Halo: The Master Chief Collection

Halo: The Master Chief Collection

Gashnor's Cursed Halo 3 ODST Campaign and Firefight 2.4
128 Comments
smhop20 May 2 @ 11:20pm 
turns out, they were falling off the ledge from grenade explosion knockback
smhop20 May 2 @ 11:00pm 
During Squiddy Hut Jr (I can't remember the actual level name), the banshees just aren't spawning. I don't have any skulls on so that's not it. could be a client-side bug
Budd Dwyer Apr 21 @ 10:59am 
I do have boom skull let me take it off
Gashnor  [author] Apr 19 @ 2:19pm 
Do you have any skulls on? There's a bug in vanilla if you have the boom skull on (I think that's the one at least), when Dare leaves the garbage truck, Virgil dies every time.

Worst case can you try to see if loading the final rally point works instead?
Budd Dwyer Apr 19 @ 9:35am 
Also thanks Gashnor for fixing these problems man it must be annoying having to fix these issues all the time. We appreciate you making these mods and fixing them 🫶🏽
Budd Dwyer Apr 19 @ 9:34am 
Im still doing the mission on v2.3 and every time virgil gets out of the Dumpster Truck he seems to die i did the level twice restarting not sure if its on my end or not
Gashnor  [author] Apr 17 @ 8:12pm 
Alright, v2.3 is out. It fixes the final encounter in Coastal Highway so you can properly finish it. I found a script that was waiting on a squad that never appears, fixed that.

There is kind of a side bug now from that, where the final Phantom flies in the same time as the friendly Phantom, so the final rush to the allied Phantom is a lot more chaotic. I'll look into that later, but for now it's beatable! I also fixed the insertion points in that level so you can start at that final fight if you want.
Terry A. Davis Apr 17 @ 6:26am 
In the final survival area it's the first phantom and then nothing.
Gashnor  [author] Apr 16 @ 8:04pm 
@Budd Dywer, when you say "Only the first phantom spawns", do you mean the first phantom of the game, or is it the survival area in the finale?
Gashnor  [author] Apr 16 @ 7:26pm 
I'll keep updating these, keep me updated on these issues! Like I said before, ODST is the biggest pain of the three games I've modded and it's not even close. I think my issue was from making the mod before ODST's mod tools were properly fixed and usable, so I have this weird clash of old and new files that I need to keep diagnosing. I had reset a lot of the levels to vanilla and built it back up, but it's still busted in areas, so... I'm going to keep fixing it!
Terry A. Davis Apr 15 @ 5:49am 
I found a workaround a little bit after posting my comment by jumping back a segment or so with the sniper and killing a few grunts that were nearly out of bounds.
Gashnor  [author] Apr 14 @ 11:31pm 
Alright, removed my last two comments to avoid spamming the feed, but 6 hours later, I was able to rework the scripts that were locking up in the NMPD HQ finale. I tested it a few times and it finished as expected, so this should be fixed.

I also fixed a couple small bugs I saw while testing, I try to keep my patch notes accurate to what changed for anyone curious.
Terry A. Davis Apr 14 @ 4:20pm 
I also can't advance at the end, is my campaign run killed now?
Gashnor  [author] Apr 14 @ 9:36am 
- Click the Subscribe button above
- Load up Halo MCC with easy anti cheat (EAC) disabled
- NOTE: If you don't see the option when starting the game for EAC disabled, you probably at some point set it to "Always use the option" for anti cheat enabled. You'll need to right click Halo in your steam library, go to properties, and somewhere in there is launch options. You can set it there, or set it to always ask
- Once EAC is disabled and you're in MCC, navigate to Campaign > Halo 3: ODST. You should see at least two options then; the standard ODST campaign, and my mod
jesscmosley Apr 13 @ 6:30pm 
gashnor, how do i add the mod to the main game?
Gashnor  [author] Apr 12 @ 1:08pm 
So far we haven't ran into any issues outside of the regular MCC crashing issues that happen out of my control. The levels are progressing, getting through Kizingo Blvd actually finishes the level, things seem to be working great. Thanks for the patience and support ❤️
BloodGulch Apr 12 @ 12:35pm 
we appreciate you big G <3:MCCHELMET:
Big Poppa Apr 12 @ 10:39am 
I appreciate you with how active you are with your mods. Really enjoying the cursed series and thanks for being there for us.
Gashnor  [author] Apr 11 @ 7:57pm 
Alrighty, I'm fairly certain I figured this out. I uploaded the changes to run a co-op play with someone to test it (it gets old testing the same things solo over and over and again). I redid all the scripts for levels to hopefully fix it this time
Gashnor  [author] Apr 11 @ 3:44pm 
I think I've fixed it, I'm redoing the levels you listed, but so far it seems promising and you can finish the levels. I have to finish these up, I'll build (about 2-3 hours usually), playtest the problem areas, and then hopefully we'll be good!

ODST is a pain in the butt to mod, I apologize this hasn't been the best experience, but for what it's worth, I've probably sunk more time into ODST than H3 or Reach solely trying to fix issues the other games don't have.
Outragedparker Apr 4 @ 3:41pm 
and stuck on last level, new wave of enemies won't start after the first at the final defend the engineer part. :(
Outragedparker Apr 3 @ 3:42pm 
New issue, Here Come The Po-Po also broken at the end. :(
Outragedparker Apr 2 @ 7:01pm 
Has a resolution for Boulevard of Broken Dreams been found yet? Was looking at comments and I am experiencing the same thing after defending the area with Dutch.
Gashnor  [author] Mar 9 @ 6:49pm 
So they just don't load at all, or is there something specific that happened? I can try to fix stuff if I have somewhere to look
DedMaster373 Mar 9 @ 5:03pm 
no skulls on
Gashnor  [author] Mar 9 @ 4:27pm 
If you were on Coastal Highway, did you have any skulls on? I assume it's the issue where Dare dies trying to leave the Oliphant and it forces you to restart last checkpoint

There's a bug in vanilla too where that happens if you have certain skulls active. If not, what happened on them?
DedMaster373 Mar 8 @ 7:43pm 
Police station and Coast Highway broken
Gashnor  [author] Feb 11 @ 5:48pm 
lol yeah I experienced it recently too, I need to run it in the mod tools and try to debug what's going on. Based on the major fixes needed for this version, I wonder if my scripts are out of date now and something's conflicting. I'll look more into it though
Anubian Feb 11 @ 3:22am 
Can confirm we also restarted the Boulevard of Broken Dreams level as we were stuck.
We cannot end the mission. It triggers Dutch telling us to come meet him for the level end but nothing happens.
ToastedApeman Jan 28 @ 8:49pm 
Hey could you make a cursed halo 2?
Foxx Jan 25 @ 4:42am 
Same thing happens in Here Come The Po-Po. Have tried restarting several times and not sending any enemies flying off the map. The final Phantom with the chieftain never spawns.
Gashnor  [author] Jan 25 @ 1:21am 
I'm trying to figure out what might be happening. I wonder if a Marine is throwing a rocket grenade and launching an enemy out of the level or something, I'll try to look more in depth and see if I can spawn in some death barriers or something at a specific point
Tenn_v1 Jan 19 @ 2:56pm 
Im also stuck at the end of Boulevard of Broken Dreams. The same exact thing has happened to me. Ive restarted my game, restarted the level, and it still gives out the same outcome
FLying_Begger Jan 16 @ 11:24am 
I'm at the mission Boulevard of Broken Dreams and I am stuck after I helped Dutch to defend the checkpoint right before you go up to the bridge of the MND building. After I cleared the Area, the game seems bugged due to the fact that nothing happens and nobody wants to move (and open the door for me) whatsoever. Any ideas ?
Consigliere Crow Jan 11 @ 6:21pm 
<3
Gashnor  [author] Dec 22, 2024 @ 1:33pm 
I would love to, but right now I'm not sure I can do that time sink.

For reference, the average time it's taken me for each of my major 4 mods (Cursed H3, ODST, Reach, and Reach Gruntpocalypse) is about 1/3 of a year working 40 hour weeks. I've learned a lot, and it gets easier each time, but each engine has its quirks and I'm sure I'd run into some weird issue, plus I like making unique ideas for each game (excluding H3 and ODST, being basically the same game in different areas of the "universe").

I'll see eventually, Halo 2 is an incredible game and I'd love to do something with it, but for now, my focus has been polishing up Halo 3 and ODST to be up to the standards I set myself when making Reach content.
🌦SunsetRain🌦 Dec 22, 2024 @ 7:54am 
Thats awesome, Also just wanted to ask if you have any plans for halo 2?
Gashnor  [author] Dec 22, 2024 @ 3:21am 
UPDATE: I was up way too late, but it looks like the major issues have been fixed! Cutscenes still are not modified, but I'll come back to that at a later point to update those. I have ported over about 18 weapons from Cursed Halo 3 and Reach, also possible to spawn in Firefight. The tutorial on Streets is finally fixed now that I was able to hunt down the issue, a new vehicle, new Marble effects, and more fixes.

Check the change notes up above for all new changes!

Merry Christmas and Happy Holidays, everyone! Thank you for your support and patience
🌦SunsetRain🌦 Dec 18, 2024 @ 6:23pm 
Sounds good, Love that you're active in the community and giving your fans updates on progress :)
Gashnor  [author] Dec 18, 2024 @ 4:42pm 
Since I have to redo the fonts stuff for ODST anyway, I'm in the middle of porting the Cursed Halo 3 v4.0 weapon set to ODST and bringing in those too. Hopefully I can knock this out pretty quickly, and then the mod should be past the weird issues and I can start building on it again. Just an awkward in-between point right now where I can't do a quick build since I'm currently adding stuff. Soon, though.
🌦SunsetRain🌦 Dec 18, 2024 @ 12:22am 
Currently stuck in tutorial. Map wont let me select Tayari Plaza to continue
Tarzan Dec 1, 2024 @ 9:56am 
Gashnor I love Halo 3 so far, and i love you. keep up the good work, we have our eyes on you! May Gabe guide your hand. We will watch you career with great interest! Happy thanksgiving! :Turkey:
halohudd Nov 16, 2024 @ 12:02pm 
but the problem is when you get the map
halohudd Nov 16, 2024 @ 12:01pm 
for yelling
halohudd Nov 16, 2024 @ 12:00pm 
oh ok sorry dude
Gashnor  [author] Nov 16, 2024 @ 11:45am 
I just spent 5 months massively updating Halo 3 while working and having a child at home. I'll eventually get back to ODST, but life happens and it's hard to prioritize free labor.

The good news is in the last year I was able to stabilize this and finally fix the weird issues with level transfer, but ODST is by far the weirdest in the collection to mod and nobody really knew until we all started releasing mods.

Give it time
halohudd Nov 16, 2024 @ 10:50am 
FIX THE MOD
The_Radar11 Oct 2, 2024 @ 7:09pm 
@MasterWeasel573 you need to launch MCC without Easy Anti-Cheat for mods to show up. If you launch MCC with Easy Anti-Cheat, all mods are disabled.
MasterWeasel573 Sep 30, 2024 @ 1:08pm 
i am playing with eac (easy anti cheat) it just doesnt show up and i have unsubed and resubed about 7 times
Gashnor  [author] Sep 29, 2024 @ 6:09pm 
@This Game Hurts Me: ODST is fairly broken to mod, about a year after releasing it I was finally able to have it just progress through properly as ODST does. I've done a lot on my end, but there are some weird vanilla bugs for areas I never touched, and sadly it is what it is for now

@MastrrWeasel: Make sure. You're launching with East Anti Chest Disabled in Steam, and go to ODST campaign to see. Worst case, Unsubscribe and Resubscribe to make sure MCC downloads