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https://cdn.discordapp.com/attachments/630020584251588620/1107263428294352996/GrimworldStyle.rar
The Medicine and Silver is a little Jank and only appears if it's produced by a workbench (For the silver, like a mine mod or something). Have to think of a good way how it can be patched in.
You could try to go into the mod folder and delete the unwanted textures by your own.
And again: Sparky, you're a god and I am L O V I N G all your Grimworld mods.
@Tweetus
Many people have said the same, once the mod is more robust and affects more items I plan on releasing a style pack as a separate mod. The reason I chose a full replacer first is to avoid locking non ideology users out of using the mod, and also because there are items that an't be changed with styles that I'd like to re-texture, like medicine and resource items etc
@Sparky : I installed the retexture mid-game. Now the size of flak vest is only half of all other apparels.
But yeah I think splitting them into two mods would probably be better if possible so people without ideology aren't shafted on grimworld content
Flak the Rest.
I think this is the best way to get rid of the questions for a stubber mod.
I like the rest very much, though I think the helmed requires an aquila.
And the medicine looks a lot like MREs
on Styles : I am also against, because Styles are bound by drop and the idiology of the crafter.
If someone who is not converted crafts your Items the look the wrong style.
What I would love to have would be a Style conversion workbench .. does anybody know if something like that exists ?
But yeah, love this little series and can't wait to see more!
Great work regardless! Excited to see more!
Nice job on the mod by the way!