Library Of Ruina

Library Of Ruina

Black Silence Reinterpreted
18 Comments
Plasmy271 Sep 26, 2023 @ 2:15am 
God I love this stupid little mod. Slap this bad boy with Leer and damage numbers are just *mwah*

Also with some cheats I was able to make it do 1728 dmg and had it roll 30-33s. I think I counted 49 rolls in there or smth?
Shirane  [author] Feb 18, 2023 @ 11:08pm 
@Boop It might be conflicted with other mod if you had it turned on
Boop Feb 18, 2023 @ 8:40pm 
Why Can't I use it
Shirane  [author] Feb 18, 2023 @ 12:35am 
Glad you enjoyed it. It is my first time modding in general so there are room to improve for sure.
buttoncat97 Feb 18, 2023 @ 12:31am 
So it seems like some other mods inflicted with this... What a pity :d
Still a good work though.
Shirane  [author] Feb 17, 2023 @ 9:20pm 
It directly changes the vanilla page it should change Roland's The Black Silence page once you had the mod on @纽扣猫1337
buttoncat97 Feb 17, 2023 @ 5:49pm 
Is this mod directly change the vanilla pages or just add a brand new core page? I didn't find changes on Roland's page.
Shirane  [author] Feb 17, 2023 @ 2:49am 
@Hack_n_Slash yeah I can definitely see the similarity you've brought up. Part of the design was made was to make Mister Rollang match up Gebby better since she got basically constant card draw and cost down just from her damage card meanwhile he has to specifically use his own eco card for recovery.
Hack_n_Slash Feb 16, 2023 @ 9:21am 
Holy shite, this page is busted. I've been able to consistently stack strength on this bad boy with those counter dice. Like the boss, once Durrandal lands it's a runaway train. I do like the touch of the reworked Furioso.

The added resources might be a tad much since this Roland can just take off running. It gets even worse after slapping gloria and/or esther's passive on him.

All in All, a good interpretation of our favorite Black Clad Servant. Not my first choice though since I can work some very funny combos to the point it flattens all but the toughest of modded receptions but highly enjoyable.
Shirane  [author] Feb 13, 2023 @ 6:08am 
Furioso rework has been changed from dealing true damage only to dealing Slash damage upon recycling the die last time, which is affected by roll damage resist, dice power, strength, smoke, mark etc
Folio Feb 13, 2023 @ 4:34am 
Honestly, this is a pretty good version of Furioso.

Cancelling opponent's dice instead of relying on clash win is welcome (especially in some modded cases) and due to Durendal's effects, even Furioso without those effects works like a well-oiled machine. The dice reroll makes it worthwhile to use whether you have high strength stacks or all nine cards used.
Shirane  [author] Feb 12, 2023 @ 11:53pm 
To those who objects 5-9 for Furioso base roll being "not high enough", consider this: Trail's roll are about 7-10/11, I believe that 5-9 is absolutely reasonable and that is not accounted for the dice power attribution/passive in terms of balancing.
Shirane  [author] Feb 12, 2023 @ 9:47pm 
@Seiun Thanks for the input but yes this version of Furioso isn't meant to completely supercedes the original and it certainly has its downside for it (I mean I could easily made it roll as high as 20-39 but I don't want to reach that level of ridiculousness just yet)
Shirane  [author] Feb 12, 2023 @ 9:43pm 
so far the argument I had is:
"It took way too much setup for so little payoff"
So is basegame Furioso
"Roll too low to be used for clashing below 9 cards"
...You know that most enemy dice roll dont tend to go that high...right? It isn't like I intend for it to be absolute broken either.
"Smoke and Mark bonus damage tho"
....You guys literally raised Furioso as script skip for Final Impromptu so how does it taking damage bonus effect help you
I mean yes under those circumstances this ver of Furioso would do less damage than the basegame unless against resistance like ineffective and above or maybe endured (probably not) but under normal circumstances and enemy they'd all be dead for more damage to be helpful
Seiun Feb 12, 2023 @ 9:40pm 
This version of Furioso is...bluh?
+ It deals more damage against Endured+ resists
+ Can be used significantly more often, albeit with weaker effects
+ Better debuffs, and gives Strength
- The loss of the huge die makes it significantly worse in fending off Mass Attacks (especially big single-hit Individuals)
- Deals significantly less damage against Weak/Fatal resists, i.e. staggered enemies
- No longer inflicts Fragile, something that I really like about the original since it lets you go to town much more easily on the targeted enemy the next Scene
Shirane  [author] Feb 12, 2023 @ 8:55pm 
@what @Dememenic mind elaborate? Even though baseline wise it deals more damage than basegame Furioso (9x4=36 dmg and ignore resistance on top of you can make it roll higher than 9) compare to Slash [20-39] against most enemies that have higher resist
Robbed tank for buy more milk Feb 12, 2023 @ 8:08pm 
Furioso but suck
Dememenic Feb 12, 2023 @ 8:06pm 
Ah Furioso but worse.