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My load order is correct:
Hotmod 1968
West 81
UltraHotmod
BM mod
I am getting this error on boot up:
***************** Exception *****************
[00:00:18] define not found (eSDLReader.cpp:455) @ [main_loop]
------------------------------------------------------------------
> file "/set/stuff/mgun/12mm_yak-b"
29: ("range_heavy"«)
30: {toplayerVignette "/texture/common/environment/lens_effects/zoom_vignette_vehicle_mil_mi35_crosshair"}
31: }
CALL TO ARMS - GATES OF HELL - v1.055.0 - standard x64
2025.09.29 14:01 - x64 - fa4f95180 - 0x0166532F
Whatever WeTransfer is, it does not allow uploading and/or sharing files, at least not in a way that i can understand.
here is a link to some other page that i found:
https://limewire.com/d/KROEo#qp1QbQBtkw
you are welcome to suggest an internet resource that allows free uploads with no registration requirements
i have the previous version - its too big for an email attachment though
Also thank you for keeping this updated, it’s one of my essential mods :)
There is a guide on how to reduce the number of decals and/or their lifetime. The link is in the end of the mod description above.
That being said, i will try to find time to run some tests - i have noticed that vanilla blood sprites were changed, so that might be contributing to the lag.
There is an enforced total limit on decals and body parts in the mod - so it shouldnt lag more than it used to before the last update. Unless the vanilla decals were updated with much higher resolution or somesuch.
I will say if I figure out a way to get it done with AI, I will be turning off the comments on a submod. I don't know how mod creators deal with morons screeching update your free mod on a daily basis
https://steamcommunity.com/sharedfiles/filedetails/?id=3594203401
as i have mentioned earlier, i am a very grown up man with a full time job, and i have recently bought a house, so its hard to find the necessary motivation for updates
i would gladly let someone take over from here, to continue development and updates
you only need the 3D-assets provided with this version of the mod, while the rest of the files can be overwritten by an updated version, so pretty much anyone can keep this mod updated, by releasing a "patch" or "submod"
that being said, i will do my best to dedicate one of the upcoming evenings to make an update
compatibility with other mods can be tricky, and i simply dont have the energy - its not hard or complicated, but its very tedious and takes hours of testing and such
still working
However, when using it with West81, explosion and smoke effects malfunction, appearing in a shooting pattern instead.