RimWorld

RimWorld

GTG Orbital Traders
121 Comments
☁Жму котов 7kg☁ Nov 6 @ 10:17am 
the problem with black market trader.
It arrives empty, and there is a shelf error in the console. Neat Storage or Adaptive storage mod is to blame, I think.
GT_Kitsune Oct 11 @ 6:24am 
Im noticing that despite having a high social skill colonist, the black market trader is charging me more than the market value. Is that an intended feature?
Morton Aug 27 @ 12:10pm 
I have spent 4 days trying to find the thing that has been haunting me after bartering with Merchant's Guild.

Basically

https://gist.github.com/HugsLibRecordKeeper/886345a58d7523ceceb32ec8014b54e0
Ref AE8D89A6 and 8424A1F3

This mod + Vanilla Factions Expanded Medieval 2 + Dubs Bad Hygiene (or any that adds ticking buildings or whatever that's called, Hospitality Casino, Glittertech Expanded, whatever)

This unholy combination makes it so the caravan cannot move, the log gets spammed to death right after exiting the barter screen and the game runs on glue.

I'm finally free. The washing machine will haunt me no more...
Aquifel Aug 20 @ 5:55am 
Just a heads up, this seems to be incompatible with Alpha Animals.

It's happened to me several times, if you have this mod and AA, you may eventually get serious slowdowns and if you turn on dev mode, you'll start getting 'JobDriver threw exception in toil MakeNewToils's initAction for pawn' followed by a mention of an Alpha Animals animal of some sort. Using 'replace all trade ships' in dev mode will temporarily alleviate the problem.
Hipnoz Aug 17 @ 3:17am 
i have some issues...when i call the ship i designate a colonist to trade and freeze the game someone can help me pls ?
JackBull7598 Jul 29 @ 6:37pm 
Could you make them part of a guild like the spacers a unique one so you can call them when one needs them? Maybe for convenience make them always allied aka tendency to +100 relation.
DruidsUnion Jul 19 @ 2:49pm 
been loving this mod for a while now its so nice to be rewarded for producing goods but i would like to see the spawn rate of unique weapons lowered, i had a gtg trader sell almost two pages of uniques so i could just cherry pick for the perfect gun
Teiwaz  [author] Jul 18 @ 8:35am 
@漆黑之梦 : Odyssey DLC content has been integrated into this mod, and its items are available for purchase.​
漆黑之梦 Jul 16 @ 4:02am 
Can Odyssey be integrated?
Teiwaz  [author] Jul 10 @ 10:02pm 
@Alex_ : Updating and maintaining mods takes time and effort, both of which I lack. I will maintain and update it when possible in my spare time. If the update pace isn't to your liking, feel free to unsubscribe and find better alternative mods.
Teiwaz  [author] Jul 10 @ 9:48pm 
@814031493 : @MistahStealYoGril : 1.6 has been updated
Teiwaz  [author] Jul 10 @ 9:01pm 
@Ranger Dimitri : The GTG orbital traders will attempt to sell all types of animals, including those from other mods.Based on previous feedback in the comments, animals from Vanilla Genetics Expanded were causing serious bugs. I have updated the VGE compatibility patch within this mod. While these two mods are now compatible with each other, VGE doesn't seem to have removed their incompatibility marker for this mod.
Teiwaz  [author] Jul 10 @ 8:46pm 
@V.O.I.D. Advisor L22B : Based on feedback and my testing no known bugs related to the RH2: V.O.I.D..
Teiwaz  [author] Jul 10 @ 8:37pm 
@老树盘根葡萄架 : The bug where Civilian Industry conglomerate only sell single-gender animals has been fixed.
Teiwaz  [author] Jul 10 @ 8:35pm 
@薯条的小小梦想 : Could you tell me which of the four types of trader ships is causing your TPS to drop significantly when they appear?
Teiwaz  [author] Jul 10 @ 8:31pm 
@crazygoose4219 : @@archlva : Fixed the bug causing a blank screen when trading with Military Corporations while CE is enabled.
Alex_ Jul 10 @ 2:37pm 
stuck up moders cant respond to coments?! shame on your liniage!
MistahStealYoGril Jul 9 @ 3:32pm 
Is 1.6 coming soon?
814031493 Jun 24 @ 7:05pm 
1.6?
Ranger Dimitri Jun 24 @ 8:15am 
Okay, correction, it's more so VGE claiming the mod is incompatible with it, rather than the other way around, guessing the VE team hasn't been able to update that or some other such thing
Ranger Dimitri Jun 24 @ 8:13am 
So, when using this mod I notice in the modlist that it is apparently incompatible with Vanilla Genetics Expanded, not sure how or in what way as I haven't really had any test examples to show what if anything would be making it throw a fuss. Still neat mod idea all the same regardless!
crazygoose4219 Jun 15 @ 5:26pm 
So I think the the SoS2 test I did was a just a fluke because my issues are still being caused by CE it appears and sometimes it's blank and sometimes it's not, I managed to do a temporary fix by removing some lines of code which lets the military trader sell mortar shells.
V.O.I.D. Advisor L22B Jun 15 @ 12:26am 
Does this work with RH2: V.O.I.D.?
Knight Dandelion Jun 11 @ 1:10am 
If the mod works well, then it is a worthy replacement for the mod Infinite Trader.I'm currently on version 1.4, I'd like to buy spiders and breed them.))))
crazygoose4219 Jun 5 @ 10:41am 
Also to note Im using CE
crazygoose4219 Jun 5 @ 10:40am 
I checked the debug log yesterday and it seems that the military trader is trying to sell shells as in mortar shells but it can't is resulting in a bug, going to post more information.
Sensate May 30 @ 8:42am 
I disabled the Ero Traders mod and started the new test game, and GTG Military corporations component shows the trading menu items as it should.
Sensate May 30 @ 8:40am 
@Teiwaz

Hello and thank you for this mod !

I'm having the same bug as @crazygoose4219, but i don't have SoS2 nor SRTS.

Looks like your mod, specifically GTG Military corporations' element of it, is incompatible with RJW Ero Traders mod i have installed.

Hope that helps.
薯条的小小梦想 May 25 @ 12:17am 
Every time the orbital merchant from this mod arrives, my TPS drops from 140 to 40, why is that?
crazygoose4219 May 18 @ 9:15am 
Yeah it should be SoS2, it only happens when I have that mod loaded
crazygoose4219 May 18 @ 8:36am 
@Teiwaz, my best guess would have to be SoS2, the reason being is that it's the only mod of large size I added to my new play through and in my previous play through I didn't experience the same problem. While it is possible that a smaller mod I added could be causing it, I severely doubt it. Ill see if I get the same problem without SoS2 in my new modlist.
Teiwaz  [author] May 16 @ 10:49am 
@archlva : The bugs are occurring with mortar shells. Under the vanilla game settings they are sellable, but another mod has modified their tradeability, causing the bug.
Teiwaz  [author] May 16 @ 10:36am 
@crazygoose4219 : These trade ships will attempt to sell items from most mods. However, items from specific mods may cause the trade interface to appear blank. Sadly, due to the variability of mod configurations across users, it is difficult for me to precisely resolve errors encountered by every individual. If possible, could you help identify which mods might be triggering this bug?
Teiwaz  [author] May 16 @ 10:27am 
@Zebraoracle : The VGE patch has been integrated into this mod.
Teiwaz  [author] May 16 @ 10:25am 
@老树盘根葡萄架 : Yes, this bug is probably caused by the game update. I'll fix it soon.
archlva Apr 30 @ 1:11pm 
https://gist.github.com/HugsLibRecordKeeper/f160a616a0504f3e0b4352c60717c255

Starting lines 5267. Some incompatibility with tradeability.

https://snipboard.io/on5I9c.jpg

It breaks tradeability.
crazygoose4219 Apr 29 @ 8:24pm 
This bug doesnt happen with any other trader btw
crazygoose4219 Apr 29 @ 8:24pm 
Im having a bug with the military trader where it is blank most of the time I try to trade with them, I found that decreasing the amount of mercenaries they are selling doesn't help.
Zebraoracle Mar 24 @ 7:48am 
Is the patch for VGE a separate file or is it built in to this mod? I'm not sure if I'm just blind and not seeing it or not lol
老树盘根葡萄架 Mar 7 @ 11:44am 
Is it a bug that all the animals on sale are females?
SilkMoth Feb 21 @ 10:02am 
thx for updating the mod :3
SilkMoth Feb 21 @ 10:01am 
ehhh honestly point shop isnt going anyway
SilkMoth Feb 21 @ 10:01am 
ayyyy! id give more awards but i just bought steam backgrounds for my collection
thank you for your work !
Teiwaz  [author] Feb 21 @ 9:22am 
@SilkMoth : Thank you for your support! The compatibility patch with Vanilla Genetics Expanded has been updated.
KnownSaturn9660 Feb 21 @ 7:52am 
@Teiwaz i sure can if it happens again
another landed and it was perfectly okay, worked completely as intended
Teiwaz  [author] Feb 21 @ 7:41am 
@KnownSaturn9660 : Could you tell me which of the four Orbital Trader types appears blank during the trading process? If possible, could you also identify which mods might be causing this error?
SilkMoth Feb 21 @ 1:49am 
well im glad to hear a fix is in the works i love these traders !
KnownSaturn9660 Feb 20 @ 8:23pm 
so a GTG ship spawned and i went to go trade, and uh it was completely blank
Teiwaz  [author] Feb 20 @ 7:55pm 
@SilkMoth :I learned from the comments about the vanilla genetics expanded that purchasing animals from this mod through gtg orbital trader may cause serious issues. Therefore, I will update a patch to prevent orbital traders from selling these animals. However, since there are a large number of animals in the vanilla genetics expanded, updating this patch will require some time.
Teiwaz  [author] Feb 20 @ 6:42pm 
@gravy : You can adjust the types of slaves sold in the mod settings to sell more types of slaves, including aliens.