Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yep, that looks like a reference alright. Mod works fine for me, hopefully it does for you too.
campaign_groups_tables/id
wh2_main_event_feed_cult_all_attrition_maelstrom
is referenced in db\event_feed_message_events_tables\data__gunking, column group
Hahaha thank you!
Welcome, thank you!
@crowbarthehamburger
Glad to be of service, and that you enjoy my work, thank you!
-Influence of Nagash incident for Vampire Counts has new Nagash appropriate artwork.
Still haven't forgotten about Warriors of Chaos/Norsca. Their time will come, I've just been very busy with so much other stuff.
Glad that you like it ! Yes it's indeed such a small change that it doesn't really warrant its own mod!
As for the weapon he's an ancestor spirit and there are others in game but to my knowledge no Ethereal units wield 2h hammer. The closest thing I can think of is ont of Belegar/ clan Angrund's ancestor spirit, Dramar Hammerfist. He's an ancestor spirit too so he's also a ghost / ethereal units and he like all master engineers does wield a coghammer.
That's a great idea, but the change is so small I really wouldn't wanna dedicate a full Workshop item slot to it. If I can pull it off, because I've never made a weapon 'spectral' before, I'll just pair it with Thorek's Carnosaur reskin in a future update.
His entry (I have screenshots in case you're interested) describes how he pledged himself and his "hammer" to Thorek and as he did so, raised his hand in and materialized an "etheral hammer. Since reading the entry, it has bothered me that he wields a 2h axe instead of a 2handed hammer. Switching his axe for a hammer would be a pretty cool mod that I could pair with your Thorek's Collared Carnosaur mod that I've been using since TWWHII.
Anyway, thanks for all the hardwork.
Thanks! I've played Old World with this enabled, no problem.
Вероятно, это будет совместимо.
Больше разнообразия изображений для мероприятий кампании.
None I've noticed.
Probably around 200 modded images. As for real life occurrence hahaha well... Halloween 2015 is all I can say.
@張維克
Thanks!
May I ask how many small images are now in this mod? Is the pack file name a real life occu... erm I mean "a humoristic reference" to just HOW TEDIOUS it was to process/edit/crop gazillions of images? (I'm a clever lil' detective, eh?)
Thx @GunKing - have fun with 5.0 brother <3
Very welcome!
Added new images for Cathay, specifically: Province Contested event, Ambusher Discovered event and the Secrets and Lies dilemma. You can see them now in the preview wheel of this page.
No changes at this time.
Sorry to hear that. Works fine for me. Not many mods touch events so I don't know why you're having problems.
I'm assuming you mean Sea Region Contested event. Good to know. Will get around to it when I work on Warriors of Chaos events.
-Updated to now include Vampire Coast and Chaos Dwarfs. I updated more images in the Vampire Coast than what shows in the preview wheel, but I refuse to play them more to see the illustrations pop up in-game.
This is the Chinese version. As well as the Arabic, German, Greek, Russian, etc. because it alters no text, only images.
@Samarai
It is, and some are already present in this mod. I know one of the Dark Elf dilemmas uses a ritual illustration, as does Army Destroyed event for Lizardmen. You just use the illustration file name in the proper column in the data tables, for a custom event.
I doubt it. The workshop is not exactly teeming with mods that alter event message and incident data tables.
Changed resolution/composition for a few Empire/Vampire Count events. Most notably, Khorne's 'Construction Complete' event has been altered from the original modded version, more buildings and Khornate symbols are present, the preview image of Khorne has been altered accordingly.