Total War: WARHAMMER III

Total War: WARHAMMER III

Iron Brotherhood (reupload by Patdor)
63 Comments
n.pedrazalis Sep 4 @ 4:32pm 
uptateeeeeeeeeeeeeeeeeeeeeeeeeeee
Zaphara Feb 7 @ 7:29am 
Would you be able to update this mod please?
Defqon.1 Feb 3 @ 4:34pm 
6.0 ?
Lee Perry Jan 5 @ 8:32am 
6.0 update please great mod
Crypt Sep 7, 2024 @ 5:57am 
i get loading issues, is the mod working?
FeldwebelSteiner Aug 26, 2024 @ 11:48am 
thnak winterwolf you are the best :steamhappy:
Caveman Aug 23, 2024 @ 4:25pm 
no beards?
AM Aug 22, 2024 @ 5:43pm 
gonna try my hand at fixing this
bilbo ballbaggins May 15, 2024 @ 3:35pm 
could you make a iron brotherhood bodyguard mod for belegar
三上又亚 May 9, 2024 @ 3:42am 
could you also update the ironfeather mod pls.
And it is not recruitable when Karak Eight Peaks
is at tier 4.(able at tier 3)
Big Sneeze May 3, 2024 @ 11:32pm 
As of 4.2 this still works:
-Loads in Skirmish.
-Loads to Campaign turn 1.
-Loads into Belegar's Army on start.
-Loads into battle and unit performs normal.
[ ] I did not check if recruitable at Karak Eight Peaks

I enjoy this unit a lot and is in fact something that's inspiring me to try Belegar out for the first time. Yes, you are in a deficit of upkeep at the start but I think that helps drive the point home that Belegar is a hobo. You better rack up an upkeep fast or your elite body guards will abandon you. Very interesting.
Crispy_Smoothie Feb 1, 2024 @ 11:31pm 
Can you make SFO submod? PLZ :)
Solaire Nov 10, 2023 @ 8:36pm 
Is this in need of an update?
MrBlazzar™ Oct 28, 2023 @ 4:20pm 
Any chance of getting this update?
FearlessFajita Jul 22, 2023 @ 10:39am 
New update disabled the mod running radious etc. worked before hand. may be update. god bless
Gaizaz Jun 29, 2023 @ 4:20am 
Playing on legendary you start in minus 2k gold per turn...
Puddles404 May 4, 2023 @ 12:52am 
I just wanted to take a moment to say thanks for porting this over Patdor, it was something i attempted and couldn't manage. I've made a Radious submod for my personal use.

If you want any help with database for anything i'm at your service.
Daverin2112 Apr 28, 2023 @ 6:29am 
Yep, juuust realized which was doing it; have Unforgotten Dwarf Bugs, and I assume that it's fix(?) to lord upkeep must affect Belegar himself, so cue me now suddenly having however many hundreds of gold not being charged for him. Now I have to decide if I agree that is a bugfix or just a straight buff, because that definitely felt too easy keeping a full force that early. Even if I have a mod that moves Zhatan right next to K8P and the southland thunderdome, lol.

Now if only that matching Belegar reskin still at least kept the shield...
NotAnarchy Apr 28, 2023 @ 12:17am 
It's some other mods from your side Daverin.
To me they're working as usual (-2k starting economy but is okay since I can manage it).
Daverin2112 Apr 27, 2023 @ 3:45pm 
Only thing throwing me is, either due to some updated mechanic or some other mod... I now can afford these guys at the start, completely. My starting army is at net zero cost, zero gain in income. They were absolutely shredding the initial income last I tried this...
Daverin2112 Apr 27, 2023 @ 3:43pm 
Well, nicely enough, they seem to perform as they ever do in battle, absolutely mauling the shit out of whatsoever looked at them funny. I just booted up a Belegar campaign and saw them spawn in just fine.

Only question is if they still can be trained at K8P, but so far seems this mod actually survived 3.0. Not that a pass-over and update wouldn't be appreciated, mind.
Daverin2112 Apr 27, 2023 @ 9:10am 
Guess I'll just download and see what I can see. What tends to be the stuff that breaks, animations?
Solaire Apr 20, 2023 @ 12:43pm 
Does this need an update for 3.0?
NotAnarchy Apr 7, 2023 @ 11:49am 
Again, false. Did a solid 200 turns campaign with them and they're absolute beasts, especially since you can reduce their upkeep.
Btw, it's easy, if you dont like a mod, just dont download it, dont bring useless negativity to a guy that is doing the community a favor porting old WH2 mods.
Fake (Caber Gang) Apr 7, 2023 @ 11:45am 
Cap this units price to performance ratio makes it useless
NotAnarchy Apr 7, 2023 @ 11:43am 
@fake
False. Once your campaign start going, you can easily pay their upkeep.
Fake (Caber Gang) Apr 7, 2023 @ 11:09am 
Good mod but the unit is so expensive that it is completely useless.
Crispy_Smoothie Apr 4, 2023 @ 6:34am 
Can you check that when I get Karak Eight Peaks with Level 4 as any Dwarf faction, I cant recruit the unit?
Anarky Mar 20, 2023 @ 8:49pm 
Fantastic work. Thank you for bringing this over!
Daverin2112 Mar 20, 2023 @ 8:44pm 
So yes, TEB causes a big issue with this approach; Ikit, instead of getting to freely expand like any other lord, is roped back in house because Estalia now is a major faction and doesn't start at war. Cue me having both the legions of ratlings built up AND his actual good units on top.

I both feel these guys feel ridiculous early on, but also agree that the cost is just so prohibitive. I can't speak to how they hold up later on in either sense, but it just seems appropriate to dismiss and get them again later.
NotAnarchy Mar 20, 2023 @ 8:41pm 
@Daverin.
Check on Youtube "LegendOfTotalWar - Belegar". He mad a 7 minutes video with an overwiev of Belegar campaign explaining how to conquer Skavenblight on turn 3. It's a great move, since you remove immediately a big enemy and secure yourself a good position.
Daverin2112 Mar 20, 2023 @ 3:37pm 
@NotAnarchy Oh wow, that almost seems silly. But I'll try it! The biggest thing will be the consequences, if any, of also using Cataph's TEB mod. Actually would be cool to find the dwarves could also rebuild it, actually. A grudge so ancient and unclear that even the Dwarfs seemed to have forgotten it somehow. If such a thing were possible.
Daverin2112 Mar 20, 2023 @ 3:35pm 
@Patdor

Hmm. Even with the second army disbanded I'd be in pretty deep, but at least would have enough time to attempt to get more from aggression and... assertive... diplomacy.
UphillBuffalo Mar 20, 2023 @ 12:37pm 
Do you think you could port over the Champions of the feast ogres mod from WH2?
Xeonzs Mar 20, 2023 @ 12:19pm 
If you rush skavenblight you're still in the minus, even if you fire all the other units.

For what the unit does it's not worth the cost, it's basically the power of a lord, but at 3x the cost.

If you want to use this mod (cause the unit itself looks nice and is unique), just download RPFM and change the base upkeep to somewhere between 1000 or 1250 to keep it fair, even a legendary lord like Belegar himself is only 500 base upkeep in comparison.
NotAnarchy Mar 20, 2023 @ 7:35am 
For even more money, rush Skavenblight immediately. On turn 3 you can capture it securing yourself a nice capital with lots of income.
Patdor  [author] Mar 20, 2023 @ 6:21am 
@Daverin2112
Not necessarily, I was able to get a positive income by turn 6.
Just defeat the starting enemy, choose to confederate, and disband the second army.
You should play aggressively, take money from diplomatic relations and develop your provinces.
NotAnarchy Mar 20, 2023 @ 6:01am 
@Daverin.
You can dismiss them and recruit them back once in Karak, if you're strugglin with their upkeep.
Daverin2112 Mar 20, 2023 @ 5:16am 
This is dope, but woof, that starting upkeep. I take it you basically have to make a mad sprint for Karak Eight Peaks if using these guys?
Patdor  [author] Mar 20, 2023 @ 4:32am 
@RagnaroK

As mentioned by “NotAnarchy” the AI will kill them, if you are not paying attention or leave them without support for too long (at least on the hardest difficulty).
I don’t know how the AI is handling them on lower difficulties since I am only playing and testing on the hardest ones).
Patdor  [author] Mar 20, 2023 @ 4:32am 
@Mushu®
@Night_Lion
@emiel123
@NotAnarchy
@G0DLIKE_

I am planning to port both Ironfeathers and Sharpshooter Rangers though I don’t know when that will happen, could be some days or a week.
After that, I might create a new Unit Mod containing some of the Visuals from this one since the port of the seven Character models took too long to be used in only one mod ^^

Submods (radious/sfo) may come after that.
If anyone wants to create one sooner, be my guest.
Patdor  [author] Mar 20, 2023 @ 4:32am 
@Mushu®

I just tried to reproduce the error, but when I started the Game with the following mods
1. Better Camera Mod
2. Three Skill Points Per Level w/ Useful Skill Dump
3. Iron Brotherhood
4. SFO: Grimhammer III
5. Belegar Reskin
it worked just fine (both skirmish vs. AI and Belegar Campaign).
NotAnarchy Mar 20, 2023 @ 2:13am 
@Ragnarok.
In my campaign they got killed and they're strong, sure, but not immortal at all, so I guess they're fine.
RagnaroK Mar 20, 2023 @ 2:04am 
Hopefully they are not as OP as the original mod. They look amazing but was near impossible for the AI to kill off in WH2.
NotAnarchy Mar 19, 2023 @ 11:50pm 
Just checked the original mod and wow, the guy made some 10/10 Dwarfs mods for WH2, so sad that I didnt know them back in the days.
I hope they will all get ported one day. ;D
G0DLIKE_ Mar 19, 2023 @ 10:57pm 
Radious submod please!
Queengoth Sparklebitch Mar 19, 2023 @ 8:54pm 
@emiel123 Agreed those guys were awesome, thanks for this one though @Patdor does bring some much needed siege type flavour to the guy whos meant to be the master of sieges.
emiel123 Mar 19, 2023 @ 4:29pm 
Loved these guys! The sharpshooter mod from the same author would be awesome if it was ported ;)
Night_Lion Mar 19, 2023 @ 11:53am 
Omg ty ty ty for bringing this back LOVE IT any chance you can bring back Ironfeathers from war2 aswell ? =D