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Did not give an option for 0% taxes because I am not sure if that will break the game (I don't know if there is any math calculation that divides the tax amount and don't wanna risk a divide by zero error),
Also, do you plan to create the Creativity mod you described?
12 of em
https://steamcommunity.com/workshop/filedetails/discussion/2928852378/3770112515489524449/
You can see that when market recognition is set to high, your first product always does poorly, as intended with this game. I am still not sure what your settings are but you can copy-paste my post and share your exact findings by updating the values with what you did.
anyway 26 active users seem about right. with no publisher and no visionary creative, your first product is expected to sell like that, imo.
So, please don't set your MaxSkillPoints to 0 if Steam hasn't downloaded the latest.
it's a long post about it on 1 of the major mods. This is for more options mod but it's the same thing/problem. I don't know more about it as i'm not a modder for Software Inc.
help me help you!
and please put your details in the discussion section, it's hard to manage here.
(sorry for any grammar mistakes im not from a english speaking co