Total War: WARHAMMER III

Total War: WARHAMMER III

Regiments of Renown - Greenskins
87 Comments
Decomposed  [author] Sep 9 @ 2:00pm 
- Updated for patch 6.3
GenuinelyEric Jun 19 @ 5:21am 
Something seems to be removing the voice from Gorbad Ironclaw. I'm not saying it's this mod, I don't think it is, but I'd love to know if any other Greenskins players have encountered this, and if so, how they fixed it.

Gorbad still speaks in battle, but when you select his unit, or when you move him, he doesn't say anything at all. He just grunts.
Decomposed  [author] Jun 17 @ 10:37pm 
- Updated for patch 6.2
189ultra Apr 21 @ 7:03pm 
Thank you for the update. However, it seems that the scrap upgrades for the famous Greenskin Regiment of Renown units aren't working. Could you please fix this?
Decomposed  [author] Apr 16 @ 1:10pm 
- Updated for patch 6.1.2
Ginko Feb 27 @ 1:04am 
Me wonts tis! Gimme apdääte (please)
Illegal FQ Feb 26 @ 5:22pm 
C'mon brother we need an update! :D
Illegal FQ Feb 1 @ 12:50pm 
Crashes before menu please update thanks!
King Panda Jan 12 @ 10:33pm 
Update please.
lemonhead8602 Dec 21, 2024 @ 5:16pm 
I am having a similar problem reported by VORACtheRED. The game crashes on Turn 16-17 during the end turn rotation. Thanks Decomposed!
Max Power Dec 18, 2024 @ 6:05pm 
Getting a CTD recruiting Frik's Rat-Huntaz as Gorbad, FYI
VORACtheRED Dec 14, 2024 @ 11:13am 
done some extensive playing last few days since 6.0 and this mod seems to be causing a crash around turn 16. tested with only this mod active and files verified before launching in.
Decomposed  [author] Oct 31, 2024 @ 2:35pm 
- Updated for patch 5.3
Decomposed  [author] Aug 21, 2024 @ 11:10am 
- Updated for patch 5.2
EDMdeathmachine Aug 20, 2024 @ 7:46pm 
after 5.20 patch, it crashes T^T
케모노프렌즈 Aug 10, 2024 @ 3:06am 
god!
Decomposed  [author] Jul 6, 2024 @ 12:51am 
- Updated for patch 5.1
Koala-Mavashi Jun 28, 2024 @ 2:39am 
Update please)
Decomposed  [author] Jun 11, 2024 @ 4:29am 
It is updated
update please
Decomposed  [author] Jun 3, 2024 @ 1:00am 
Yes, but like all unit packs, I advise to not disable it later or at least make a save before disabling it, so you can go back.
Voldemorty Jun 3, 2024 @ 12:49am 
Is it safe to install mid campaign?
PwimeDiwective May 15, 2024 @ 6:27pm 
Harboth's Black Mountain Archers texture/model issues?
Decomposed  [author] May 12, 2024 @ 4:10am 
- Updated for patch 5.0.2
Decomposed  [author] May 4, 2024 @ 11:06am 
I will update all my mods in about a week or so, I am away on a trip.
Private Godfrey May 4, 2024 @ 8:06am 
Will this need an update for 5.0?
Decomposed  [author] Feb 24, 2024 @ 8:51am 
- Updated for 4.2 patch
Decomposed  [author] Feb 19, 2024 @ 6:48am 
Yeah probably the script would need adjustments. I will see if I can fix it, but it will probably be for the compilation only and not the standalone mods as I will focus on the compilation now due to little free time.
Atari 2600 Feb 19, 2024 @ 5:23am 
I second the Old World issue.
mdzielak Dec 6, 2023 @ 4:50am 
Hey @Decomposed seems your RoR do not work with The Old World by ChaosRobie.
They're still in the GS roster, but not in the recruit tab.
Its quite strange cause every other RoR mod works well.
Even your Expanded Rosters are still fine.
If you could please look into this i'd be grateful.
Decomposed  [author] Nov 23, 2023 @ 5:45am 
- Updated for 4.1 patch
- Minor stat changes to be in line with CA's balancing
Decomposed  [author] Sep 1, 2023 @ 10:06am 
- Updated for 4.0 patch
marikepaulsson Jul 31, 2023 @ 3:25am 
dont have all of yhese units
♠Kn1gHtFuRy♠ Jul 19, 2023 @ 7:06am 
SFO sub-mod is what we want!!
Barkahan Jul 3, 2023 @ 5:45pm 
SOMEBODY MAKE THIS FOR SFO PLEASEEE
Decomposed  [author] May 25, 2023 @ 1:31pm 
- Updated for 3.1 patch
XII May 1, 2023 @ 9:27am 
@Decomposed
Again : thank you for this.

Here's my french translation for it :
https://steamcommunity.com/sharedfiles/filedetails/?id=2969996817
soon&mot Apr 22, 2023 @ 9:46am 
Decomposed  [author] Apr 22, 2023 @ 7:17am 
Yes, please make it a submod.
soon&mot Apr 22, 2023 @ 5:41am 
@Decomposed Hi, Can I translate your mod into Korean and upload it?
To infinity and beyond Apr 20, 2023 @ 2:27am 
Thank you for your great work. Orcs are one of my favorite races. I have translated it into Chinese

https://steamcommunity.com/sharedfiles/filedetails/?id=2790155753
Jack Greedy Apr 17, 2023 @ 10:31am 
Great
Decomposed  [author] Apr 14, 2023 @ 1:38am 
- Updated for 3.0 patch

More RoR packs are coming in the following weeks, stay tuned!
darth.congus Apr 7, 2023 @ 12:30am 
Like Mornguls Blood Knights Carin Wraiths Terrorgheist Black Knights with Sword and Shield or 2h
darth.congus Apr 7, 2023 @ 12:28am 
Can you make RoR units for Vampire Counts?
Stevie Nicks' Feet Apr 6, 2023 @ 5:35pm 
any plans to have a sfo submod?
Homicidalnutloaf Apr 6, 2023 @ 5:18pm 
Homicidalnutloaf Apr 6, 2023 @ 5:18pm 
But if open to suggestions for more units, Greenskin ROR's that haven't been ever made atleast in tw3 are:
1. Crooked Jabberz (Night-Goblin Spears)
2/3. Da Beadyeyes and Da Blackbowz (Two Units of Night-Goblin Archers)
4. Rok Eataz (Stone Trolls)
5. Feathered Scuttlas (Forest-Goblin Spider Rider Archers)
6. Stompin' Cobb (Aracknarock Spider)
7. The Toofy Legion (Night Goblin Squig Hoppers)
8. Stabba's Stikpokers (Night Goblin Netters/spears)
9. Ruglud's Armoured Orcs (Crossbows might be difficult to implement but closest thing would be orc arrer boyz)
10. Gnasha 'n' Basha (Mangler Squigs might be difficult to implement but closest thing would be two entity unit of slightly larger squigs)
11. Red Gobbet (Arachnarok Spider Flinger)
12. Gorskull 's War Trolls of the Grey Mountains (Armoured Trolls)
13. Grom's Goblin Guard (Goblin spears)
14. Eeza Ugezod's Mother Crushers (Black Orcs)
15. Notlob's Orcish Bolt Throwing Engines (Spear Chukka)
Homicidalnutloaf Apr 6, 2023 @ 5:07pm 
@(DGS)Spaz Lord, wez speshul had little gork in its mod in tw2 so i'm pretty sure he'll port that unit as well over to tw3 when he releases his mod