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Perhaps you are using another MO patch that is messing up the wood/timber items. (they are easy to get messed up, because timber is called "woodlog" in the xml, which is not what you expect)
Fixedit, sure, I will have look. I think I only got raw wood from trees, wonder why regular wood is yet another thing.
Drying meat will just drop dried meat that sticks to the rule of 0.05 nutrition per portion of meat. No matter what animal it came from. Again, my 2 cts. So yeah, we need workarounds until Vanilla Fishing Expanded wants to fix it.
@Vartarhoz Weird why that patch operation fails, maybe you have some other mods that changes how these filters work? In any case, you can ignore the error, the patch was just to prevent burning all your costly timber on the campfire, while you had much cheaper raw wood around.
Seems I was wrong, this mod just changes the value of salt, so now when something says it needs "x1 Salt", it really means x50. I spawned in more salt just to test and only when I saw my cook working, did I see the "50" salt on the table she was using...
It was a stange issue, caused by Medieval Overhaul Salt that has a nutrition value. Also the wood ingredient of the barrel is restored (it requires a bit of lumber now)
@Bexborg - new version lowers the wax from 5 to 2 per comb. I also found the candle that uses meat, it was the one form Vanilla Factions Expanded Medieval. So I changed that one to use wax to build and refuel as well (to have more uses of the wax)
Tundra
Terrain____________Large hills
Avg. temperature___-11.8C (-33C to 9C)
Growing period_____10/60 days (1st of Jugust - 11th of Jugust)
Rainfall___________ 916mm
@Yor what biome is that? Perhaps it is a modded biome that I did not patch. Concerning the growing period of wheat, that comes from Medieval Overhaul.