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`Callframe at: error
function: BackpackUpgradesPlus_Core -- file: BackpackUpgradesPlus_Core.lua line # 11 | MOD: Backpack Upgrades+
function: BackpackUpgradesPlus_Core.lua -- file: BackpackUpgradesPlus_Core.lua line # 134 | MOD: Backpack Upgrades+
se.krka.kahlua.vm.KahluaException: [BackpackUpgradesPlus] Missing required dependency: KitdeCostura
at se.krka.kahlua.stdlib.BaseLib.error(BaseLib.java:292)
(removed the rest of the stack trace because of text limit)
Also, I noticed that the icon of the UMB(a tier 2) is darker than the one from the UMB mod.
I was mostly just letting you know that my hours of work being "not cool" to you is something that I take the opposite of offense to, and that many people appreciate the mod for what it is, and probably what will ever become of it (I'm not really into modding with frameworks that make me want to commit sudoku).
It's just rude to down on someone else's work for no good reason, unless the criticism can actually suggest a solution in the first place. That's why I responded sternly at first. Now that you've actually explained yourself a bit, and helped me to understand how my implementation is not the best, I could actually go and fix it.
Now will I fix it? Maybe. Probably not. Spent too long typing this
I just indicated that the offset is for backpacks from other mods. Offset of the "grid" on which the items are placed. If it can be called such, " exactly the same as in backpack+. The upper objects "climb" into the textures. For a military backpack, the upper slots are made closer to the top, because it has the shape of a triangle, where the smaller angle is up and the larger one is down. And the lower ones, on the contrary, hang in the air. So. putting a grid of a "triangular" backpack on a "rectangular" backpack is not a ready-made job, on the basis of which people will be able to make patches for other mods. If a separate grid for placement had other values, so that it was really rectangular.
So I've just made it so that the insurgent bag can be upgraded like the others, and it gets 95 reduction when upgraded
As of now I've only added support for the default military green Alice pack once upgraded with the AuthenticZ Backpacks+ mechanic, and given it the same stats as the insurgent bag. This is the first mod I've ever made for this game, so starting slow lol. The goal is to make it so that you can craft an upgraded Insurgent bag.