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How am I supposed to pitch idea of these features getting into the game so I can actually implement them then?
shouldn't say stuff like this unless the mod actually has it available in game. you tease
it is hands down my favourite armoured vehicle ever made this thing is a machine and not only goes anywhere the tanks go but does it faster and better
my only 2 gripes with this mod in particular is sadly there's no pivoting (as far as I know)
and the engine sound.. one of the best things about the m113 is how LOUD it is nothing compares to the turbo spooling up in that thing and flooring it just to make minor turns and maneuvers!
Anybody else with the same problem, do you know if there is a solution?
wheel FrontLeft
{
front = true,
offset = 2.4750 0.1250 2.6600,
radius = 0.6f,
width = 2.0f,
}
wheel FrontRight
{
front = true,
offset = -2.9250 0.1250 2.6600,
radius = 0.6f,
width = 2.0f,
}
wheel RearLeft
{
front = false,
offset = 2.4750 0.1250 -3.7111,
radius = 0.6f,
width = 2.0f,
}
wheel RearRight
{
front = false,
offset = -2.9250 0.1250 -3.7111,
radius = 0.6f,
width = 2.0f,
}
extents = 6.9500 2.100 12.2000,
mass = 1200,
physicsChassisShape = 6.8000 2.1000 12.0500,
centerOfMassOffset = 0.0000 0.1300 -0.1000,
shadowExtents = 6.8418 12.4900,
shadowOffset = 0.0635 -0.0289,
engineForce = 14000,
engineQuality = 80,
engineLoudness = 130,
maxSpeed = 17f,
brakingForce = 0,
stoppingMovementForce = 0.0,
gearRatioCount = 4,
gearRatioR = 4.0,
gearRatio1 = 4.0,
gearRatio2 = 3.0,
gearRatio3 = 2.0,
gearRatio4 = 1.50,
rollInfluence = 0.30f,
steeringIncrement = 0.04,
steeringClamp = 0.3,
suspensionStiffness = 185,
suspensionCompression = 0.6,
suspensionDamping = 0.6,
maxSuspensionTravelCm = 6,
suspensionRestLength = 0.12f,
wheelFriction = 8.6f,
frontEndHealth = 4500,
rearEndHealth = 3500,
isSmallVehicle = false,
seats = 4,
---
--- Created by cytt0rak
--- WIP
---
function CM113CargoWeightFix(player, part, elapsedMinutes)
local vehicle = player:getVehicle()
if (vehicle and string.find( vehicle:getScriptName(), "CM113" )) then
if vehicle:getMass() > 1150 then
vehicle:setMass(1151)
end
end
end
function CM113Offroader(player, part, elapsedMinutes )
local vehicle = player:getVehicle()
if (vehicle and string.find( vehicle:getScriptName(), "CM113" )) then
if vehicle:isDoingOffroad() then
vehicle:setEngineFeature(80, 120, 20000)
vehicle:setMaxSpeed(17)
else
vehicle:setEngineFeature(80, 120, 3000)
vehicle:setMaxSpeed(17)
end
end
end
Events.OnPlayerUpdate.Add(CM113CargoWeightFix);
Events.OnPlayerUpdate.Add(CM113Offroader);
SteamLibrary\steamapps\workshop\content\108600\2940757166\mods\CM113\media\scripts\vehicles\template_CM113seats.txt
open the text file CM113seats.txt. CTL + F and search for "capacity" change it from 10 to whatever you want
Mod needs "Military Environment Addon" which is listed as a dependency can be downloaded. But that mod (which for some reason can't be commented on to report issues like this) needs a mod "Military Environment Addon - SMUI interactables". What is that? It's not listed as a dependency and searching for it doesn't come up with a clear result either.
https://steamcommunity.com/sharedfiles/filedetails/?id=3078872036
https://prnt.sc/fX-cDvLjdsSD
LOG : General , 1689838561751> 677,785,665> Workshop: onItemNotDownloaded itemID=2940757166 result=2
LOG : General , 1689838561751> 677,785,665> Workshop: item state DownloadPending -> Fail ID=2940757166
src\tier1\fileio.cpp (5466) : m_vecRegisteredWriters.Count() == 0
src\tier1\fileio.cpp (5466) : m_vecRegisteredWriters.Count() == 0
src\tier0\threadtools.cpp (3645) : Assertion Failed: Illegal termination of worker thread 'CFileWriterThread'
src\tier0\threadtools.cpp (3645) : Assertion Failed: Illegal termination of worker thread 'CFileWriterThread'
src\tier0\threadtools.cpp (3645) : Assertion Failed: Illegal termination of worker thread 'Thread(0x00007FFAEB00AE50/0x000'
src\tier0\threadtools.cpp (3645) : Assertion Failed: Illegal termination of worker thread 'Thread(0x00007FFAEB00AE50/0x000'
This is the error it spits out