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Or maybe pretend to be one of attacking raiders?
The following updates have been made
・ToolUser animals have been modified to be configurable as well.
・Modified to be able to transform into Mechanoids.
・Prisoners can now be transformed.
@Bat_Crow I have a lot of mods in my list and the button does show so..possibly.
Also, everyone, if a monster from a mod is not showing, most likely the author set the pawnkind to "ToolUser" wich will show up as "Other" in devmode. You can change this to "Animal" using the mod Rimsqol i belive. Doing so should also enable said creatures to both pawnmorpher chamber and alpha genes summoning.
Also CE is goated, shut up.
The treatment of prisoners was not considered.
Currently, this feature is limited to Player Faction, but we will do our best to apply it to prisoners in the future.
:O
thank you!