Total War: WARHAMMER III

Total War: WARHAMMER III

Loreful Mounts
89 Comments
Stale Memes May 23 @ 3:35pm 
Welp. Worth a shot.
Masterdelta41  [author] May 23 @ 3:30pm 
@Stale Memes I won’t be adding simple warhorses
Stale Memes May 23 @ 10:41am 
If Dreadlords can ride Black Dragons, I don't see why they shouldn't be able to mount Manticores when High Beastmasters can do it. Shame about the missing animation for Ogres, but I'm glad you added their mount options.
Will you be re-adding old mount options like simple Warhorses that we previously had before CA streamlined mounts in Warhammer II? That would be a nice addition.
Erkenwald Feb 10 @ 11:18am 
Maybe in another mod?
Masterdelta41  [author] Feb 9 @ 7:32am 
@Erkenwald that isn’t in the scope of this mod since it really isn’t lore accurate.
Erkenwald Feb 5 @ 7:19am 
Would you consider adding mounts to the Necrotect? That one needs a sustained combat mount, like a Necroserpent or Tomb Scorpion.
UltraRanger Jan 8 @ 7:43pm 
Oh wow! thanks!!
Masterdelta41  [author] Jan 8 @ 4:35pm 
@UltraRanger the animations work now thanks to medusa0
UltraRanger Jan 5 @ 4:58pm 
Yeah I edited it with RPFM and thought I "solved" it haha only to discover, ah well.
Masterdelta41  [author] Jan 5 @ 2:01pm 
@UltraRanger Its like that by design, since there are no animations of a female high elf archer on a chariot they wouldn't fire bow with full ammo anyway.
UltraRanger Jan 4 @ 10:46am 
Hi, the Tiranoc Chariot mount of Asur Princesses has 0 ammo. I was wondering why they aren't firing in battle. Could you please take a look?
waddysjunk Dec 19, 2024 @ 8:07am 
it also has never been used as a mount so would be great to finally add it
waddysjunk Dec 19, 2024 @ 8:06am 
Greetings , would love if you added the khorne blood shrine as a mount for the bloodspeaker, as it would make it more thematic, as it has a book fitting battle prayers , plus it being a demon engine with bloodletters, shows him as a reconised khorne lord, seperating him from the aspiring cultist lifted buy mere mutants
Masterdelta41  [author] Dec 11, 2024 @ 3:38pm 
@Sir Nicholas someone made a mod for that already, and it is done very well
Sir Nicholas Dec 11, 2024 @ 1:42pm 
Hi! This look great! Could you add a Gyrocopter mount for the Dwarf Engineer?
Masterdelta41  [author] Dec 5, 2024 @ 6:37pm 
@henryVI I would if I knew how
henryVI Dec 5, 2024 @ 1:15pm 
this will be awesome for when the new DLC drops, need more mobile Ogre lords and heroes - this mod is perfect, can you make all of these toggleable by MCT?
Handsome Devil Oct 26, 2024 @ 12:18pm 
Why cant an ogre tyrant use a stonehorn ?:(
jubeldibub2 Aug 22, 2024 @ 2:21pm 
Yeah, I did that (cdir_military...) already, but that alone doesn't fix the crash for my mount mod. It seems like there is something else around the mounts, that they changed.
Masterdelta41  [author] Aug 22, 2024 @ 1:41pm 
@jubeldibub2 cdir_military_generator_unit_qualities_tables this is the table you will need to update. I recommend using cross comparing your mounts to either another version of said mount or the generic unit.
jubeldibub2 Aug 22, 2024 @ 12:04pm 
Perfect, thanks!
Masterdelta41  [author] Aug 22, 2024 @ 12:03pm 
@jubeldibub2 I can help you out when I get home
jubeldibub2 Aug 22, 2024 @ 10:47am 
@Masterdelta41: Did you already updated it? I got a request, if you did: I got problems with one of my mount mods since 5.2 (a CTD right after start). Could you point out to me, what you have updated in the tables to fix your mod? Perhaps I can fix my mount mod with this hints too. I searched the last hours but didn't find the problem. Hopefully you do.
Gecko 2.6 Aug 22, 2024 @ 9:36am 
Thank you so much!
Masterdelta41  [author] Aug 21, 2024 @ 6:34am 
@Gecko 2.6 I will update this mod soon, probably later today if I have the time.
Gecko 2.6 Aug 21, 2024 @ 2:33am 
Sadly this mod broke through the 5.2 update, I really you are going to update this nice piece of art. <3
mcaron11399 Jun 30, 2024 @ 9:23pm 
Thanks for responding. All the mods that i saw that added a mount for the gate master added a more combat focused mount. I feel that the war drum is more suited for the gate master as it functions and is describe in very similar way to the gate master. As being a tactical symbol where commanding officers might view the battle.
Masterdelta41  [author] Jun 30, 2024 @ 3:21pm 
@mcaron11399 that isn't the goal of this mod, I know there are several mods that add a mount to the gate captain though.
mcaron11399 Jun 29, 2024 @ 11:41pm 
Gate masters for Cathay kind of Peter out as you being upgrade your army in the late game. Would it be possible to give them a war drum which would allow them to still serve a point in an end game army?
Nazotech Jun 20, 2024 @ 6:01pm 
SFO compatible?
Sir Nicholas Jun 20, 2024 @ 12:17am 
Hi! May i ask Gyrocopter mount for Dwarf Engineer?
steelmidnight May 1, 2024 @ 3:39pm 
If you get the time, Manticores and Chaos Dragons for Chaos Lords and heros (well, heros only had Manticore options. I think its weird CA made it so that they lose these mounts when marked. I think they did it to bring the godtouched mounts into the spotlight, but its annoying because they had these options whether marked or not)!
Handsome Devil Apr 25, 2024 @ 1:01pm 
Doomflayer mounts for Warlock Engineers pretty pls !!!!
Gabacho Apr 11, 2024 @ 10:30pm 
Hey there! Looking for Brood Horror or Doomflayer mounts for Warlock Engineers
Masterdelta41  [author] Apr 10, 2024 @ 4:07pm 
@Silvis Blackthorn The Griffin for the Empire Captain is not in the scope of this mod, i did make a separate mod for the hippogryh it is called Bretonnia Mount Expansion.
Silvis Blackthorn Apr 10, 2024 @ 3:38pm 
If this mod had Griffin's for Empire Captains, it would literally be so perfect. As I'm about to start an Empire campaign and want that now lol I subscribed to one back in the day that added Griffins for HE Nobles and Empire Captains, and it also added Hippagryph's for Paladins, which would also actually be perfect, contradicting what I said before. But yeah, should you consider this, possible, I think it would be the absolute perfect mount mod for this game. Thank you.
HotPizza87 Feb 25, 2024 @ 8:24pm 
What mounts do High Elf mages and the Empire Captain have on tabletop?
OsamaBinDrinkin Oct 28, 2023 @ 12:49pm 
Could you also add the Sky-junk for Cathay alchemists? Would be great.
Masterdelta41  [author] Sep 30, 2023 @ 8:34am 
@PassiveRegresive I feel like the necropolis serpent is better suited towards only a Khalida Faction only mount, I think there is a mod for that.
Masterdelta41  [author] Sep 30, 2023 @ 8:27am 
@waddysjunk personally I feel as the unit doesn't fit the magistrate, it feels like a piece of his army, he would command not his personal mount.
waddysjunk Sep 30, 2023 @ 6:48am 
@Masterdelta41 could you give cathay magistate wardrum as mount as that would really fit his character
PassiveRegresive Sep 23, 2023 @ 3:19pm 
Do you think you could add a necropolis serpent mount for necrotects?
atiles4090 Sep 20, 2023 @ 4:56pm 
@Masterdelta41 Its not problem at all :) your mod is already great. Thanks for the update and for responding to my request.
Masterdelta41  [author] Sep 20, 2023 @ 8:48am 
@atiles4090 So I couldn't the animation to work, so we have default tyrant at least. Sorry that it couldn't be solved the best way.
Masterdelta41  [author] Sep 19, 2023 @ 6:12am 
@atiles4090 I will look into it when I have the time
atiles4090 Sep 19, 2023 @ 12:21am 
@Masterdelta41 Thank you for your reply. I opened your mod with 'rpfm' and found a small problem: in the path "animation > campaign > database > bin" there are 2 bin files: "cam_hq2_rhionx_mount.bin", "cam_hu13_rhinox_rider.bin".
And in the path "campaign_mount_animation_set_overrides_table > lore_mount", the "Rider Animation Set" on lines 28, 29 was written differently from the bin file as "cam_hu13_rhionx_rider".
Could you please check if this is the cause of the problem?
(bin file: rhiNOX_rider / 28, 29 line: rhiONX_rider)
Masterdelta41  [author] Sep 18, 2023 @ 3:46pm 
@atiles4090 I wouldnt mind doing that, it saves me a lot of trouble if I can do that.
atiles4090 Sep 18, 2023 @ 1:31am 
As an Ogre Kingdom user, your mod is fantastic. But if it's possible, could the moving characters on the campaign map be replaced by infantry characters? (just infantry Tyrants, not Rhinox or Mournfang), because currently the campaign map only shows mounts that don't move their legs, which is a bit awkward. Anyway, thanks for the mod for making it :)
Masterdelta41  [author] Aug 29, 2023 @ 3:46am 
@Gleen Cross I tried asking for advice in regards to campaign animation, but I the advice I was given didn't help.
Masterdelta41  [author] Aug 29, 2023 @ 3:42am 
@DribSitoop My bad on that will fix it now, but glad you enjoy it. Thank you for making that guide made this a lot easier.