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INSERT INTO Unit_BuildingPrereqs
(Unit, PrereqBuilding)
SELECT 'UNIT_LEU_TYCOON', BuildingType
FROM Buildings WHERE BuildingType = 'BUILDING_JNR_DRAGON_KILN';
If you want the mod to work as the author intended where the Tycoon unit is liberated from it's building prerequisite while using JNR's industries expanded, open the JNR compatibility sql file and COMMENT OUT or delete the lines of code that add the manufactury as a building prerequisite and......
From comments under tycoons mod :)
JNR compatibility.sql has an odd code which prevent recruiting tycoons from workshop building.
I've been playing with your Urban Complexity mods for a while now. Is there any chance that you will someday make the diplomatic quarter and the preserve also have more options?
Ingame it's 龍窯 for traditional and 龙窑 for simplified.
"Dragon" or "Climbing" describes the particular construction style of the kiln rather than the purpose of making porcelain in them, especially because as far as I understand it the different levels of the kiln had different heat levels, so in the highest heat you make porcelain and in the lower heat you make earthenware.
龙窯
from korean
I have a new reason for playing again with Chinese civ.