy your toad pet doomstack at full power
stormwings  [author] May 7, 2024 @ 7:38am 
5.0.2: no change at all
stormwings  [author] May 6, 2024 @ 1:42pm 
Few more little fix for a bigger 1 for Ku'gath faction and his extra blessed symptoms:
Wolf of the Wastes: added RoR Forsaken that was missing
Wolf of the Wastes Bite and Move Bite: added the % simbol for the charge bonus (it was a % till the beginning)
Ku'gath extra blessed symptoms: fixed a bug (wrong check in the file) that coused to not give you 1 extra max blessed symptom if you skip lvl 10, 20, 30 or 40.
If you already have the bug and still not lvl 50 you will need to go in the file and follow the instruction there. Its easy but fcking annoying.
I did some test and it should works in every new Ku'gath campaign.
Narldevan May 5, 2024 @ 3:24am 
ty
A'zul May 4, 2024 @ 8:11pm 
thx
stormwings  [author] May 4, 2024 @ 11:52am 
Added few more bug fix (Contagious, Chaos Sorcerer (Death) and Plague Cult Hospice)
stormwings  [author] May 3, 2024 @ 1:03pm 
I think you alredy know but the 5.0 added some new stupid bugs for some of the Nurgle trait so, cos i was very annoyed i fixed them. Cos they put the same trait on lord and hero without make 2 versions i used the "own army" effect scope. In this way both lord and hero traits are working and unlike the mod that was already on the workshop for the Nurgle traits you can just load your started campaing with already recruited hero/lord with no problem.
There should also be no problem is CA decide to fix them (like the should do ffs).
Btw the most stupid thing was the recruit cos reduction that wasn't working cos they fcking forgot to 1 stupid line in effect_bonus_value_ids_unit_set_tables:
mercenary_cost_mod --- wh_main_effect_force_army_campaign_recruitment_cost_war_beasts --- war_beasts
Warhound May 2, 2024 @ 10:11am 
Much respect for constantly checking for fixes.
stormwings  [author] Apr 30, 2024 @ 9:27am 
5.0 update: there were no fix by CA but everything should still working fine for the mode
Apocaleptic Mar 7, 2024 @ 9:11am 
o7
stormwings  [author] Feb 22, 2024 @ 8:52am 
4.2.0: looks like they fixed the K'daai domination trait (unit set)
All the other bugs are still here xD
stormwings  [author] Jan 24, 2024 @ 2:08pm 
4.1.4 update: nothing...
stormwings  [author] Nov 30, 2023 @ 4:43am 
4.1.2 update: Not even 1 fix :steamsad:
Guvenoren Nov 21, 2023 @ 7:51am 
Cheers! Was wondering if I had to unsub. But turns out I shouldnt
stormwings  [author] Nov 21, 2023 @ 6:58am 
Updated the mod for 4.1
Good news: Unethical and Callous are fully fixed!
Meh news: Controlling, Compulsive (and i think Fanatical) are only fixed for the death daemonshith sorcerer. All the other lore are still bugged (so damn stupid)
Bad news: K'daai domination, War-machinist and, probably, Hobgoblin favor are still not working. Flayed Tower still bugged
Just changed some of the Effect Scope to be in line with the vanilla file
moster8604 Oct 26, 2023 @ 12:38am 
Thanks mate, so in this case i dont need 2 mods to hood the spot - especially as currently having probs to start it :)
Thanks mate for your work and sheme on CA
stormwings  [author] Oct 22, 2023 @ 7:08am 
@moster8604 i checked the GitHub page for the bug fix of the community mod and they are there. Floskan added the fix in the community mod and hes updating it there. I can see that they update the fix on sep 6
moster8604 Oct 22, 2023 @ 2:59am 
wow... out of interest, are these included in the community mod fix? might worth get it in there if you will

Thanks anyway
stormwings  [author] Oct 5, 2023 @ 7:28am 
4.0.4 and still no fix :steamsad:
stormwings  [author] Sep 19, 2023 @ 6:30am 
4.0.3 is here and nothing was fixed for the chaos dwarfs traits even if they know that lots of the chaos dwarfs traits are bugged (What traits aren't working? We're aware of some and they're being looked into but I'd like to ensure we're not missing any from our investigations from CA_Liam#6659 just yday)
stormwings  [author] Sep 12, 2023 @ 2:33am 
Floskan added some of my fix in the Community Bug Fix Mod but i dont know if some1 update them... You should try to ask there for more info ;)
Sadly CA still need to fix a lot of traits so yeah, this mod is still needed :(
Guvenoren Sep 12, 2023 @ 12:11am 
Still needed even today? Are these in the bugfix mod?