RimWorld

RimWorld

Animal Shapeshifter
29 Comments
frodeobaggins Jul 19 @ 9:44am 
could anyone take over this mod, i would if i knew how :(
frodeobaggins Jul 18 @ 11:52am 
please update- trying to make a wolf colony on the side and this is perfect for it
CBACOOL Aug 11, 2024 @ 1:49pm 
1.5 update?
Paul May 30, 2024 @ 3:09pm 
I tried to test the mod on 1.4, unfortunetely, the shapeshifter menu is blank and generates a red error once the shapeshifter button is clicked.
Dragen Everchosen Oct 24, 2023 @ 7:23pm 
hey! does this mod work in multiplayer?
Borzy Oct 24, 2023 @ 5:01am 
I wonder if it is possible to Shapeshift into another Xenotype?
Or maybe pretend to be one of attacking raiders?
Rover Aug 6, 2023 @ 12:13am 
YOU CAN NOT CALL THE NAME RJW
Daisuke May 7, 2023 @ 5:53am 
FYI for anyone looking at the "NO RJW" at the end of the description, there is, in fact, a RJW patch to make this work with RJW, just putting it out there.
Daisuke May 7, 2023 @ 5:52am 
From my experience this mod seems to not scale the displayed animal to the size pawn other than size 1 so if you have a pawn larger than normal, they'll be the same size animal as others that are smaller pawn size.
Udon  [author] Mar 25, 2023 @ 11:20pm 
thank you for your comments all:)

The following updates have been made

・ToolUser animals have been modified to be configurable as well.
・Modified to be able to transform into Mechanoids.
・Prisoners can now be transformed.
Isopod Gaming Mar 19, 2023 @ 12:59am 
I dont know where to put a bug report, but the mod allows you to launch without loading harmony, it errors out and turn it off before the game boots but i'd figure it would be important to know, if you need something for debugging please let me know
Isopod Gaming Mar 19, 2023 @ 12:43am 
he mentions the forbidden mod, a brave soul.
Zacky 0.0 Mar 18, 2023 @ 8:18am 
man reminds me of that minecraft mod
Bearman129v2 Mar 18, 2023 @ 3:28am 
could it also be possible to shapeshift into a mechanoid?
Rob Bobbert Mar 17, 2023 @ 2:25pm 
This will seriously afect the Trout population
Middle Aged Dragon Mar 17, 2023 @ 12:17am 
Also, it seems this mod only works on humans, no H.A.R races.
Middle Aged Dragon Mar 17, 2023 @ 12:16am 
Hi, the thing i found out yesterday (button not showing up) was related to the rpg mod, they both use the same location for the button, just thought I'd say, now back to diablo, bye and take care Y'all
Vexacuz Mar 15, 2023 @ 7:19pm 
@natthegreat668 : Yeah, it is just cosmetic, they also can still use gear but it wont show unless you want it to, no stats change tho, again, just cosmetic

@Bat_Crow I have a lot of mods in my list and the button does show so..possibly.


Also, everyone, if a monster from a mod is not showing, most likely the author set the pawnkind to "ToolUser" wich will show up as "Other" in devmode. You can change this to "Animal" using the mod Rimsqol i belive. Doing so should also enable said creatures to both pawnmorpher chamber and alpha genes summoning.
Bat Crow Mar 15, 2023 @ 9:39am 
The Shape Shift Button isn't showing up, it this a sort of bug? or is there a mod incompatible with this mod?
Kokorocodon Mar 14, 2023 @ 4:43pm 
GET OUT OF MY HEAAAAAADD!!!
NGPlus Mar 14, 2023 @ 3:01pm 
Ahh, yes, the coward's Pawnmorpher (this is a joke, this mod looks great)
natthegreat668 Mar 14, 2023 @ 10:53am 
Can colonists still use their ranged weapons and abilities while shaspeshifting?
night owl夜猫 Mar 14, 2023 @ 10:02am 
Color change function add
LiLMaDDonuT Mar 14, 2023 @ 8:54am 
furry :sacrificed:
Dustin Echoes Mar 14, 2023 @ 7:49am 
amogus.
Also CE is goated, shut up.
Udon  [author] Mar 14, 2023 @ 7:32am 
Thank you for your comment :)
The treatment of prisoners was not considered.
Currently, this feature is limited to Player Faction, but we will do our best to apply it to prisoners in the future.
Nix² Mar 14, 2023 @ 7:25am 
Well thank you for the mod. Joke aside, looks quite interesting. Does it works on prisoners too?
Udon  [author] Mar 14, 2023 @ 7:13am 
>Nix²

:O
thank you!
Nix² Mar 14, 2023 @ 7:07am 
NO RJW <-- lmao