tModLoader

tModLoader

Metal Alloys Mod
16 Comments
Hazard Jul 3 @ 3:08am 
Some sprites must be reworked.
dispenser fan Jul 17, 2024 @ 1:31pm 
you might want to look at the crafting for the silfram bullet because it gives you 1 bullet despite costing 70 musket balls
Tungsten_OpFor Jan 25, 2024 @ 1:29pm 
Can you release the source code to me? I would like to have recipe for my mod that have items from your mod, like using steel alloys to build guns.
soop Dec 18, 2023 @ 3:22pm 
nvm
soop Dec 18, 2023 @ 3:18pm 
how do you craft the smelter
Cultivate Oct 11, 2023 @ 2:01pm 
uhjvgftnhjmyhjhyjmmyyjmb
Iӄᴇпѳгi Sep 14, 2023 @ 5:43am 
хуеть
Айри Гуль Jul 10, 2023 @ 1:44am 
Чел а..
Хомыч злок бемли Jun 15, 2023 @ 10:41am 
мод у тебя очень интересный, надеюсь он будет много обновлятся и достигнет совершенства
SanDragon  [author] Apr 20, 2023 @ 8:09am 
Ruse Spark

As for the names of alloys - indeed, an alloy of iron and lead does not exist, but I wanted to associate the name with the real life, and chose "steel" because of the name familiar to many.

An alloy of gold and platinum is called Pt-Au alloy, and Sandia is the name of the laboratory that produces these alloys.

As for electrum - I tried to find at least some association with the real life (as well as with "steel"). But I liked your idea of naming this alloy "silphram", and I'll probably do it one of these days.

Thanks for leaving feedback for the mod.

[2/2]
SanDragon  [author] Apr 20, 2023 @ 8:09am 
Ruse Spark

The natural generation of ores for alloys is related to providing the player with an alternative opportunity to obtain an alloy. I originally planned to make this option disabled in the config, but put this question aside as I was developing the main part of the mod. I compared the spawn rate for alloys with the spawn rate for vanilla ores, but couldn't find a tool to look at the number of mod tiles in the world (TEdit only shows vanilla). I have tried different values. The final ratio of naturally generated bronze ore to white gold is 2.5, which means there is a higher chance of finding less valuable ore. I have already reduced the frequency of generation of these ores, but perhaps I will reduce more.

[1/2]
Ruse Spark Apr 19, 2023 @ 7:20pm 
i dont know about anyone else, but finding bronze, steel, and white gold in the world(all three of which are not naturally occurring alloys) kind of throws me off.
electrum does occur naturally, but another issue with that will be addressed further into my comment. additionally, all the alloy ores seemed like they had larger deposits than the individual ores, with the same relative commonality, which kind of throws off balance slightly.

ill suspend my disbelief and not complain about lead and iron becoming an alloy, which isnt possible irl. maybe give it a cool sci-fi or fantasy name that fits it?

gold-platinum alloy already has a 'name', which is Sandia.

electrum is actually an alloy of gold and silver, which isnt entirely accurate to a tungsten-silver alloy.
though, as far as i could find, silver-tungsten alloys have no special name like sandia. maybe call it something like silphram (a combination of 'silver' and the old name for tungsten, 'wolfram')?

just my two cents.
Yanramich Feb 18, 2023 @ 1:33am 
спасибо
SanDragon  [author] Feb 16, 2023 @ 9:49am 
@Yanramich 2 железных слитка, 8 дерева, 5 факелов. На будущее, советую прислушаться к предыдущему комментатору
SirenHead Feb 16, 2023 @ 5:37am 
в моде recipe brouser просто выбираешь вкладку предметы и сортируешь по нужному моду
Yanramich Feb 16, 2023 @ 4:20am 
а рецепт плавильни можно?