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When I click the "Split Genepack" button, it tells me "No genepack inserted" without any option to pick one to insert. The only way I've been able to get something in there is to have a pawn manually pick up a genepack, draft force them in front of the ripper, manually drop the genepack, and then force them to bank it. That will cause them to bank it into the Ripper, though first I need to force eject whatever random genepack someone has shoved in there at some point without me noticing it because there's no control over what NOT to put in it.
Am I being completely oblivious and missing an easier way to use this? I love the concept of this, but the implementation requires lots of micromanagement.
I'd like to extend my thanks to you for being very, very, open and giving us this amazing option. It always bugged me that we didn't had a slider for time on that mod not because I want to make it unbalanced, but because when you are playing a colony for 10 years in game and x3 is already broken, the time it takes to rip the genes is an eternity.
Kudos to you and mods like the one that overcharges biosculping, or the one that allows you to edit growth vat speed. Hahahahahah
Thank you so much for your mod!
like if it comes deathless +3 (deathles, low libido, fertile) I can extract only deathless?
Thanks for your report.
Now I have fixed it.
感谢报告,修复了。
然后放入人的按钮显示已占用
只有拆掉提取器才能重新获得基因组
It will say: inserted 0/1
Currently when the generip completes, the extracted gene is put back in the machine even if there's no reason to do it because a single gene cannot be splited
正常游戏利用 Mod 分离的话,大概需要2年,所以我这么做大概就是相当于用一条人命压缩了分离的整个耗时。
另外,原版你搓个含超凡基因的要胶囊,这个不需要胶囊。