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On the other hand, if you have enough soldiers then one can afford to send full teams everytime with some reserved for dd instead of cheesing it like I do.
Also, I don't think I ever utilized this mod fully. I never saw the unlocks. I wonder which mod is blocking it
I want to use it for Metion Battlesuit
There's a critical known issue with the mod at the moment - deploying a soldier armed with a Hunter Rifle will hard crash the game.
Does has that compatibility with Reinforcements? For example I have a Mod that enables Reinforcements on every Mission.
I'm curious about the possibility of making an option for each solider ready to deploy a charge in the tactical layer. or separate teams? Maybe charges can represent number of units in a team. Can't imagine it an easy option to build.
Might be nice for runs with more players. Imagine some helldiver fans might be interested too.
Hello author, it was normal for me to use this mod in the early stages of gameplay, but later on, due to the addition of ABA and some other mods, the enemy approached 30. When using this dynamic deployment, it would lag for a few minutes before it succeeded. How can I solve this problem? Is it upgrading my computer accessories? Or do you need me to reduce the number of enemies? thanks
I wasn't planning on making a video. To use this mod:
1. Purchase the Dynamic Deployment unlock in Guerilla Tactics School.
2. Before starting a mission from the Squad Select screen, select which soldiers you want to dynamically deploy.
3. During the mission, make one of your soldiers use the Dynamic Deployment ability, which will call down the rest of the squad.
Some Call of Duty mod, most likely.
It is technically possible to add that feature, though I have no plans on doing that.
Mod works perfectly fine, makes playing this game soooo much more fun.
Did you unlock Dynamic Deployment in the Guerilla Tactics School?
https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting