RimWorld

RimWorld

VFE Pirates unofficial add-on: Workercasket (Recompiled)
37 Comments
XXXII Jul 14 @ 9:41am 
O7
VoidNightmare May 21, 2024 @ 2:18am 
Don't suppose anyone either has a 1.5 fork or know if this still works do they?
TheEventHorizon May 13, 2024 @ 4:13pm 
Would love an update
風見幽泠 May 8, 2024 @ 1:53am 
1.5,plz
Psycliff Apr 21, 2024 @ 3:10pm 
Please update when you can. thank you
lovett1701 Apr 13, 2024 @ 9:26pm 
Will you update?
Destructful Jones Feb 4, 2024 @ 10:38am 
im want make a great moon base but they keep suffering like a fish out of water
Destructful Jones Feb 4, 2024 @ 10:34am 
hey man is there any extension for the rim nauts because the labor warcaskets are dying from lack of air and being decompressed do you have any idea of ​​any patch
Rendor Dec 3, 2023 @ 10:15pm 
This stuff spawning on raiders which is not great
Duck Nov 18, 2023 @ 5:29am 
Appears to only be the miner worker casket helmet
Duck Nov 4, 2023 @ 11:47pm 
千雫长雨 Aug 9, 2023 @ 12:21pm 
I had a very weird problem. I couldn't create a map. After elimination, it was this mod problem. I don't know why.

Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
Get Donked On May 27, 2023 @ 5:41pm 
drill casket helmet info card is broken or at least it is whilst using CE
Nitheful May 26, 2023 @ 2:10am 
Hey, can this be safely added mid-save?
The Clown May 16, 2023 @ 5:13pm 
This'll be great for an android playthrough. After all, what's wrong with placing metal on metal?
Jedia Kyrol Apr 25, 2023 @ 11:07pm 
minor bug. It's looking for the old ToxicSensitivity stat which was renamed to ToxicResistance in 1.4
renaming that should make the hazmat function of the drill casket work again.
Smiley Face Killer Apr 11, 2023 @ 4:54pm 
I'm just dropping by to Subscribe, obviously
But mainly to congratulate you on a literal "Hold my beer moment" and bringing this to 1.4 @PaperKutz
CTH2004 Mar 28, 2023 @ 1:22pm 
Nice! Do you think you could add more workercaskets?

How about one for literally only cleaning?

Or maybe one that boosts Mechanator things much more than regular Mechlord Armour (Even improving mech workspeed)

Maybe a small one that improves social skills, for your negotiator! It's very advanced, using holograms and forcefields to cloak the armour. The system for that weakens the armour, and if damaged it is revealed for a short duration. It improves conversion and trading and so on.

Perhaps more? Thanks!
KahirDragoon Mar 22, 2023 @ 12:05pm 
Noticed that if you use a normal warcasket for the middle it works. You can use the mining shoulders and helmet for example.
Gurren_621 Mar 21, 2023 @ 12:49am 
yeah it would be awesome if the workcaskets could be made Rimnauts 2 compatible
KahirDragoon Mar 20, 2023 @ 2:53pm 
The workercasket (at least the drillcasket) take damage when used on the moon from Rimnauts 2. The VFE Pirates waracsket do not. Not sure if the problem compatibilty needs to be amde on this side or Rimnauts.
Snugrugbug Mar 15, 2023 @ 12:18pm 
In order to fix the Drill Workercasket helmet, open Apparel_Headgear.xml in a text editor (Notepad works fine) and change "<ToxicSensitivity>-0.5</ToxicSensitivity>" to "<ToxicResistance>0.5</ToxicResistance>" this fixes the missing description and makes it work as intended.
Mr. Maradok Mar 5, 2023 @ 7:09pm 
@UntouchedWagons Yeah, I noticed the same thing, and when I tried to figure out what was going on, I ended up deleting something important. Curently remaking my modlist now
Nelson Feb 28, 2023 @ 2:14pm 
Might be my modlist, but there is no description for the drill casket helmet.
UntouchedWagons Feb 18, 2023 @ 11:19am 
The Apparel_Headgear.xml file tries to reference the ToxicSensitivity StatDef which no longer exists in 1.4
Stylianos_V Feb 16, 2023 @ 5:22pm 
hey, could you also update his melee weapon submod too?
oinko sploinko Jan 21, 2023 @ 10:59am 
creative and cool <3
yeeted_breakfast Jan 17, 2023 @ 1:31am 
yayyy
PaperKutz  [author] Jan 13, 2023 @ 9:14pm 
@PreatorNZ Correct, this mod allows for warcaskets to work just at a reduced rate.
PraetorNZ Jan 13, 2023 @ 8:37pm 
yea i do theres one called warcaskets can work. do i not need that if i have your mod
PaperKutz  [author] Jan 13, 2023 @ 5:12pm 
@PreatorNZ What is your mod list?
If you have another mod that is allowing Warcaskets to do work that could possibly be causing it.
PraetorNZ Jan 13, 2023 @ 12:25pm 
[VFE Pirates unofficial add-on: Workercasket (Recompiled)] Patch operation Verse.PatchOperationRemove(/Defs/TraitDefs[defName="VFEP_WarcasketTrait"]/disabledWorkTags/li) failed
file: D:\Steam\steamapps\workshop\content\294100\2916768229\1.4\Patches\Trait_Singular.xml
germnbarb Jan 12, 2023 @ 2:04pm 
Yes, now my idea for a warcasket-based caste colony can finally happen!
Wisp Jan 12, 2023 @ 1:36pm 
Delightful!
angus_jo Jan 12, 2023 @ 10:41am 
Nice! I missed this mod. <3
nothing to see here Jan 12, 2023 @ 8:54am 
Eyyy, I was looking forwards to this coming to 1.4.