Total War: WARHAMMER III

Total War: WARHAMMER III

Mammoths Redone
11 Comments
Mumm-Ra Mar 30 @ 2:56pm 
update
Wiid Oct 31, 2024 @ 12:11pm 
Have you ever tried to change the Howdah riders for the mammoth?
I tried to make some firing guns but it just results in this mess.
https://i.imgur.com/xZA655k.jpeg
FeldwebelSteiner Jul 27, 2024 @ 2:07pm 
thanks:steamhappy:
Bacon God  [author] Jul 27, 2024 @ 4:01am 
@FeldwebelSteiner I'd recomend subscirbing to MAMMOTH MODS
FeldwebelSteiner Jul 26, 2024 @ 8:07am 
please upadate thanks with best regards Feldwebel Steienr :steamhappy:
stormleo77 Jul 2, 2024 @ 9:15pm 
doesnt work renamed tables
CypherC Apr 10, 2023 @ 11:20am 
The soulcrusher is bigger than a mumakil
EggOnLegs Apr 10, 2023 @ 7:00am 
Any chance of a mumakil sized sub mod? :steamhappy:
EggOnLegs Apr 10, 2023 @ 6:57am 
Very happy to see this back!
Bacon God  [author] Apr 9, 2023 @ 6:04pm 
@CypherC Yeah I had a little bit of trouble with the cost for him but he is so much better then like let's say two mammoths which would cost nearly 5k. With the amount of health that he has and his ability? He can take absurd amount of beating. I honestly think 7-8k for him is fine. Especially since single units can be so powerful in campain.
CypherC Apr 9, 2023 @ 3:23pm 
I love mods with big units as long as they are fair when it comes to stats/upkeep ratio. But I think you went too far with the cost. Maybe reduce cost to 5.5k