Crusader Kings II

Crusader Kings II

Path of Destruction - Siege Outcomes
17 Comments
Kartoshka Aug 19 @ 5:12am 
Nice, cool, been trying to find something like this.
Small suggestion: the ability to have an "I've changed my mind" option in the raid menu would be nice, since right now mis-clicking the option to not spare the people resigns you to choosing a raiding option on a target you might otherwise not want to raid.
Gaming  [author] Aug 19 @ 5:06am 
@Kartoshka yes it is allowed for all cultures and religions. Even in total conversion mods, if you take the right steps mentioned in "Compatibility".
Kartoshka Aug 5 @ 7:31pm 
Is the looting allowed for religions/cultures that can't normally loot, or no? I've been looking for a mod that lets non-looters loot their enemies during war specifically, preferably for a very large opinion malus, since such things were known to happen in reality.
Imperator of Rome Oct 24, 2023 @ 3:36pm 
Lamesauce, tbh
Gaming  [author] Oct 24, 2023 @ 12:21pm 
@Imperator of Rome No, currently no options destroy buildings. This mod only adds temporary consequences so you cannot just annihilate all of your enemies by raiding.
Imperator of Rome Oct 23, 2023 @ 6:30pm 
Does certain options not destroy certain buildings?
Gaming  [author] Sep 8, 2023 @ 12:47pm 
@Sullis No, only the player can use the decisions, but every province after its capital is sieged will get a random debuff modifier, even if it wasnt a player who sieged it. The modifiers are very minor, but add some more randomness and rp.
Sullis Sep 4, 2023 @ 7:45pm 
Will the AI use these features against the player?
Tomato Apr 14, 2023 @ 7:07am 
nice one
Gaming  [author] Apr 8, 2023 @ 3:58am 
@pjy1772
You do not need to do anythinf with the ek021 file. What you need to do is:
1. Edit "path_of_destruction.mod.mod"
2. Look for "dependencies="
3. Change Elder Kings to "Elder Kings"
Note: Just add the quotation marks

After that it should work.
pjy1772 Apr 6, 2023 @ 6:10pm 
Can you elaborate on how to make this compatible with Elder Kings? I am quite confused and the Elder Kings mod file is named ek021.
Kuz Mar 23, 2023 @ 12:27pm 
Awesome, does this work with HIP?
Coach Mar 22, 2023 @ 6:56am 
Razing should destroy the buildings to severly weaken the enemy.. Why remove this?
Wodan Mar 21, 2023 @ 9:00am 
great and wonderful. i translate this in German, can take a while.
Poizen Mar 18, 2023 @ 11:43pm 
Great, cant wait to use this mod against Turkish holdings.
Gaming  [author] Mar 17, 2023 @ 4:23am 
Yes, it doesnt modify any vanilla files, so it can be installed mid-campaign.
Comiclove Mar 16, 2023 @ 5:19pm 
Seems fun, could someone install this mid-campaign?