Stormworks: Build and Rescue

Stormworks: Build and Rescue

SA MAD Mk.XVa "Sauger" Steam Powered Airship
76 Comments
Sundowner Aug 7 @ 3:19am 
Based
♀️ SapphiQ <3  [author] Aug 7 @ 1:46am 
I kinda procrastinated this for a long time, but today I fixed the stability issues and added some new stuff too :3
roknmatoz  [author] Aug 7 @ 1:01am 
we're working on getting selenops and calypso done too
roknmatoz  [author] Aug 7 @ 1:00am 
ayo we fixed it
Aetherix Jun 8 @ 8:00am 
Still waiting for the fixed version lmao
Verttix9 Oct 27, 2024 @ 7:42am 
Please fix this awesome creation
cone lord Sep 14, 2024 @ 2:18pm 
will the series of steam airships work again? I have a deep love for these creations and hate to see them not working.
TopherNugget Jun 18, 2024 @ 8:10am 
i wished that it would work now when i first did it it worked fine but now i cant get it to run even with the instructions could you help?
Mattia von Sigmund May 29, 2024 @ 5:04am 
Hey, this is amazing, I had a suggestion, could you add me on steam so that we could talk about it? I sent you a request :) I'm sure you'll like it
actualdarsh May 22, 2024 @ 4:29pm 
please fix! :steamsad:
Tinman May 21, 2024 @ 9:49am 
Please fix.. This is a awesome creation :steamsad:
wsclarke09 Mar 15, 2024 @ 6:06pm 
when will it come out
♀️ SapphiQ <3  [author] Jan 15, 2024 @ 1:24pm 
i found a way to get it working again after this latest update. will plast soon
VantuZz Sep 20, 2023 @ 6:50am 
Highfleet?))
smittyhawk63 Jul 30, 2023 @ 12:21pm 
IT DOESN'T WORK >:(
Joseph Ballen Jul 4, 2023 @ 11:04am 
my f***** pancakes
roknmatoz  [author] Jun 28, 2023 @ 11:04am 
blows up pancakes with mind
♀️ SapphiQ <3  [author] Jun 26, 2023 @ 2:50pm 
@L0MP the generator is very weak yes, it should be possible to charge batteries by turning off unesasary systems like lights. but you can also switch the generators to directly powering the ship instead of charging the batteries which is sustainable as long as you have the engines running. hope this helps <3
L0MP Jun 17, 2023 @ 5:24pm 
I have found that the generators are not powerful enough to not lose power while in flight or on the ground.
Raven May 14, 2023 @ 6:21pm 
I stand corrected, I found it..
Raven May 14, 2023 @ 6:18pm 
I can't for the life of me reach the top turrets on the vehicle.. How do we get to those??
♀️ SapphiQ <3  [author] Apr 18, 2023 @ 4:11pm 
I can’t say what the issue is with just that. but try going over the start up prosedure again?
sherk Apr 6, 2023 @ 11:40pm 
zlamby the turbines just didnt spin
Raven Apr 4, 2023 @ 2:35pm 
Also yes, I forgot the gyro and that's what happened to the controllability
Raven Apr 4, 2023 @ 2:34pm 
discovered new issue, where the artillery cannons can get jammed in the downward position because of a lack of overhead clearance if you aim too far down.
Raven Apr 4, 2023 @ 1:59pm 
I'll have to look into that, thank you.
♀️ SapphiQ <3  [author] Apr 4, 2023 @ 12:39pm 
that is a very odd issue, because the stabilization is just a gyro. the only thing that does not use the gyro is the yaw stabilization. either you forgot to turn the gyro on or its a bug.
Raven Apr 4, 2023 @ 12:30pm 
to be specific, it seems that the logic that controls the auto-stabilizing functions no longer works.
♀️ SapphiQ <3  [author] Apr 4, 2023 @ 9:59am 
oh dear, that sucks. that is a certified stormworks moment. hopefully they will fix whatevers broken though :/. Im pretty sure we havent changed anything that would effect the movement so idk.
Raven Apr 4, 2023 @ 5:20am 
recently, I've found that the Sauger suddenly has no controllability in multiplayer, despite working just fine an update or two before..
Macho the pug Apr 1, 2023 @ 5:23pm 
Imagine if you had to fight thi- wait the comments have just ruined it.
♀️ SapphiQ <3  [author] Mar 31, 2023 @ 12:58pm 
did the boiler not start, or did the turbines just not spin up or what was the issue.
♀️ SapphiQ <3  [author] Mar 31, 2023 @ 12:58pm 
padyfromcork I can try and help you troubleshoot but can u be more spacific?
sherk Mar 30, 2023 @ 9:13pm 
@zlamby i followed the instructions but it didn't start up
♀️ SapphiQ <3  [author] Mar 30, 2023 @ 12:49am 
yeah that is a mistake, thanks for pointing that out
Vinitatore Mar 29, 2023 @ 8:42pm 
It did help, and I found out that the other 6 micro controllers were not connected in the first place. I do not know if this is an mistake, or if its supposed to be that way, which is why I am posting this.
♀️ SapphiQ <3  [author] Mar 29, 2023 @ 5:44pm 
hope that helps :)
♀️ SapphiQ <3  [author] Mar 29, 2023 @ 5:44pm 
and for the bombs, the order that each hardpoint drops in can be easily customized. each hardpoint is connected to a 2x1 micro controler called "simple bomb controler" and selecting that micro controler will let you set the order of that hardpoint.(1 being the first to drop and 2 being the second ect...)
♀️ SapphiQ <3  [author] Mar 29, 2023 @ 5:42pm 
Vinitatore as for the first thing you pointed out, yes the generators are a bit weak. this is due to the power for the generator coming from the propulsion turbine which is pretty weak, so I didnt want to weaken it any further. and I am planning to redo that system at some point which would fix this issue.

however the batteries should last longer than the fuel does.

as for workarounds, there are 2:
1- Im pretty sure you can charge the batteries if you just run the propulsion turbine, and shut off the lift turbines and the lights.

2- in the propulsion turbine room, you can turn off both "charge battery" breakers, and turn on both "charge grid" breakers. this will power the systems directly via the generator and bypass the batteries which actualy should give supirior performance, and you can just use the batteries as a backup and during start up.
Vinitatore Mar 29, 2023 @ 4:46pm 
also you cant release all the bombs, only three in the middle.
Vinitatore Mar 29, 2023 @ 1:46pm 
Slight issue, I cant figure out how to make the batteries rechargeable, as even with the generator charging them, they still drain.
♀️ SapphiQ <3  [author] Mar 29, 2023 @ 9:26am 
thank you so much <3. I have another airship ready and functional, we just need to finish the pictures and description and stuff for the workshop page. if you want to get a sneak peek heres a link to a post I made about it in the Stormworks discord server:

https://discord.com/channels/357480372084408322/370840938739925003/1059389229215535165
xfilegenny Mar 29, 2023 @ 8:33am 
This is fantastic. Props to the two authors, I hope to see more out of you!
Vinitatore Mar 29, 2023 @ 2:12am 
very cool creation.
♀️ SapphiQ <3  [author] Mar 28, 2023 @ 12:27pm 
@padyfromcork what didnt work about it? the startup procedure is included in the description in the "instructions" section.
sherk Mar 28, 2023 @ 1:39am 
it didnt work
Axolotl_Person Mar 27, 2023 @ 5:07pm 
COOL:steamthumbsup:
♀️ SapphiQ <3  [author] Mar 27, 2023 @ 2:04pm 
Le_epicchillin It should work just fine with infinite fuel and electric. and just clarifying: the issue is not that the airship crashes. the issue is that the game crashes. correct?
Le Mar 27, 2023 @ 12:51pm 
Is it anything about having inf electric and stuff on? I have all those on.
Le Mar 27, 2023 @ 10:57am 
Not very slowly, but slower than usual.