Project Zomboid

Project Zomboid

Remove Debris
126 Comments
dizzy_edge Aug 13 @ 9:36am 
B41, working just fine, thank you. :luv:
Loddfafnir Feb 1 @ 3:57am 
it doesn't even show me the mod, could it be because of B42? But it shows me other mods which aren't compatible so no idea...
miclas Jan 29 @ 6:43am 
It is not working, I've tried a lot but I don't know how to make it work.
VVentos Jan 18 @ 2:50am 
ContextMenu_TR = {
ContextMenu_RemoveDebris = "Yerdeki Enkazlari Kaldir",
}
Sneezingprince Jan 15 @ 9:29am 
This is in vanilla B42 now, right?
OrielSJ Dec 1, 2024 @ 4:16pm 
For those like me, obsessed with building to perfection, this mod is simply fantastic.
UnicornRider123 May 16, 2024 @ 11:26pm 
it won't work for me at all. I'm trying to remove what looks like grease from this maniacal shop's lobby.
Laires May 4, 2024 @ 11:53am 
How is this mod different from Repair Floor mod? I'm trying to slim down my mod collection and I wonder if I have 2 mods that do the same thing.
Montlev Apr 20, 2024 @ 1:14pm 
They should be removable with a shovel as well, that'd be nice
Dyld0r Apr 10, 2024 @ 1:27pm 
I have encountered Debris that wasn't collect-able, but it was planks that were left in the abandoned buildings below the Riverside Small Gas Station, on the map.pz site.
Still love this Mod, super useful!
fmlannes Jan 27, 2024 @ 5:01pm 
have the same issues as Threetacks, can't get rid of these stupid twigs on the floor ruining my carpet look
Chadders  [author] Dec 22, 2023 @ 1:07pm 
Unless they added new tiles I'd have to look in debug at some point. If you scroll down, someone else made a mod that allows you to pick up and collect various tiles, which might solve ur problem in the meantime
ThreeTacks Dec 22, 2023 @ 12:21pm 
They are not regular twigs, they are debris, and I already said I tried that and it didn't work.
Chadders  [author] Dec 22, 2023 @ 11:33am 
Are those in the image just regular twigs? If you can get the 'Remove Debris' option up elsewhere, then move the square to those in the image and the square goes green, then it should def work
ThreeTacks Dec 22, 2023 @ 11:28am 
Mainly because a green square didn't appear and my character just automatically walked to the debris pile outside.
ThreeTacks Dec 22, 2023 @ 11:27am 
I tried doing that, but it still didn't work.
Chadders  [author] Dec 22, 2023 @ 11:14am 
It's only an issue I see rarely, but if you go outside your base and right click on another piece of debris, select the option and then walk back to the bit you want to remove with the square still selected, it will work. Not sure how to fix this as it seems rare
ThreeTacks Dec 22, 2023 @ 11:03am 
I could still remove other debris like grass and log things, though.
ThreeTacks Dec 22, 2023 @ 11:02am 
No, i tried clicking on the sticks pixel-perfectly and it still didn't work.
Chadders  [author] Dec 22, 2023 @ 6:26am 
@ThreeTacks is the option even appearing?
ThreeTacks Dec 21, 2023 @ 7:47pm 
Can't pick up these sticks, even with a trowel in my inventory. https://steamcommunity.com/sharedfiles/filedetails/?id=3119690957
ntou Dec 2, 2023 @ 9:10am 
Does not work for me .
Mentos Nov 27, 2023 @ 5:00am 
Does not work. No option appears.
dark Nov 19, 2023 @ 4:28am 
Perfect, thanks bro
rain Oct 29, 2023 @ 6:45pm 
A different approach could be making the debris looteable, like this mod does:
https://steamcommunity.com/sharedfiles/filedetails/?id=3056538624
Marcus Oct 23, 2023 @ 6:23am 
In case if someone has problem with this mod there is a new similar mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=3056538624
Tingcat Oct 18, 2023 @ 1:49pm 
@GJC you can pick up trash like you would a couch or table.
GJC Oct 17, 2023 @ 6:53pm 
It doesn't seem to work with cans and other junk like plastic bags, only sticks and stones
GJC Oct 17, 2023 @ 6:51pm 
Is the mod working? I don't see the option to remove debris
Pitlos Tails Aug 20, 2023 @ 4:49pm 
pls fix
vendeten Aug 1, 2023 @ 9:15am 
PLEASE make this work with shovels
不再年轻了 Jul 2, 2023 @ 6:03am 
安装了不能拾取功能
不再年轻了 Jun 24, 2023 @ 2:33am 
不知道跟那个冲突
Kyomujin Jun 4, 2023 @ 3:37pm 
Causes errors when removing debris due to deleting items in array in the wrong order. When you delete a element from java array the array will become shorter, meaning that once you hit index size()-1 that will now be out of bounds. It works without creating errors when reversing the order in which the array is traversed.

Changing line 10 to the following fixes it:
"for i=sq:getObjects():size()-1, 0, -1 do"
Krilton May 30, 2023 @ 10:56am 
@chadders It continued to work just fine. I just wasn't sure if it was critical or one of those things that will just naturally "throw an error".
Chadders  [author] May 30, 2023 @ 7:58am 
@krilton. I’ve had an error before which is something to do with debug mode, but it doesn’t actually stop the action or cause issues. This might be the same thing. Does it actually stop the action or not work?
Krilton May 28, 2023 @ 9:37am 
I'll give you the console file if that will help any.
Krilton May 28, 2023 @ 9:35am 
not the case now, just dug up another piece and it spit up the red error box. I likely have something causing it. Clean up one headache only to have another... :(
Krilton May 28, 2023 @ 7:02am 
@chadders I had an error occur when removing debris from a wooden floor section. This showed up right after laying the floor. I can't add the stack trace because it is over the 1000 character comment limit. Do you have some place I can put it so you can review if it is a concern?
Chadders  [author] May 26, 2023 @ 6:57am 
@Reckoner I don't mind if you use this in a mod pack, but it would be nice if you can credit me as the original creator, thanks.

@ChocoMaxXx Thanks, I'll try fix soon

@jjd0308 Those are different tiles and I'm pretty sure they can just be picked up and moved with pickup tool, or worst case, they can definitely be destroyed with a sledge hammer

@Authentic Peach, its from AuthenticZ, which is your mod I think. Is that not ok to use?
Authentic Peach May 25, 2023 @ 10:37pm 
Where is that clothing from in your posters and mod thumbnail?
JJman May 19, 2023 @ 5:20pm 
Hey chadders, I found these trash planks in abandoned factory’s that don’t let me remove them.
ChocoMaxXx May 19, 2023 @ 11:28am 
need to fix French translation .
put ANSI encoder for the file and fix those weird character! thk you :)
Reckoner May 18, 2023 @ 7:18pm 
Hello! I wanted to ask you a question about using your mods.

I am developing a project zomboid server. Right now I am collecting mods which I'd like to use and i would like to make sure if I can put your mod into a modpack which i will be uploading only for the server usage.

I will not be monetizing the server unless it is through server upkeep with use of donations and all credits will be given as well as links to this modpack through the server.

If necessary, I will make adjustments to the code to improve upon the mod which you may request for your own usage if you desire.

As it is your property, if you ever wish to revoke the consent to use this code for my modpack. I will remove it.

Feel free to ask me any questions or to reach out with your given consent! I'd also like to say that this consent may reach out past this given mod and to other uploaded mods from your page as well
Trithian Xiaxis May 17, 2023 @ 11:24am 
thank you
Chadders  [author] May 10, 2023 @ 4:49am 
@Trithian Xiaxis no problem
Trithian Xiaxis May 9, 2023 @ 9:36pm 
Hello,
The Kentucky Roleplay (KYRP) server will be including your mod on our next iteration. Our team would like to add your mod to a mod pack. We will credit you as the creator of the original mod. Our mod pack would not be public on the workshop.

Please let us know if we have permission to incorporate your mod in our mod pack.

We appreciate your time and the work you put into your mod.
KYRP Senior Admin Team
It Has Passed Apr 24, 2023 @ 7:36pm 
got this error `Callframe at: get
function: onRemoveDebrisCommand -- file: RemoveDebrisClientCommands.lua line # 11 | MOD: Remove Debris
`
DerBoora Apr 19, 2023 @ 6:20am 
Oh my god i am so happy that this exists, THANK YOU
Plush Mosquito Apr 7, 2023 @ 3:00pm 
Yes, it is weird. The remove animation plays, but the fern is untouched.