Project Zomboid

Project Zomboid

Stronger Furniture barricades
46 Comments
Derlyndo© Oct 27 @ 9:13am 
Thank you very much for the tip. Everything works. Thanks again for your efforts.
Polyethyleneglykol  [author] Oct 27 @ 4:24am 
Oh and I should add that if you change the settings mid-save, you might need to reload the save and move the furniture again to see a change in HP, as the health is set when you place a furniture item.
Polyethyleneglykol  [author] Oct 27 @ 4:16am 
That's no problem, you can edit the sandbox options via a mod ([B42] Sandbox Options), or by using the Debug Launch option.
And yes previously I've set the HP multiplier higher, so people could tell the difference right away. But I've opted to leave it to a more balanced default after some feedback, since not everyone adjusts the settings on start :)
Derlyndo© Oct 25 @ 11:37pm 
It seems I made a mistake yesterday, and I apologize for the slander. It's just that, if I'm not mistaken, the health multiplier was much higher in previous versions. Now I have a question: How can I increase this multiplier in an existing world in Apocalypse mode?
Polyethyleneglykol  [author] Oct 25 @ 6:53am 
Thank you!
I've just tested the mod again in Isolation, and can confirm as of 25/OCT/2025 the mod still works as intended.
Maybe there is a incompatibility with another mod you have experienced?
Would be good to know as so far I've yet to come across a mod that doesn't work with mine.
Derlyndo© Oct 25 @ 6:37am 
Great mod! When will there be an update for the current version of the game? (42.12.3)
Killer Tamashi Mar 27 @ 11:56pm 
What about stronger walls? The normal sandbox settings for player construction strength is pretty weak
Polyethyleneglykol  [author] Feb 19 @ 1:29pm 
@HARM-ANY-
It should work just fine with Stronger Walls And Barricades assuming they both run on the same versions. As Stronger Walls And Barricades only affect player constructions, not movable ISO tiles. :)
HARM-ANY- Feb 19 @ 7:07am 
would this be incompatible with Stronger Walls And Barricades [B41]?
Abyssalblue Jan 30 @ 5:52pm 
thanks for the answer, that's fire, it'll be perfect on our server
Polyethyleneglykol  [author] Jan 29 @ 1:31pm 
@abyssalblue Yes it can be added and removed safely mid-game (The HP of an an already moved object will be saved if moved and then the mod is removed)
Abyssalblue Jan 28 @ 9:26pm 
can it be added to an already existing save?
Maria Renard(/x/) Jan 24 @ 1:37pm 
Unfortunate. Thanks for the response.
Polyethyleneglykol  [author] Jan 24 @ 10:49am 
@Maria Renard(/x/)
No sadly that's a limitation of the game from the new update, I'm guessing related to the now animated doors.
Maria Renard(/x/) Jan 23 @ 2:25pm 
Will this allow me to place furniture in front of doors and windows again? Was trying to place some shelves in front of a window last night and the game wouldn't let me do so.
LookMyName Jan 18 @ 5:07pm 
All right, thanks!
Polyethyleneglykol  [author] Jan 18 @ 2:06am 
@LookMyName
Yes, you can double or triple furniture health in the sandbox options.
Since a single fridge can get destroyed so quick in vanilla.
LookMyName Jan 16 @ 7:36pm 
What exactly does this mod do?
Does it double furniture hp?
capsulexxx Dec 29, 2024 @ 12:42pm 
good job!
Toxic_Dreads Dec 26, 2024 @ 8:37am 
Damn im just on time huh
Polyethyleneglykol  [author] Dec 26, 2024 @ 8:22am 
Updated to B42
󠀡󠀡󠁳󠀡󠀡 Jun 13, 2024 @ 7:41am 
@Farkin it literally says in the sandbox settings multiplier and its set to x1000 by default
Kaldreth Apr 28, 2024 @ 10:22am 
How do you check the barricade HP? What mod does that?
Farkin Jan 22, 2024 @ 9:01pm 
Ill try that tonight but I swear I tried that earlier
Polyethyleneglykol  [author] Jan 22, 2024 @ 2:12am 
The HP of a furniture item is set once you move/place it.
So if you want to revert the health change the back from the 20,000 to something smaller and then move/place it again it will be reverted.
Farkin Jan 20, 2024 @ 5:47pm 
Would have been nice to know once you enable this mod it makes furniture have 20,000 hp even if you disable it
Polyethyleneglykol  [author] Aug 11, 2023 @ 5:44am 
I'd recommend asking in Team Orbit or other Modding related discords. Or try the modding channel in the Official PZ Discord. I have not tried messing with render methods yet :)
mohitmaximusroy Aug 10, 2023 @ 6:40pm 
hi, do you think its possible to make remove the option of making certain furniture pass transparent when near door or window?
Lithua Jun 1, 2023 @ 3:25pm 
@Polyethyleneglykol ok gotcha thanks
Polyethyleneglykol  [author] Jun 1, 2023 @ 8:26am 
@LithoSpear I'm not exactly sure what you mean, but this mod does not change how the furniture is placed or how it behaves in regards to blocking Z's movement. It just increases the HP.

But I think it depends on what kind of staircase it is, I think if its walled on both sides it'll block them, if it has a railing on one, I think they can flop over the side. But I'm not sure, not something I've tested.
Lithua May 31, 2023 @ 7:27pm 
can i place these in front of stairs etc so that the Zs stay on the stair way instead of me having to place 2 just to leave them 1 square tile to stand on ? in a pinch you dont have time to place 2 sometimes not even 1

just a question
Ronnoc Apr 17, 2023 @ 5:32pm 
i usually just tow vehicles into a wall around my base but this seems like a cool idea too
404_coffee.exe Mar 20, 2023 @ 4:32am 
Heck yeah now I can be a wimp but better
Virus♡ Mar 17, 2023 @ 12:10pm 
крутой мод
zebra03 Mar 16, 2023 @ 11:18pm 
Just a question, do you think its possible to make a mod where barricades or any destructible objects need certain conditions before it can start recieving damage from a zed or player

Would be interesting to make it where zeds need to accumulate numbers before they can destroy a log wall fence or a requirement for a player when destroying lets say a tree so they can't just chop a tree down with a blunt object
Killer Tamashi Mar 16, 2023 @ 10:39pm 
What's with the link to the broken mod? Afaik for most people, including me that mod doesn't work
(forgot to clarify which; stronger player built constructions)
spoon Mar 16, 2023 @ 8:25am 
Good mod!
Polyethyleneglykol  [author] Mar 15, 2023 @ 3:21am 
"Stronger Walls And Barricades [B41]" does work for me, using it right now in my playthrough. Not sure if its a compatibility thing, or one of the specific sub mods is broken.
PepperCat Mar 14, 2023 @ 4:37pm 
Thanks for the answer! as per the wood/metal walls looks like that other mod is no longer working? didn't test it yet to be honest but is quite old the update
Polyethyleneglykol  [author] Mar 14, 2023 @ 4:17pm 
@Frank Check out the last link I've put in the description :) That mods will do what you want.
Sco Mar 14, 2023 @ 1:18pm 
could this be done on wood/metal walls?
Polyethyleneglykol  [author] Mar 14, 2023 @ 11:34am 
I don't see why not, this only modifies the placing of furniture, changing the health there.
It doesn't change how attacks or damage is handled at all. :)
PepperCat Mar 14, 2023 @ 10:37am 
Hello! Question about this. Would this also work with Barricade Hurt Zombies when configured with the "All" options? I mean, they would be hitting something. Would be a nice and fun combination
Joux Mar 12, 2023 @ 10:15pm 
Hey, we're making a public server and were wondering if we could have permission to repack your mod into our server pack, we would give credits in a text file in the server pack and on the workshop page, thanks in advance!
JOMBi Mar 12, 2023 @ 8:06am 
This is a really smart idea, thanks for creating it.

On a side note, I'd love to see some sandbox options to change the damage barricades of all types take from zombies. The way it works in the game right now is too simplistic - one zombie can eventually punch his way through any amount of barricade structures given enough time, no matter whether it's a welded metal wall or a piece of furniture. Add more zombies and the problem just gets worse.

Different structures need a base line of damage being done to them before they start losing HP and a bit of RNG so you won't know exactly how much time a structure will hold out for.
Kharl Mar 12, 2023 @ 6:14am 
nice