RimWorld

RimWorld

Cross Dimensional Pipes
24 Comments
Gameking117 Jan 30 @ 12:43am 
it no work 1.5, please fix
zafewins Jan 26 @ 9:35am 
Does this work for 1.5?
Quantum Fox Sep 14, 2024 @ 10:48am 
1.5?
[JdG] Pejman Jul 5, 2023 @ 4:24pm 
Is there a way to make a "nutrient paste drain" so we can fill vat with nutrient paste we get from traders or other sources ??
hewhoiswright Jul 3, 2023 @ 9:26am 
Is there a trick to get this to work? I have a deeprim nutrient paste setup with plenty of meals available, but the surface one still shows zero meals stored in network. Thats with a named output and selecting it through the gizmo. though the Gizmo does't change icons or anything when i select it. Is it supposed to?
rexs246 Jun 8, 2023 @ 4:55pm 
@vex ok thats good now i can have my power come from underground along with my helixien gas
Vex  [author] Jun 7, 2023 @ 8:04am 
@rexs246 yes. It works with deeprim, rimnauts, and basically any other such mod.
rexs246 Jun 6, 2023 @ 7:39pm 
can this work across diffrent maps i use deep rim
Vex  [author] May 1, 2023 @ 1:48am 
@Nix² it already works without chemfuel expanded though. Chemfuel expanded is not a requirement for it to work.
Nix² Apr 30, 2023 @ 8:50pm 
Hi, can you make it work without Chemfuel expanded? I only got Nutrient Paste expanded and they does not show up, sorry if it was written somewhere
hamed91211173 Feb 27, 2023 @ 7:12am 
thanks going to test it soon
Vex  [author] Feb 27, 2023 @ 12:29am 
@hamed91211173 Fixed. It uses the nutrient paste feeder icon for both. I am not good at drawing stuff, so I just use existing things.
hamed91211173 Feb 26, 2023 @ 7:52pm 
thanks for mod
there is a problem with using this mod if using nutrient expanded without chemfull expanded there is no texture for input and output hope you can solve it in future
indrageerts Feb 17, 2023 @ 5:14pm 
All mods are compatible with vanilla.
Except, I guess, mods for other games?
ProfileName Feb 15, 2023 @ 6:25am 
No, no, I mean Vanilla Rimworld.
Vex  [author] Feb 15, 2023 @ 3:05am 
@Aranador If Piped Milk uses the Pipenet from VE Framework, it will work with this. But someone would have to create an xml file for it. Which is basically just a normal xml file for a building, with 3 extra lines added to make this mod know it should act as a teleporterIn/Out
Aranador Feb 15, 2023 @ 12:23am 
OK TY :) So you are speaking of world map tiles rather than local map tiles, which does make this mod all the more awesome - TY again - I wonder if the piped milk mod will work with this? I believe it also uses the VE framework.
Vex  [author] Feb 14, 2023 @ 11:09pm 
@Aranador that's what it means by teleporting between tiles

@andrewjonjones it can teleport across any colony/tile. Deeprim just creates a new tile.
andrewjonjones Feb 14, 2023 @ 4:49pm 
Does this work with the DeepRim mod? By that I mean have one end on your base map and the other on another layer asking for a streamer?
Aranador Feb 14, 2023 @ 4:31pm 
Does it teleport between maps ?
Vex  [author] Feb 14, 2023 @ 1:17pm 
@profileName Vanilla what? Vanilla Chemfuel expanded? Yeah, it's the reason why it was made. It works with any Vanilla framework expanded pipesystem, as the description states
ProfileName Feb 14, 2023 @ 1:10pm 
Is this compatible with Vanilla?
Vex  [author] Feb 14, 2023 @ 12:58pm 
It should be compatible with Character Editor
Get Donked On Feb 14, 2023 @ 12:46pm 
Is this CE compatible? pls this is important they are holding my dog hostage