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后续都会改的,一步一步来;每次更新到谁(看我玩哪个种族)
I know you're have plans to add new Lizardmen blessed units eventually, and I just wanted to say I am so excited and thank you so much for your work! :D
改分辨率为2K的比如1920X1200的游戏分辨率
能用,但是蜥蜴人的神佑单位没有更新;目前我还在测试绿皮的第一页地精和第二页兽人
(Chinese)
我不是很明白你的意思……
我这个mod在后续更新升级相同类型兵种(比如:步兵升级高级步兵和精英步兵是不扣经验值,转另一个步兵仅需要1级经验值前置需求…但是你步兵转骑兵或者其他会扣除相应需求的经验值…)
我的mod应该不兼容mod单位……
(Chinese)
等待我制作完成绿皮的地精第一页,等绿皮兽人与地精的第一第二页更新后;我会为蜥蜴人重新建立战帮架构的。
(Chinese)
可能是mod冲突,但是具体我也不知道是什么原因(下个版本我会换成原作者:BAGHolder的新版UI格式)
当前这个版本也快结束了,就下次再说吧!
The setting of the city walls is
When your race does not have any other race units present, this deployment is the normal configuration.
When units of your own race display units of other races, this deployment sequence will be determined according to the priority.
The official setting of the CA is that the priority of expendables is higher than everything else (including your monsters, your tanks, your artillery, and even your elite infantry).
For example:
This is a Bartonia force. You added units from Cathay to it. Then there are two types of low-level cannon fodder in your race! This is still quite terrifying. If there are units of goblins or vampires in this... What if there were!
After your city reaches level 5, with the priority setting in place,
there will be 20 troops inside consisting of farmers, slave rats, and zombies. There won't be any advanced units at all. Do you understand?
There is a major problem with cross-racial issues, which is that in a certain general structure, for example: fortifications and barriers.
The CA authorities have described this building as having a unique concept.
When you only have units of one race:
This fortress only has its own units, but when you have units from many different races, then...
You will find that there are a lot of units inside the fortress!
But you haven't realized the seriousness of this problem!
The official troops don't care whether you are at level 1 or level 5.
He has at least two subordinate units, and this unit has an exceptionally high priority.
units_to_groupings_military_permissions_tables
You need to fill in the unit authorization.
For example:
If you want the race 1 to use the units of race 2 and race 3, you must enter the unit codes for these races!
It is highly likely to be in favor. This mod is a re-creation. As long as your game language is English, it will be supported!
(Chinese)
百度贴吧的冰狐奈与我并不是同一个人
(Chinese)
并非中国人哒,只是中国语熟能生巧
(Chinese)
这个mod是用官方的混沌战帮改的,AI能用但是(如果以官方的AI的逻辑)他用并不会很强,但是你如果给某些强化AI逻辑的mod用那就会很强
(Chinese)
不行的喵,先看看新版本高等精灵有什么内容吧?
然后我在考虑给步兵线改动呐!
我觉得持盾步兵升级持盾步兵比较合理喵,影子战士和白狮禁卫我知道很菜但是你不把他作为中转站类型他就真的没有出场机会了喵!
我之后打算相同类型单位升级不扣等级(但是可能会扣除经验值)
(也就是说,只要你不长矛兵转弓箭手的情况下)完全百分百继承等级
例如:
9级长矛兵升级到银光守卫后还是9级,银光守卫再升级凤凰守卫还是9级
但是你的步兵升级其他类型的单位,比如:骑兵什么的会扣除当前需要的等级(艾里昂3级和银盔5级以及龙王子7级)
(Chinese)
没办法,因为CA改了这个逻辑;我不会改这个逻辑 所以他大部分兵种只能锁定9级
(抱歉)
(Chinese)
每个单位用法不一样,天鹰战团明显是前期单位,因为他只有60模组正好可以用来升级后期的影行者战团。
剑盾的那个步兵他也就前期比较强,中期谁还要这个东西?至于哨卫这个单位他破盾效果可以增加我方低破甲步兵的杀伤力 不溃逃的后排尖塔守卫不是最好用的后排吗?
在伊瑞斯阵营的里面每一个单位都有它的定位哒所以这只是让他更好用罢了
(English)
My mod is mainly compatible with the official version.
Because if you are compatible with other mods, then you will lose compatibility with the official version.
The function of my unit upgrade mod will be optimized in the future, and the background image of the mod will also be improved;
Perhaps there will be an opportunity in the next DLC version. :D
Only down side is ... the background picture, sure it look beautiful, but some are so bright, it hard to see the arrow of which unit it can upgrade to, it not a big deal, but hope you can tweak it to something more easy to see in the future
Im also found your "rush building" mod, perfect for my late game economy
(Chinese)
没有哦
(Chinese)
我看不懂你的描述,请详细描述你的问题!
我需要知道你在表达什么!
或许你的意思是:你的士兵升到精英部队时,他们没有部队等级吗?
其实这不是bug,因为你的士兵如果重新练级可以获得双倍数值加成~
如果你直接是金牌9级那么他们也就是白板单位
(English)
It might be a translation error!
What I want to convey is:
The factions of Warhammer 1:
The factions of Warhammer 2:
The factions of Warhammer 3:
What new content has been added to the latest version of the game: D
(Chinese)
你把游戏分辨率大于1920X1080就好了
(English)
This mod does not include unit upgrades for mod units.