RimWorld

RimWorld

Biotech xenotype expanded - Rotfish
210 Comments
Schadenfreude Aug 21 @ 4:10am 
I'm trying to turn corpses into carrion via the Rotting Corpse Vat, but it tells me "ruined by temperature", the vat is full (300/300kg), I assume it wants a decent temperature, but I don't know how high its supposed to be.

There is no additional info that tells me which temperature it needs to work.

Do the corpses need to actually be rotting first before they get stored in there for it to work?
toetruckthetrain Aug 17 @ 1:35am 
dude its honestly a shame you havent made more xenotype mods the rotfish is insanely good and creative
阿聪大杀四方 Aug 12 @ 10:24am 
有bug
Exception while ticking lord with job Rotfish_Library.LordJob_Scavenge:
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 47EB8496] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch6 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Group.LordManager.LordManagerTick_Patch1 (Verse.AI.Group.LordManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapPostTick_Patch3 (Verse.Map)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch7 (Verse.TickManager)
(wrapper dynamic-method)
Guineatown20806 Aug 9 @ 4:31am 
Why are these Xenos Raiding so often? My Main Colony is getting attacked around 5 times per season by them and their faction. The raid isn't even that big. just like 5 people. I can kill them from a distance quite easially, but it is still very annoying having these guys raid you like every third day. The raid is the scavenging raid. They are probally showing up because I caused lots of raids at my second base via the mod "Raid for me". Is there any chance to reduce the chance of getting a scavenging raid after a normal raid?
Scionin Aug 6 @ 9:43am 
I cooked rotten meat into a fine meal, and the fine meal was classified as vegetarian. Is this something to do with VE?
骸鸾  [author] Jul 28 @ 8:56pm 
fixed
programmed.messiah Jul 28 @ 5:50pm 
Getting an error when failing Animal Summon ritual - a System.InvalidOperationException: Nullable object must have a value in Rotfish_Library.Patch_ManHunter.PostFix. Happens during manhunter incidents, likely due to IncidentParms missing a value (e.g., target or faction). Causes recurring errors every tick. Stack trace shows it's tied to IncidentWorker_AggressiveAnimals. Thanks for the great mod!
Skrungii Jul 6 @ 2:13pm 
on the mod browser it says 1.4 on the picture. in the mod page it says 1.5, and in the mod info it says its 1.6.
Halicade Jun 28 @ 1:16pm 
Hello I get an error with this mod about the MeleeWeapon_Warhammer because I don't have Royalty. log attached https://gist.github.com/HugsLibRecordKeeper/ea4bd6f36a04715c002ea2d220036447
Bara CoMiGo Jun 26 @ 5:27pm 
Rotgas-gen bug:
Exception ticking RF_RottingGasGenerator559358 (at (82, 0, 66)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 28EC70E3]
at Rotfish_Library.CompAbsorbRottenGas.CompTick () [0x000cb] in <04a866c782734434a722d39dc607b5f5>:0
at Verse.ThingWithComps.Tick () [0x00025] in <052ffdda8ff74a858542a735289dd477>:0
at Verse.Thing.DoTick () [0x00031] in <052ffdda8ff74a858542a735289dd477>:0
at Verse.TickList.Tick () [0x0013f] in <052ffdda8ff74a858542a735289dd477>:0
Bara CoMiGo Jun 26 @ 5:18pm 
v1.6, another regression: Rot stink generators don't absorb gas, and thus don't work.
---
Confirmed that endless enemy spawns after reforming a caravan (and other similar cases) are fixed.
昏闇  [author] Jun 26 @ 1:04am 
@Gamma
@Bara CoMiGo

The mod has been updated and the bugs should be fixed
Bara CoMiGo Jun 25 @ 8:27pm 
v1.6, regression: The incubation pond is now unusable (colonists don't bring ovums or food); the console throws this infinitely:

Exception ticking RF_IncubationPond156567 (at (87, 0, 109)): System.MissingMethodException: Method not found: Verse.Thing RimWorld.PregnancyUtility.ApplyBirthOutcome(RimWorld.RitualOutcomePossibility,single,RimWorld.Precept_Ritual,System.Collections.Generic.List`1<Verse.GeneDef>,Verse.Pawn,Verse.Thing,Verse.Pawn,Verse.Pawn,RimWorld.LordJob_Ritual,RimWorld.RitualRoleAssignments)
Gamma Jun 21 @ 4:36pm 
I'm not sure if it's listed yet but I'd like to report that there is an issue with this mod where it seems to occasionally cause infinite spawning pawn groups.

I had an infinitely spawning manhunter pack and some infinite caravan groups.

My general feedback though is that this race is super freaking cool and I love it and wanna have it in every playthrough.
单独开了mod试了一下也不行,感觉是不是1.6更新了啥玩意导致的
腐尸发酵桶不知道为啥用不了,明明有尸体,但是右键只能清空没法放尸体
骸鸾  [author] Jun 13 @ 6:04am 
I added it to rotfish
ZE Jun 13 @ 6:03am 
i wonder how this interacts with 1.6's webbed phalanges?
Quadraxis Jun 9 @ 1:37am 
The efficient reproduction gene works really well. my favorite mod for multiple generations colonies.
✪ Homura May 8 @ 5:49am 
这个回和美化mod之类的冲突嘛
水的挺高的 Apr 22 @ 2:52am 
哇,突然在创意工坊里能看到介绍里的图片了,这是怎么做到的啊
Vartarhoz Apr 14 @ 3:32am 
Also rotten meat is somehow vegeterian....
你滴盖世侠盗 Mar 6 @ 6:59am 
吸引动物仪式会出BUG,无限刷出狂暴动物
Zaljerem Feb 20 @ 10:38am 
This mod is definitely broken - Patch_ChildAgingMultiplier and Patch_ChildGrowth need fixing, as well as LordJob_Scavenge.
Rokk Jan 20 @ 6:46pm 
Very buggy mod and seems to break a lot of the game's events and spams errors in the log about the food need
Captain Krieg Jan 5 @ 11:16pm 
Generator still doesn't seem to work?
拉斐尔141 Nov 28, 2024 @ 3:59am 
@冰 +1
ʏᴳ马来曾瑞双手弩象 Nov 22, 2024 @ 11:28am 
大佬请问一下我将腐气发电机放在我专门储藏腐肉的仓库里,但是腐气发电机一直显示没有燃料 小人进去以后也有腐气刺激 就是发电机不发电是怎么回事。望解答 谢:steamhappy:
Nov 21, 2024 @ 5:27am 
吸引动物仪式失败后,会无限召唤猎杀人类的动物
毒气+腐肉是真的恶心啊
ccj66629 Nov 14, 2024 @ 3:35am 
小人清空腐尸发酵桶的行为是clear腐尸发酵桶,看起来有点怪,希望改改
ccj66629 Nov 14, 2024 @ 3:34am 
小人清空腐尸发酵桶的行为是clear腐尸发酵桶,看起来有点怪,希望改改
the scrimblo Oct 25, 2024 @ 10:38am 
this seems cool but why would open heart surgery make someone better at learning?
B.I.G German Guy Sep 15, 2024 @ 5:27am 
they still got the awfull baracks for me
Hatdatsat Aug 27, 2024 @ 10:21pm 
for me the rot gas gen does not work had a rotfish raid dropped all there corpses and rotting meat around one of them in a room with roof and nothing happens :(
Jiruharudo Aug 17, 2024 @ 1:37pm 
My favorite xenotype mod!
Its really well thought up 🐟
RebelForKicks Aug 15, 2024 @ 11:38am 
so how do the generators work?
i got some rotten meat releasing gas around the generator and also had a rotfish use its active ability to release gas around the generator but neither worked in fueling it
what am i missing?
danrmiller58 Jul 15, 2024 @ 5:36pm 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░ BASK IN HIS GLORY!
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░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
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░░░░░░▐▌▀▄▀▄▀▐▄░░ WORKSHOP!
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Avian Jul 12, 2024 @ 10:48am 
Well it gives them lung rot
Chesse5552024 Jul 11, 2024 @ 8:35pm 
So that a yes of a no beause get aniexty about it.
Avian Jul 10, 2024 @ 1:54pm 
They smell so bad that their noses have rotted and fallen off.
Chesse5552024 Jul 2, 2024 @ 9:36am 
Do rotting eruption cause death to melee and close by pawns?
58年の拉菲 Jun 29, 2024 @ 3:13pm 
怎么发电器不吸收腐气的
Chesse5552024 Jun 26, 2024 @ 4:35pm 
I have issues with rotfish raid.
talekeeper14 Jun 21, 2024 @ 3:44pm 
So I have a question, why are Rotfish bothered by the smell of Corpse-rotting gas produced by the Helxians? seems like something that should be addressed if it can.
Malnormalulo Jun 9, 2024 @ 8:56am 
There's a lot of interesting stuff going on in this mod, but...what's the reasoning behind the open heart surgery? The effect isn't what I would expect, and I don't understand its connection to the rotfish.
HydroFrog64 May 30, 2024 @ 1:22am 
I just noticed that one of the genes in my gene pack from this mod is called aesthetic bind and not aesthetic blind like I assume its supposed to be.
longqiqi May 16, 2024 @ 7:43am 
大佬,强力繁殖会不会影响儿童学习效果
SEAN200322 May 11, 2024 @ 12:45pm 
can someone please explain how the incubation pond and efficient reproduction works?