Rolling Line

Rolling Line

Lima Shay Class B v2.3.2
30 Comments
HuskyDynamics  [author] Mar 6 @ 5:53pm 
Thank you! It's really a cool feeling and I never expected to be at this point.
Second Chance Junkyard Mar 6 @ 5:51pm 
I want to wish both you, and Globin a congratulations on this mod, having officially became part of the Rolling Line locomotive roster.
HuskyDynamics  [author] Jun 13, 2024 @ 3:56pm 
Both links have been updated, thanks for the heads up!
Vethur Jun 13, 2024 @ 9:53am 
Hey, the links for making liveries is broken, do you have another link?
HuskyDynamics  [author] Sep 14, 2023 @ 10:28pm 
Hmm, dunno what might be up with the water tank, unless the problem is that it doesn't want to separate from the main body mesh (in which case I'm afraid you'll have to separate it manually).

As for the animation, that's the reason I didn't try to do a 3-truck one myself actually. If you don't want to bother with trying to figure out articulation, I think you should be able to just extend the mesh of the driveshaft as far back as you want. As far as actually trying to make it flex in curves and stuff, I've got absolutely no clue how to do that.
HuskyDynamics  [author] Aug 13, 2023 @ 2:50pm 
Not directly in-game, but you can copy the stack model from the GeTA version's mod folder (file should be named "ShayB_stack_oil") into your Custom Assets folder and then replace the default stack mesh with that in the in-game modding menus.

Alternatively, it looks - to me, at least - like the Dixiana (Roaring Camp #1) matches pretty closely to the GeTA spec as-is, with the narrower stack and the oil bunker in the tender. You could just take the GeTA version and delete the window bars mesh in-game, and then go from there.
Sealine4294 Aug 13, 2023 @ 1:45pm 
Is It Possible To Change The Smoke Stack Mesh When Your Making Liverys. Because Im Trying To Make Roaring Camp No. 1.
Mxple4Leafs Jul 5, 2023 @ 4:25pm 
Now all we need is a Willamette geared engine!
Sleeper____ Jun 30, 2023 @ 8:30pm 
Found you because of Mudrunner, staying because of Rolling Line.
smokestream888 May 11, 2023 @ 10:13pm 
This is awesome! Excellent work Husky!
ol tera train egg Apr 28, 2023 @ 12:36pm 
climaxlol
CaptainHuggyFace Apr 24, 2023 @ 6:04pm 
is good i like
Phroogo Apr 23, 2023 @ 8:09am 
so then a heisler would be best for your needs
HuskyDynamics  [author] Apr 22, 2023 @ 1:39pm 
It does happen with this one, and it annoys me a bit, but it's a minor enough issue that I can tolerate it (and the only other option would be locking the trucks to the frame, which would also look weird).
Phroogo Apr 22, 2023 @ 12:58pm 
but the same thing happens with the normal shay, clips through itself on right hand turn, and splits on left. (or maybe try a heisler loco)
HuskyDynamics  [author] Apr 22, 2023 @ 12:44pm 
If someone else wants to take a shot at it though, they're absolutely welcome to! It's entirely possible that there's a way of doing it that more experienced modders would figure out, but I'm not planning to do it myself.
HuskyDynamics  [author] Apr 22, 2023 @ 12:43pm 
I've considered it, but given the way that articulation works in Rolling Line, I don't know if it's possible to do without having the driveshaft do bad things (i.e. split in half on a left-hand curve, clipping through itself on a right-hand curve, etc.). Since the driveshaft would need to be attached to the locomotive and tender bodies for it to show up properly on straight track, it would be articulating around a point it is not centered on, meaning that things wouldn't line up.

In short, I don't know how to make the driveshaft articulate in a way that doesn't look bad, and I don't want to make something that I will be unhappy with.
Phroogo Apr 22, 2023 @ 12:21pm 
why not make a mod that adds the 3 and 4 truck shays' tender?
HuskyDynamics  [author] Apr 20, 2023 @ 2:04pm 
Sorry, I'm not taking commissions. I do believe there's a Tweetsie skin for the Flyer somewhere on the workshop though (I know it's not the same as a dedicated model but it's a start, anyway).
ol tera train egg Apr 20, 2023 @ 1:50pm 
may i ask if i can have a tweetsie r.r. pack (number 7,3 and 12
A_Person Apr 19, 2023 @ 3:23pm 
ah, thanks m8 that helped a lot.
HuskyDynamics  [author] Apr 18, 2023 @ 6:00pm 
The number plate is a separate sub-model, so people can remove it easily if they want. You'll need to pick your modified texture for the number plate mesh as well as the main mesh. Same goes for the smokestack.
A_Person Apr 18, 2023 @ 5:18pm 
The uh, number plate on the smokebox wont change when I try to color it.
HuskyDynamics  [author] Apr 17, 2023 @ 4:09pm 
I've tried my hand at making multi-step whistles a few times and could never quite get them to loop the way I liked, but if you want to take a shot at it, go for it! I don't mind in the slightest.
gene080909 Apr 17, 2023 @ 3:36pm 
about time some one made a shay.
thanks for this.
SomfingSpookyAboutMelody Apr 16, 2023 @ 11:06am 
N I C E
harbor freight 5 gallon bucket Apr 16, 2023 @ 10:48am 
HOLY SHIT
A_Person Apr 16, 2023 @ 8:41am 
SHAAAAYYSSS SHAAAYYYSS
love2029 Apr 15, 2023 @ 3:28pm 
SHAYS WOOOOOOOOOOOOOOOOOOOOOOOOOO
Keeybin Apr 15, 2023 @ 2:24pm 
Nice!